Love the game, both the amazing spritework and the promise of a solid gameplay core. Speaking of that, a few suggestions:
- There should be some kind of disadvantage to prostitution so you can't endlessly farm it for gold. Fatigue system, maybe. Or you could have an EXP gain debuff so that prostitution will be a way to get gold at the expense of other resources.
- Double-click should open dungeon loot items.
- WASD should be an option for dungeon movement, I think most western players prefer that over arrow keys. That said, I find holding down LMB works fine.
- Healing spells should be useable outside of combat, or better yet balance the game around HP resetting between battles.
- On the purchase screens, since you need items for crafting, show how many are in the inventory. Also a stat comparison to equipped items.
- Have someone proofread the text for grammatical and punctuation errors.
- A quest screen would be useful, especially when NPCs ask for ''a few'' of an item without giving a number.