ced77

New Member
Oct 13, 2019
9
1
I'm done with this bugs and grinds but does anyone know how to trigger Cees storyline? I've checked the conditions even asked chatgpt to double check but it looks like it should've happen after day 22 in worst case.

Anyway could anyone unlocked it? I tried few editings to save file but didn't really help.
For Cees, I met him in the kitchen then he suggested we go to the bar. Then I randomly ran into him again in the kitchen later after a few days where he was blackmailing, but then there was a bug.
I can ring his doorbell on the 1st floor (he never answers), I don't know anymore but I think the event appears after speaking with Bibi and moving forward with Henri.
 
Apr 21, 2019
66
52
For Cees, I met him in the kitchen then he suggested we go to the bar. Then I randomly ran into him again in the kitchen later after a few days where he was blackmailing, but then there was a bug.
I can ring his doorbell on the 1st floor (he never answers), I don't know anymore but I think the event appears after speaking with Bibi and moving forward with Henri.
So even if I trigger rest is still buggy, great lol. But how and when did you met him?
 

ced77

New Member
Oct 13, 2019
9
1
it seems to me that it was after the events with Henri and Bibi, then the random meeting in the kitchen, but I'm not 100% sure anymore (y)
 

Dybbuk

Member
Feb 19, 2019
376
472
it seems to me that it was after the events with Henri and Bibi, then the random meeting in the kitchen, but I'm not 100% sure anymore (y)
Is that from a save in this version? because I am way past day 22 and I am unable to trigger him. And I visit the kitchen a lot....
 

Dybbuk

Member
Feb 19, 2019
376
472
Have you try late for me he show up always after 21pm
Bought enough food to feed an army, and started to eat at every hour of the day. No luck... I have even bothered to download Twine and check the code with my superlimited understanding of it, and I do not see a condition for time, luck or anything to trigger the event, other than
<<if _$Random lte $Days>>As you walk into the kitchen you see a guy just about getting ready to take a big bite out of a burger.
I can force the variable in the save, but that was not the point... Anyway... seeing that the content is not finished, I will add it to the list of events to ignore until a further update ( the loooong list :( )
 
Last edited:

EAngelinaC

Newbie
Feb 4, 2019
24
14
Bought enough food to feed an army, and started to eat at every hour of the day. No luck... I have even bothered to download Twine and check the code with my superlimited understanding of it, and I do not see a condition for time, luck or anything to trigger the event, other than
<<if _$Random lte $Days>>As you walk into the kitchen you see a guy just about getting ready to take a big bite out of a burger.
That excerpt is from the Cees passage. The relevant checks are in the passage that invokes this passage. So if you go back to EMenu, there is:
Code:
<<case "Kitchen">>
  <<if passage() neq "EMenu">>
  ...
  <<else>>
    ...
    <<if $CeesGo is true or $CeesGo lte $Days>>
      <<if $Check1.includes("Cees") or $Cees lt 0 or _$Random neq 8>>
        ...
      <<else>>
        <<goto Cees>>
      <</if>>
The $CeesGo checks and $Check1.includes("Cees") and $Cees lt 0 are all related to where you are in the Cees storyline, and if you haven't met him they will all pass.

So. The actual limits are _$Random == 8 (which can be 0-10 or 0-14 depending on time of day) so at best 10% per trigger, and the passage() eq "EMenu".

This is in the EMenu passage, and the link from Home (your apartment) is [[the kitchen|EMenu]] so there is the opportunity to meet Cees when you walk from your living room to the kitchen.

All of the other links in EMenu (like eating, breezer, cleaning, etc...) are to the EFun passage that *includes* EMenu, so passage() will be EFun if you click any of the links in the kitchen. (This is also why you will occasionally see other tenants when you walk into the kitchen but they are never present when you take actions in the kitchen.)

If you want to spin the wheel for maximum chances at meeting Cees, you need to walk back and forth from apartment <=> kitchen rather than staying in the kitchen and eating/drinking.
 
Last edited:

Dybbuk

Member
Feb 19, 2019
376
472
That excerpt is from the Cees passage. The relevant checks are in the passage that invokes this passage. So if you go back to EMenu, there is:
Code:
<<case "Kitchen">>
  <<if passage() neq "EMenu">>
  ...
  <<else>>
    ...
    <<if $CeesGo is true or $CeesGo lte $Days>>
      <<if $Check1.includes("Cees") or $Cees lt 0 or _$Random neq 8>>
        ...
      <<else>>
        <<goto Cees>>
      <</if>>
The $CeesGo checks and $Check1.includes("Cees") and $Cees lt 0 are all related to where you are in the Cees storyline, and if you haven't met him they will all pass.

So. The actual limits are _$Random == 8 (which can be 0-10 or 0-14 depending on time of day) so at best 10% per trigger, and the passage() eq "EMenu".

