More proofreading suggestions:
View attachment Suggestions Part 3.pdf
Been pretty busy lately so I'm kind of crawling through the game.
I also noticed there's a weird little issue with occasionally having to click a confirm key twice before it registers. E.g. I press "z" key to confirm on the option to ask Mabel for help, and nothing happens. Then I click it again, and it works. It's popped up a few times but it's so minor that I didn't really keep track of every time it happens.
After having played a bit of the game, here's a few minor game-play suggestions as well:
1. Already mentioned, but the healing items aren't really worth the cost IMO.
Using the lowest tier during a fight doesn't seem to heal enough to be worth a turn to use.
Just one of them is worth about all I'd make from a first area fight, but it's quite a bit less than the damage I take from one, assuming I don't use special abilities. It also costs 50 while a slime goo is worth 20. You also aren't even guaranteed a drop from winning a fight as far as I can tell, so it always seem like a noticeable loss to use them if I'm not just focused on leveling up. Admittedly I haven't done a whole lot of combat though, so maybe my opinion is off.
I generally feel like percentage based healing, rather than static amounts of healing, for items gives them more long term relevance. Maybe that would make them feel more worthwhile? Not sure what my level is currently, but I've got 730 health. The lowest tier healing item heals 60 health. That's... roughly 8 percent. I think a good low tier healing item should probably be like 20 percent to feel useful. I'm no game developer though, so I guess my advice should be taken with a grain of salt.
2. The gym workout requires button mashing. I'm not going to go and say button mashing is a bad thing, but I personally despise having to do it, since a lot of games take it to the point where my finger feels sore afterwards. Admittedly, I'm a wimp who literally can't button mash fast. Currently it's easy enough, but I hope you don't have anything too challenging added later on. Or if you do, please just add a skip option and both my keyboard and I will be perfectly happy.
Anyway, all pretty minor stuff. Enjoying the game a lot so far, and looking forward to seeing more! Especially Mabel haha.
Edit: Honestly my comments on the healing items are also kind of under the assumption that there's going to be other stuff to buy, and that I'll need to save money for them. If recovery items are pretty much all we'll be spending money on, then it's probably fine cost wise. I'd still probably lean towards percentage based so they're still useful at higher levels.