First off, i love the art style. Chars are cute and unique.
Sadly it just has the shell of a good game.
There's this whole environment with things to click on,but none of it matters.
Dialogue is dreary and hard to get through just with left click or spacebar.
Events happen a day apart, so you'll be sleeping again and again. And they trigger by being in a location on a specific part of the day, again rendering interactable environment irrelevant.
Story feels rushed and just fleshed out really.
Some bugs have been squashed, as the numbers in dialogue, save bug, progression bugs. But overall the direction it's taken since it's initial release, doesn't fill me with hope of a change.
But i could be wrong, and game could be great eventually.
Sadly it just has the shell of a good game.
There's this whole environment with things to click on,but none of it matters.
Dialogue is dreary and hard to get through just with left click or spacebar.
Events happen a day apart, so you'll be sleeping again and again. And they trigger by being in a location on a specific part of the day, again rendering interactable environment irrelevant.
Story feels rushed and just fleshed out really.
Some bugs have been squashed, as the numbers in dialogue, save bug, progression bugs. But overall the direction it's taken since it's initial release, doesn't fill me with hope of a change.
But i could be wrong, and game could be great eventually.