- May 9, 2017
- 1,339
- 2,021
It is still within the regular updates timespan for this game9 months and no abandoned tag?
It is still within the regular updates timespan for this game9 months and no abandoned tag?
There is a weekly update on progress unlike many other games labeled with the "abandoned" tag9 months and no abandoned tag?
No words of mine can add to this. DAMN dude, well said !damn...what a ride....this is honestly...one of the greatest's AVN I ever played...
The character models..uff, it was kinda of a shock to see a VN with non conventionally attractive models, I had my reservations at the beginning but not much later I ended up totally in love with the girls, both their bodies and personalities..I don't like to call them "real people" because conventionally attractive girls are real people too, but is nice to see different body types in a sea of sexy girls, it was super nice and I want to give mad props to the developer for taking that risk with their story because it did nothing but improve the quality of the game.
The technical details...and details is the key word here I've never seen an AVN with such dynamic "camera work", seeing the characters blinking, moving around the screen, zooming in and out in some areas...it was a visual delight and made the characters look not like soulless mannequins but like real human beings...seriously..the attention to detail is insane, seeing little things like movements in the background while the characters are talking help a lot with the immersion and I loved every single tiny detail put into this game even though the bear scene in the background scare the shit out of me . Also mad props for speeding up the development process by reusing character poses from time to time, Im sure that helps a lot to get things running.
The sex scenes...Im usually a fan of the animations when they are well made, but sometimes I feel the developers invest waaaay too much time animating a sex scene when they could be working on something else specially since when Im invested a a AVN I care waaaay more about the story progression than the sex scenes per se... that said, the dirty talk, the healthy amount of frames, all the moving parts and oh my god the climax...seeing Macy reach the climax moving her thighs with the help of her little sister was incredibly hot! it blows out of the water all those developers making 5 second loops of some amazing sex scenes!
The characters...I love all the characters if that wasn't obvious the writing is pretty clever and enjoyable to read there wasn't a single point I wanted to skip the dialog, I even really liked all my interactions with the Coven, since there seems to be a little discourse around those ladies I wanted to throw my 2 cents in... I though these ladies were just some kind of "bitch squad" made just to get in the way of the MC and cause conflict but after we got involved in the first sex scene with one of them (the one with daddy issues) I started to see them as something else...they were all troubled ladies in their own way, and I decide to help them not because they had something I needed, but because it felt right to help them out, teaching the girl with daddy issues that sex doesn't have to involve violence, or helping a fellow parent cope with their sexual needs being unfulfilled...it felt nice to make them happier.... Now Im 1000% sure I don't have a pregnancy fetish but I still had sex with the pregnant lady because before playing this game I was kinda in the position of her husband (mentally I mean), when I saw a pregnant lady I saw a fragile being that must be kept from all harm, but now I notice it was all ignorance for my part, they are still woman, they aren't that fragile, they wont break for having sex and more importantly, they are in a moment of their lives when their self confidence tends to be in a all time low... with the leakings, the constant bladder problems, the weight gain...that's the moment when they must feel super insecure about themselves and ignoring their sexual needs, even if is out of care, can be a hard for them...I can't believe Im saying this but I learned something with this AVN....something I will keep close to my hearth in the future and Im thankful for that.
More than 3 years here and still no understanding of the tag system.9 months and no abandoned tag?
That's definitely a good point, and I'd say as an indie dev, you have to pick your battles. Every now and then you see a new game popping up in the feed with a title screenshot that looks like one of those official portraits from when parliament takes office, and where the dev seems to have tried to account for every 'dere variation, fenotype, and fetish combination imaginable in there. Most seem to fizzle out fast.(...)
If the guy or the small group of guys decides to make the "perfect" game with everything they imagined, it may take forever for them to finish it, and halfway through the game development they may have lost the enthusiasm to do it, and we have another abandoned game.
Yeah, it is a breath of fresh air ain't it? Rare and unusual, One can only hope other creators follow.damn...what a ride....this is honestly...one of the greatest's AVN I ever played...
