Hey there, Developer of Light-Space Love here, I just wanted to jump in to address all of the comments about crashing, but if you don't read this, I'd recommend just using the Debug Version to play this version and
BaasB can you remove the (Release) and (Unpacked) versions from the main post? The Unpacked and Release versions have crash issues.
So, to summarize the issue pretty plainly, I tested the game pretty thoroughly in the Test mode of the engine I'm using (Godot) and faced no crashes trying to break the game. But the Test mode (which I assumed existed to find bugs before release) doesn't function like the release mode at all and the release mode will crash for entirely different reasons than the debug mode.
This also explains why the Debug version is the only version that doesn't have these crashes -- which I'd recommend everyone use the Debug link for now.
I think there's a lot more going on under the hood, and to go more in-depth I made a public post here that goes over everything and how I'll be solving this issue going forward on
You must be registered to see the links
if you're interested.
Either way, it's not really acceptable to release a game that crashes this much and I'm just as frustrated as you guys are with these crashes.