This is in the EMenu passage, and the link from Home (your apartment) is [[the kitchen|EMenu]] so there is the opportunity to meet Cees when you walk from your living room to the kitchen.

All of the other links in EMenu (like eating, breezer, cleaning, etc...) are to the EFun passage that *includes* EMenu, so passage() will be EFun if you click any of the links in the kitchen. (This is also why you will occasionally see other tenants when you walk into the kitchen but they are never present when you take actions in the kitchen.)

If you want to spin the wheel for maximum chances at meeting Cees, you need to walk back and forth from apartment <=> kitchen rather than staying in the kitchen and eating/drinking.
Cheers, I assumed the trigger was on EMenu, and saw the difference on the random number depending on the hours, but that 10% is not something that is happening to me by any means, so I assumed (again) that I was missing something else. I am not triggering Summer past the first meeting either, no matter what, so I can only assume my save is bugged somehow. :unsure:
For example, I cannot find in my save $CeesGo at all. Doing a search in my save for Cees, the only things I see are
"Cees": 0,
"DCees": [],
 
Last edited:

EAngelinaC

Newbie
Feb 4, 2019
24
14
Cheers, I assumed the trigger was on EMenu, and saw the difference on the random number depending on the hours, but that 10% is not something that is happening to me by any means, so I assumed (again) that I was missing something else. I am not triggering Summer past the first meeting either, no matter what, so I can only assume my save is bugged somehow. :unsure:
For example, I cannot find in my save $CeesGo at all. Doing a search in my save for Cees, the only things I see are
"Cees": 0,
"DCees": [],
Oh right. Yeah. There is a bug for saves that were started on 0.8.8.70 and upgraded to 0.8.8.71. I spotted the bug but it was reported & fixed before I mentioned it in thread so I forgot about it :D $CeesGo in 0.8.8.70 was set when upgrading from 0.8.8.65 saves and in 0.8.8.71 when you choose Amsterdam as your starting city.

It's this line in the fixlog:
Code:
- Cees can now be met again in the kitchen. - ty VictorHayes & GeenIdeeOk
Fix for affected saves would be:
Code:
$.wiki(`<<if typeof $CeesGo === 'undefined'>><<set $CeesGo = true>><</if>>`)
Then you should have the 1 in 10 chance of rolling an 8 and meeting Cees when you enter the kitchen again.

BurningSun Can we have something like this in the 0.8.8.72 Upgrade passage to fix people who started on 0.8.8.70?

Also if you don't want to be bugged by the black screen when you enter the kitchen at the end of the Cees storyline, the culprit is:
Code:
<<if $CeesGo lte $Days and $Cees gte 10>><<include Cees>><<else>><<include EMenu>><</if>>
Since the Cees passage has a case for 10 and is supposed to have a case for 15 (and doesn't yet, and doesn't have a fallback for the unhandled cases). You can set $CeesGo to a large number and Cees/black screen will stop appearing. (You will need to revert this and set $CeesGo to a low number when the fix is out / Cees storyline is extended.)


EDIT:
Actually to get the Summer story to play out, I messed around with the story variables :| It is *not* a fast progression and there's hard stops at 5, 10 and 20 iirc where there's 5-6 events that have been giving you +1 (or +2) to the relationship every time you meet her but to get past the stop you have to trigger one very specific event with low probability to advance to the next set of events. And rolling one of the non-progressing events prevents you from getting a progressing event that day. And the passage that checks whether you can have a Summer event toggles your eligibility for Summer events, so you can roll an event you're not eligible for (because you haven't progressed enough), not see it and it will prevent the *next* progression event that you could have rolled from being eligible, so you won't see that either.

An example is that you can get Summer from 1 => 3 by sleeping on the beach with ~10% chance on Thu/Fri/Sat. To get Summer to *4* is a 3% event when walking on the beach on Thu/Sat/Sun, assuming you haven't rolled one of the more common events that will prevent you from triggering Summer events (like seeing the photographer on the beach is 6%, flips $SummerGo and you only meet Summer during the event if you recognize Donny) so the effective chance of progressing to 4 is 1.5%
 
Last edited:
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Dybbuk

Member
Feb 19, 2019
376
472
Oh right. Yeah. There is a bug for saves that were started on 0.8.8.70 and upgraded to 0.8.8.71. I spotted the bug but it was reported & fixed before I mentioned it in thread so I forgot about it :D $CeesGo in 0.8.8.70 was set when upgrading from 0.8.8.65 saves and in 0.8.8.71 when you choose Amsterdam as your starting city.

It's this line in the fixlog:
Code:
- Cees can now be met again in the kitchen. - ty VictorHayes & GeenIdeeOk
Fix for affected saves would be:
Code:
$.wiki(`<<if typeof $CeesGo === 'undefined'>><<set $CeesGo = true>><</if>>`)
Then you should have the 1 in 10 chance of rolling an 8 and meeting Cees when you enter the kitchen again.