The character models..uff, it was kinda of a shock to see a VN with non conventionally attractive models, I had my reservations at the beginning but not much later I ended up totally in love with the girls, both their bodies and personalities..I don't like to call them "real people" because conventionally attractive girls are real people too, but is nice to see different body types in a sea of sexy girls, it was super nice and I want to give mad props to the developer for taking that risk with their story because it did nothing but improve the quality of the game.
The technical details...and details is the key word here I've never seen an AVN with such dynamic "camera work", seeing the characters blinking, moving around the screen, zooming in and out in some areas...it was a visual delight and made the characters look not like soulless mannequins but like real human beings...seriously..the attention to detail is insane, seeing little things like movements in the background while the characters are talking help a lot with the immersion and I loved every single tiny detail put into this game even though the bear scene in the background scare the shit out of me . Also mad props for speeding up the development process by reusing character poses from time to time, Im sure that helps a lot to get things running.
The sex scenes...Im usually a fan of the animations when they are well made, but sometimes I feel the developers invest waaaay too much time animating a sex scene when they could be working on something else specially since when Im invested a a AVN I care waaaay more about the story progression than the sex scenes per se... that said, the dirty talk, the healthy amount of frames, all the moving parts and oh my god the climax...seeing Macy reach the climax moving her thighs with the help of her little sister was incredibly hot! it blows out of the water all those developers making 5 second loops of some amazing sex scenes!
The characters...I love all the characters if that wasn't obvious the writing is pretty clever and enjoyable to read there wasn't a single point I wanted to skip the dialog, I even really liked all my interactions with the Coven, since there seems to be a little discourse around those ladies I wanted to throw my 2 cents in... I though these ladies were just some kind of "bitch squad" made just to get in the way of the MC and cause conflict but after we got involved in the first sex scene with one of them (the one with daddy issues) I started to see them as something else...they were all troubled ladies in their own way, and I decide to help them not because they had something I needed, but because it felt right to help them out, teaching the girl with daddy issues that sex doesn't have to involve violence, or helping a fellow parent cope with their sexual needs being unfulfilled...it felt nice to make them happier.... Now Im 1000% sure I don't have a pregnancy fetish but I still had sex with the pregnant lady because before playing this game I was kinda in the position of her husband (mentally I mean), when I saw a pregnant lady I saw a fragile being that must be kept from all harm, but now I notice it was all ignorance for my part, they are still woman, they aren't that fragile, they wont break for having sex and more importantly, they are in a moment of their lives when their self confidence tends to be in a all time low... with the leakings, the constant bladder problems, the weight gain...that's the moment when they must feel super insecure about themselves and ignoring their sexual needs, even if is out of care, can be a hard for them...I can't believe Im saying this but I learned something with this AVN....something I will keep close to my hearth in the future and Im thankful for that.
I agree especially when you consider many games on this board that get more and more and more stuff added till the fanbase stops caring anymore as the game has more side characters as the year has days and at that point no one cares about anything anymore. Same with the points you made about voice, soundtrack, animations etc.Of course side characters are important for a long story, they may not be that important in a short story. But that's beyond the point. The point is, in a big production such as a Star Wars movie, or a big company game, there are resources, people and money to be invested in developing each detail of the product, be it, sound effects, soundtrack, props, wardrobe, animations, side characters, etc. without compromising the production deadline.
It is a quite different story when we're talking about a single guy, a couple of guys project. Each new feature added, soundtrack, voice, animations, side characters, etc. will have a big impact in the product development time. So, things that won't add much to, in this case, the game, shouldn't be added. No need for adding voice, no need for much depth for side characters, they are good for context. The limited time and resources should be focused on the main story.
If the guy or the small group of guys decides to make the "perfect" game with everything they imagined, it may take forever for them to finish it, and halfway through the game development they may have lost the enthusiasm to do it, and we have another abandoned game.
