Before I start criticising, let me say that I LOVED v.0.1 - it had great system and a lot of content to grind. Also different play styles were interesting (like going full slut mode or trying virgin runs. Both felt great)...
BUT
After 0.2 update the game went more in a direction of "pizza hot" and less in a direction of "Karryn's prison". Meaning, this update adds more story and events and less system. Which is sad, cause that means I'm reading a book, and not playing game...
If you want pictures, its just a tedious grind with only a few rewards (aka events). Where as if you wanna actually play, in v 0.2 not much changed since 0.1, except for more skills. And new skills just ruined the balance. Energy is not a factor any more with just 1 point in "waitressing" skill, in 0.1 I had to manage energy, now you just ignore it. And other starts (stress, arousal and alcohol) are just a flavour. So in v 0.2, if you are going for "pure" run, all you have left to manage is your reaction to molest attempts...
I want more system here! Make Angel waste more energy. Maybe when she is stressed she messes up orders brings less beers to customers (so we have to go back for more and thus waste precious time. Or she doesn't instantly notice her clothes are messed up. When she is aroused it becemes harder to dodge, or she wastes double energy on every action. When she is drunk, she can accidentally mess up her clothes by herself, move to a different table (not the one chosen by player), spill the drinks. Stumble and waste like 5-10 energy instantly to get up
and so on, you get the idea!
I also hope that this is just one update, not a direction, and release version will be interesing as a game to play and replay, not a story to read once and forget.