- Mar 9, 2020
- 142
- 2,060
I think animations are the biggest selling point of those games nowadays. I also prefer games with animation over those that don't have any. But I skip games where the animation looks like a 10fps game from psx era. In the case of LISC the animations are insane so I'm always looking forward to them.Are the animations so necessary for the first release of the update? In the past Moody did second release with animations.
LISC animations are some of the best of I've seen but the thing that sets them apart is that they are custom made done right. For me, I'd rather a game have no animations than those shitty daz pre-made animations that you see in 90% of the games with the "animated" tag. I'd also rather no animations than bad customs with bizarre, awkward, physically impossible movement... I'm looking at you STWA: Unbroken and City of Broken DreamersI think animations are the biggest selling point of those games nowadays. I also prefer games with animation over those that don't have any. But I skip games where the animation looks like a 10fps game from psx era. In the case of LISC the animations are insane so I'm always looking forward to them.
I agree 100%. Good renders in a game without animations > a game with animations in the quality you described. But luckily we get more devs that deliver a better quality in animations even if it takes them quite some while when they work alone. In the case of LISC I'm sure the new animations will be freaking awesome again. Definetly among my top 5 animation-wise.LISC animations are some of the best of I've seen but the thing that sets them apart is that they are custom made done right. For me, I'd rather a game have no animations than those shitty daz pre-made animations that you see in 90% of the games with the "animated" tag. I'd also rather no animations than bad customs with bizarre, awkward, physically impossible movement... I'm looking at you STWA: Unbroken and City of Broken Dreamers
I've seen some dev's for really good VNs come out and say that they'd rather leave animations out until they learn how to do it right. That's something I can respect. There is a small handful of VNs with fantastic animations though, and LISC is one of them.
Haha I like those games, but yeah, they have really bad animations. I feel the same with Leap of Faith. It's a heartwarming story, but oh boy, I would have preferred if Drifty didn't add animations for the lewd scenes.I'd rather a game have no animations than those shitty daz pre-made animations that you see in 90% of the games with the "animated" tag. I'd also rather no animations than bad customs with bizarre, awkward, physically impossible movement... I'm looking at you STWA: Unbroken and City of Broken Dreamers
the walkthrough mod is not working after i paste in gameIf you can and familiar with code, add this line code in screens.rpy file in quick menu section in that file:
If you are not, use this screens.rpy file and copy and replace it in game folder.Python:textbutton _("Auto") action Preference("auto-forward", "toggle")
P.S: I'm not checked it but i think it will work, test it and if not work tell me i check it and provide correct file.
It work for me, First extract game and then add mod and last replace screens.rpy it will work hopefully.the walkthrough mod is not working after i paste in game
it worked properly with compressed versionAlso does anyone know if the incest patch conflicts with the Walkthrough mod? I kinda feel like it does
Alright Never Mind this fixed the issuesI would recomend to use my multi-mod. I fix the incest patch there.
https://f95zone.to/threads/life-in-santa-county-v0-9-1-bold-bash-studios.80005/post-13819544
I mean that is her nameis it me or the incest patch from the google drive link has plenty of flaws?
Sometimes MC refers to Lauren as Mom other times as Lauren seemingly at random
Sure but you dont refer to your mom by name lmaoI mean that is her name![]()