Well, I've always maintained that I have no idea what I'm doing, and I'm sticking to that.(...) Either naughty had some help in figuring this out or he knew from the get go how short and compact works best. It took me 15 years to figure this shit out
This game has so much potential, but it is repetitively exhausting and the spice of it just goes away
For not having any idea what you are doing you do quite alot of things well. So Kudos to you.Well, I've always maintained that I have no idea what I'm doing, and I'm sticking to that.
TBH, coming from First Contact (my first and very very much a training project), I thought LomL would be a second step up to this big fantastic fantasy romp I was going to do that was so gonna slay, and I figured I'd spend about 6 to 9 months on LomL before wrapping it up and moving on to the big leagues. Little did I know. So, the very first drafts for LomL just had the wards, Brooke, Charlotte and the MC as the cast, even more limited than the current one.
The coven started out as a little cameo from three characters from First Contact, when I needed some extras, and I hadn't really figured they'd be regulars. But people seemed to like them, and I did too, as they're great fun to write for: given how they didn't really have a fixed role in the original drafts, they could run around wild and free, stirring things up and filling in where needed. They have these little closed storylines each episode, because there's no real arc laid out for them and I just ad lib them each chapter.
You can say that again! I have this epic fantasy project—think Game of Thrones scale for characters and plot complication—that started out as a satirical short story about clichés involving only a Royal Princess and her young (male) slave! (I've also been tinkering with it for about 40 years. If I were to flesh out all the background sketches of significant past events the whole thing would probably run to 10 or 12 books at this point, should I ever choose to complete and publish it.)"... in my experience you can start with 2 characters only and before you realize it you already have a group of 5 people you write about and wonder one day to yourself: "How the fuck did that happen?"
Listen to me and listen very carefully. Write it. Regardless of how big it gets. Do it, do it, do it, do it. AND SEND IT TO PUBLISHERS!!!!!!! Not 10 not 20. Everyone you can find.You can say that again! I have this epic fantasy project—think Game of Thrones scale for characters and plot complication—that started out as a satirical short story about clichés involving only a Royal Princess and her young (male) slave! (I've also been tinkering with it for about 40 years. If I were to flesh out all the background sketches of significant past events the whole thing would probably run to 10 or 12 books at this point, should I ever choose to complete and publish it.)
Oh I'm Afraid the Catapults will be quite operational when the "bears" arrive....
Edit: as Penultimateanon pointed out i meant catapults not just trebuchets ^^
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Not knowing what you're doing and yet doing such a good job so far. That is what's called being a naïve artist. Keep up the good work!Well, I've always maintained that I have no idea what I'm doing, and I'm sticking to that.
TBH, coming from First Contact (my first and very very much a training project), I thought LomL would be a second step up to this big fantastic fantasy romp I was going to do that was so gonna slay, and I figured I'd spend about 6 to 9 months on LomL before wrapping it up and moving on to the big leagues. Little did I know. So, the very first drafts for LomL just had the wards, Brooke, Charlotte and the MC as the cast, even more limited than the current one.
The coven started out as a little cameo from three characters from First Contact, when I needed some extras, and I hadn't really figured they'd be regulars. But people seemed to like them, and I did too, as they're great fun to write for: given how they didn't really have a fixed role in the original drafts, they could run around wild and free, stirring things up and filling in where needed. They have these little closed storylines each episode, because there's no real arc laid out for them and I just ad lib them each chapter.
Sometimes this year (2021). Apparently they have a progress bar somewhere on Discord published every Wednesday (good luck finding it tho). Sometimes it is posted here but you have to look for couple of pages of (insufferable) posts. They should pin that progress thing in the OPany news regarding the date release of this updated?
They should pin that progress thing in the OP
ok thank youSometimes this year (2021). Apparently they have a progress bar somewhere on Discord published every Wednesday (good luck finding it tho). Sometimes it is posted here but you have to look for couple of pages of (insufferable) posts. They should pin that progress thing in the OP