BurningSun Can we have something like this in the 0.8.8.72 Upgrade passage to fix people who started on 0.8.8.70?

Also if you don't want to be bugged by the black screen when you enter the kitchen at the end of the Cees storyline, the culprit is:
Code:
<<if $CeesGo lte $Days and $Cees gte 10>><<include Cees>><<else>><<include EMenu>><</if>>
Since the Cees passage has a case for 10 and is supposed to have a case for 15 (and doesn't yet, and doesn't have a fallback for the unhandled cases). You can set $CeesGo to a large number and Cees/black screen will stop appearing. (You will need to revert this and set $CeesGo to a low number when the fix is out / Cees storyline is extended.)
Much appreciated. I have managed finally to get the frigging Cees on my screen. Saw the updater for version 0.8.8.6 to 65 setting $Ceesgo value to true.... Looks like I have a loooot to learn about sugarcube if I want to poke my nose in the code
 

youraccount69

Engaged Member
Donor
Dec 30, 2020
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BurningSun

Active Member
Game Developer
Jul 6, 2017
847
1,773
Hi BurningSun

Found some new issues in the club with the last fix

Go and flirt with some people. When you Drunk

Event : You are way too drunk to care and you let him do what he wants while finishing your drink.
You have a red link after the vids.

Event : You'd love another drink so you happily agree and follow him to the bar.
You have a red link after the vids.

Event : When the guy rap you in the toilet when you are very drunk you have a black page if you click for walk out.

Event : When the guy help you to go in the toilet when you are very drunk you have a black page if you click for walk out.

Summer last event in the beach party lv:40
You are stuck in the page no link for close the event.
Hi BurningSun

Found some new issues in the club with the last fix

Event : You are desperate for some cum so you happily follow him.
You have a black page when you click on the link after the vids for return in the main club area.

Event : During the horny dance he is pulling on your clothes and telling you that he is so horny that he wants to fuck you right here and right now!
You look at him and while pushing your ass even harder against his crotch you say; "I won't stop ya!"
You have a black page when you click on the link after the vids for return in the main club area.
Hi Raziel31000,
Think I've solved all the events now. Forgot to update a few passages when I updated the club stuff.
Summer end fixed for now.
There is a bug on your virginity being taken not showing text
, one at the club's bar and another with Henry
Hi ZaJp24f9g5Vpcojv,
Working on this one still. Not sure why this is suddenly bugged as has been working all this time. Leaving it for now, but will be fixed for the next version. Thanks for highlighting it.
Question about Summer: I got her phone number at relationship level 10, but I never was asked whether we were friends or not. I eventually ran into her at the shore where that ship is creating new beach and my relationship with her is at level 13 now. However, I can't seem to find her anywhere and the variable SummerGo = True right now. Does that mean she left the game?
HI Taboo Lord,
Have you checked the hints section to see if you are missing anything?
You could send me a save file and I'll try and fix it for you.
BurningSun Issue with condoms not possible to select them for use, despite having 10... Buying new condoms lets you select them for use. Save attached

Edit: Also a typo when fucking Henry as a virgin (when he doesn't believe you).
Losing your virginity to Marko doesn't seem to count... Save attached during the second interview, where you can do "whatever it takes" to get the job. After the event the creampie&fuck count go up by 1, but Lizzy is still a virgin.
EDIT: Event where Lizzie is offered coke for a private party at the disco has a typo (highlighted in the picture below), and it also pays doubleEDIT2: Issue while "working" in the beach, highlighted below
Hi Dybbuk,
Fixed the condom issue & typo
Virginity stuff, see post above this one. Really unsure where this bug has come from. Parked for now for more thorough investigation :)
Coke issue fixed and typo as well.
Beach work fixed as well I believe. Fingers crossed.
Also when you pick up the empty plastic bottle on the beach.
Nothing triggered for me when I did that. Are you sure you don't mean when you stop the beach ball?
Hi Raziel31000 & Taboo Lord,
Those events are nothing more than fillers. Not needed to progress the story in the sense that you must get the event. It only serves to push the relationship forward nothing else. But other events do that too. If you are stuck somehow, pelase send a save file. I'll try and fix it and possibly find the bug/issue.
Only send it me if you did not use any cheats as cheats always mess up the code/events etc.
Thx for the answer. Unfortunately, I already hugged him and Donny have a save nearby.
Is there a way to reset his quest or something ?
Yeah, I posted my reply before realizing I posted about the same issue 5 years ago ^^'
I'll try the variables again, I think it worked at the time, hopefully it's still true.
Hi mcv,
I never have any issues with Henry. Very strange. Send me your save file and I'll try and fix it for you, but only if no cheats were used.
BurningSun It's been reported above but here's a save for you.
If you're in the club and either follow the guy to the bar when flirting or go to the toilet with him it ends in a black screen. V8.8.71
Hi BBZ01,
Thank you. Found and fixed.

