3.40 star(s) 20 Votes

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Yes you can :)
Need to have lingering debuffs from dungeon and some jewels for her (she likes small diamonds in batch)
 
  • Like
Reactions: misha958

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Let me check exact numbers~
You need "small_diamond" count="10" or more.
Note scene will change based on debuff type~
(Horny will give you female character in lead vs futa imp, Futa debuff will give you futa character in lead vs Female Imp)

Btw for 1st stage gallery you need "sticky_fluid" count="30"

You can also open save files with any text editor and change small_diamond from 6 to 60 (dont go over 99)
 

aradan3

Newbie
Feb 17, 2022
28
44
72
...

>>
It's inconvenient that I can't see what my party's health is while exploring the map, since various traps will damage your party and you shouldn't have to open the menu for it
On the topic of the menu, it should be closeable through ESC as it would be in any other game
Lots of mechanics aren't explained, you're just thrown into the game

Man, ANY QoL ideas are welcome, i usually suck at doing these.
I can add indicator at Isometric map, but it may cover chunk of screen. Should we make it like, a button?

If you're concerned about the map being covered, consider making the bottom-right message box a fade-in/fade-out element that only appears when updated. Since it only displays loot notifications, it's primarily an alert rather than something that needs persistent visibility. Any further interaction—like checking what the item is or how much of it you have—would naturally lead the player to the inventory screen.
You could have the message box appear for around five seconds (or whatever feels natural—not too fast or too long), then gradually fade out to full transparency. This way, the notification remains visible just long enough to be noticed without cluttering the screen. Bonus points if there's some indication of what text is new and what isn't (the "not new text" being slightly more grey for example)

As for character information, take inspiration from games like League of Legends or Baldur’s Gate. A sidebar showing up to four characters could work well—only displaying characters actually in the party (no placeholders). If screen space looks like an issue, add a small "hide" button to slide the panel in and off-screen. Many successful games invest heavily in user experience—so just copy bits of their UX/UI.
When it comes to displaying character stats, showing health is essential; mana might also be useful, maybe more in the future since spells are really used by 1 class alone, and you dont really care for mana in the isometric map, outside of the times when you open the inventory to cast them. Level and level progression could be cool but not necessary at all. Of course, you'll need to balance these features with UI and coding limitations, but these are just some ideas for keeping the interface compact and readable.


the-lol-worlds-2024-champions-are-crowned-after-an-intense-v0-FROrGiuRIJbAB-phHK3Bb8Sm3O2Tk9sq...jpg baldurs-gate-iii-boss-fight-spectator.jpeg
 

ff60550

New Member
Jun 14, 2019
5
0
141
hello, sorry for the disrupting, but i have a problem wit the speed movement of the characterin exploration and fight in donjon.
They are so slow and i dont understand why, tyhe previous version of the game run normaly but since the 5 last version the're slow. please help me to find why( by the way java as already update).
 

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Hello, can you please send me your PC config, number for current game version you're using, and number for previous version which was working fine?
Also, is it same for both WIN and Universal? thanks~
 

PhazeUFO

Well-Known Member
Sep 28, 2021
1,851
1,974
286
There are ways and ways to do that though. You should expect people here to not respect your paywalls, but rudely demanding the dev to do it themselves is quite retarded and a sure way of accomplishing the great feat of... antagonizing the dev and the dev ignoring you in turn.

Also, the dev might owe F95 as a whole for helping with the visibility of their game, but they owe nothing to each individual user. You are not owed the dev to be on their knees, you are just some random person on a piracy website getting things literally for free, while leeching off of both the devs and the F95 volunteer helpers.
Well, this and the fact that it's just lazy people being even more lazy.
This game doesn't seem to have had any UI/Quality of life updates since its inception

It's inconvenient that I can't see what my party's health is while exploring the map, since various traps will damage your party and you shouldn't have to open the menu for it
On the topic of the menu, it should be closeable through ESC as it would be in any other game
This is debatable. I have had no problem with the UI at all. What I would like is an indication of level up though and perhaps which stats improved and by what.
 

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Well. Technically, only traps damage you on isometric map.
And they always damage for 35% of max hp whole team.
So you dont reaaaaally need to monitor whole team health, only highest HP %.
 

gimmedatgame

Newbie
Oct 1, 2018
45
75
151
Well. Technically, only traps damage you on isometric map.
And they always damage for 35% of max hp whole team.
So you dont reaaaaally need to monitor whole team health, only highest HP %.
How's the player supposed to know that, if the game doesn't tell them?
 

Contentrtboy

New Member
Dec 29, 2024
3
0
26
Can someone explain to me how to make room for the dullahan to join my party? I started the game with both girls on melee classes in the frontline. I've switched the elf to archer, but I cant figure out how to move her to the backline so I can actually recruit the dullahan.
 

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Probably a bug, dullahan should offer you Ranged class version in case you dont have space in front.
I will check it out
 

ff60550

New Member
Jun 14, 2019
5
0
141
Hello, can you please send me your PC config, number for current game version you're using, and number for previous version which was working fine?
Also, is it same for both WIN and Universal? thanks~
1746704138842.png
The pc from 2009 sound pretty old for me, and the version of the game was v0.7.160
 

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
8Gb memory can be a big issue yeah.
Also very old video card may not support latest OpenGL.
We switched to new OpenGL core couple updates ago so it may be it.

Do you have like, just LOW fps in dungeon, or extreme 2-3 fps?
2-3 means your videocard is not working in dungeon mode at all.
 

misha958

Member
Jan 21, 2018
179
255
219
Let me check exact numbers~
You need "small_diamond" count="10" or more.
Note scene will change based on debuff type~
(Horny will give you female character in lead vs futa imp, Futa debuff will give you futa character in lead vs Female Imp)

Btw for 1st stage gallery you need "sticky_fluid" count="30"

You can also open save files with any text editor and change small_diamond from 6 to 60 (dont go over 99)
Thanks for the detailed reply.
 

Contentrtboy

New Member
Dec 29, 2024
3
0
26
Probably a bug, dullahan should offer you Ranged class version in case you dont have space in front.
I will check it out
The dullahan says that ranged class is still WIP, but I see now that you already added that back in 2022, so that's definitely a bug, yeah. Besides that point, it's not possible to change the position of my now archer elf to the backline? No big deal just curious.
 

ff60550

New Member
Jun 14, 2019
5
0
141
8Gb memory can be a big issue yeah.
Also very old video card may not support latest OpenGL.
We switched to new OpenGL core couple updates ago so it may be it.

Do you have like, just LOW fps in dungeon, or extreme 2-3 fps?
2-3 means your videocard is not working in dungeon mode at all.

max fps 22-23no more when i check with Nvidia
 

assc0bar

Lewd Maze Developer
Game Developer
May 12, 2018
493
886
241
Your video is working fine, it is just really weak it seems, or not enough memory for game to place itself properly.
Usually in buggy situations we get people with like 2-3 fps.
 

ff60550

New Member
Jun 14, 2019
5
0
141
Your video is working fine, it is just really weak it seems, or not enough memory for game to place itself properly.
Usually in buggy situations we get people with like 2-3 fps.
so, my computer is to old? okay thanks for all you do forme, may be it's time for me to upgrad my equipement. have a good day.
bye bye
 
3.40 star(s) 20 Votes