I see so it really takes that long, I had no ideaLove them! Added a link to the OP.
About 4 complex lewd scenes, several other custom (e.g. non-existing sprite) scenes, 4 new extras and side characters, four new venues, a complete nighttime wardrobe do-over for the girls, and a final scene that required about 70/80 renders, cut into about hundred odd little bitmaps to be strung together with ATL, on top of the redone nighttime sprites which is a similar number. Plus a slew of old grainy renders redone. Man, my rig hasn't stopped rendering for the entire 4 months.
Couldnt you reuse sprites to make the process faster? Do you render every new scene from the ground up frame by frame even if its 90% old sprites? Sorry if it sounds stupid Im talking from a place of ignorance.