The shower at the home apartment is in two passages. Shower and ShowerFun.

Shower triggers first and chooses one of:
  • As you walk into the shower you notice a girl having a shower.
  • You walk into the shower area and you see a man and a woman in the shower together.
  • You walk into the shower area and notice that there are only some guys having a shower.
  • You walk into the shower and you see some girls enjoying a shower together.
  • As you walk into the shower room, you notice you are completely alone.
ShowerFun *only* triggers for the last branch, when you are alone.

ShowerFun chooses one of the remaining events; weird dildo, guy approaches you, nothing happens, girl enters and offers to wash your back, etc and one of these opens with:
  • You walk into the shower and you see some girls enjoying a shower together.
The others all describe something in the shower you didn't notice on entering or someone entering after you are already showering. This branch is the only one where you enter the shower alone, undress, decide on a quick/long shower and then you walk into the shower again and see some girls.
There's a number of references to $Person in CondomMid that I don't think are intended to still be there.

The Beach Shop's posted hours are now 07:00 to 22:00 but you can only visit between 08:00 and 20:59, as soon as it ticks over to 21:00 you can't enter and if you arrive at 07:59 you will also be turned away.

EDIT:
And one of the Gloryhole branches in the Fuck passage has:
<<play $Vid>><<play $Vid>>
which plays the same video twice.

Is Raul's "warm up" job at Trouw implemented?

Also there can be two links to the club from the Bijlmer, one together with everything else and one at the bottom of the passage after the Update
$.wiki(`<<if typeof $CeesGo === 'undefined'>><<set $CeesGo = true>><</if>>`)
[/CODE]
Then you should have the 1 in 10 chance of rolling an 8 and meeting Cees when you enter the kitchen again.

BurningSun Can we have something like this in the 0.8.8.72 Upgrade passage to fix people who started on 0.8.8.70?

EDIT:
Actually to get the Summer story to play out, I messed around with the story variables :| It is *not* a fast progression and there's hard stops at 5, 10 and 20 iirc where there's 5-6 events that have been giving you +1 (or +2) to the relationship every time you meet her but to get past the stop you have to trigger one very specific event with low probability to advance to the next set of events. And rolling one of the non-progressing events prevents you from getting a progressing event that day. And the passage that checks whether you can have a Summer event toggles your eligibility for Summer events, so you can roll an event you're not eligible for (because you haven't progressed enough), not see it and it will prevent the *next* progression event that you could have rolled from being eligible, so you won't see that either.

An example is that you can get Summer from 1 => 3 by sleeping on the beach with ~10% chance on Thu/Fri/Sat. To get Summer to *4* is a 3% event when walking on the beach on Thu/Sat/Sun, assuming you haven't rolled one of the more common events that will prevent you from triggering Summer events (like seeing the photographer on the beach is 6%, flips $SummerGo and you only meet Summer during the event if you recognize Donny) so the effective chance of progressing to 4 is 1.5%
Hi EAngelinaC,
First post:
-Arrghhh forgot the shower issue you pointed out. Will fix it in the next version. Sorry for that & thank you for the detailed description!
-$Person references removed.
-Beach shop times fixed. For reals this time... I hope! :eek:
-Double vid fixed too.
-Double link removed.

Second post:
-Added the code to the update me button.
Summer has a higher chance than that. There is approximately a 20% to trigger a scene as the $Random is set from 0 to 40 and there are 9 numbers that would check the <<Summer>> widget. Same (approx) for sleeping on the beach. I tested this and it triggers quite often in my test game. But maybe I'm missing something? You're better with numbers :giggle:

Cheers
BurningSun

New version incoming!
 

ohhellyea

Member
Jun 7, 2020
285
67
went to meet raul in the club the second time and got the black screen of death, really really need a back button, anyway to get out of it without restarting or loading a save. also, the go to the back entrance is red not blue, not implimented yet?
 
Last edited:

Lolnoder

Newbie
Sep 11, 2020
41
30
after meeting Cees in the kitchen where he extorts you with the photos, and one chooses the BJ option. The options in the kitchen are bugged
For Cees, I met him in the kitchen then he suggested we go to the bar. Then I randomly ran into him again in the kitchen later after a few days where he was blackmailing, but then there was a bug.
I can ring his doorbell on the 1st floor (he never answers), I don't know anymore but I think the event appears after speaking with Bibi and moving forward with Henri.
Yeah I also got this issue. Get the first pub encounter, then next time you meet when you eat in the kitchen he shows you BJ photos but you can't exit the conversation:
1736723991375.png
 
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