- Aug 4, 2017
- 99
- 110
first them disappearing when taken off isn't permanent(which was what I am talking about). I know the reason for their remove and I have said in posts awhile before about that. An as for the last part of your post if they do then what was the point of removing them in the first place(Inno makes it seem that there will be another way to permanent stat increases but no light has been shed on how or if there will be limits to either the amount you can get or which stats that can be increased)If you don't take the clothing off, the effect is permanent. You can simply apply it to a non-obstructive item like a ring or a necklace, or even piercings if you want to go that route.
Inno has said on discord that she plans on changing how potion effects are considered, as the removal of their permanence was a stopgap measure to help balance out the new combat update. Chances are that potions will have a similar limit function that enchanted items have. This means they'll probably get the "removal of limits for potions" option at some point as well.
Well, like I said, inno removed the unlimited potion boosts, and will probably replace it with something more reasonable. Until she's had a chance to get an idea of how everything works together, she's just taking it out.first them disappearing when taken off isn't permanent(which was what I am talking about). I know the reason for their remove and I have said in posts awhile before about that. An as for the last part of your post if they do then what was the point of removing them in the first place(Inno makes it seem that there will be another way to permanent stat increases but no light has been shed on how or if there will be limits to either the amount you can get or which stats that can be increased)
I don't really see how it can be make more reasonable. Unless you cheated it was a hell of a grind using them(and if you didn't want to you didn't have to). The only thing that can be doet is have more of a grind.Well, like I said, inno removed the unlimited potion boosts, and will probably replace it with something more reasonable. Until she's had a chance to get an idea of how everything works together, she's just taking it out.
The current combat system is HEAVILY favored towards the player. After 1v1 fights have been properly balanced, she'll add the ability to make potions that permanently change your stats. The more reasonable change will allow us to use potions to bulk up our characters, but won't let us have 3000 health and mana, it's that simple.I don't really see how it can be make more reasonable. Unless you cheated it was a hell of a grind using them(and if you didn't want to you didn't have to). The only thing that can be doet is have more of a grind.
The OLD combat system favoured the player, which, y'know, makes sense, since we're some sort of pseudo-Lilin with a massive aura that can go about enchanting our own gear and crafting our own potions, letting us over-prepare for common encounters. The average mook on the ground SHOULD have no chance against us. Enforcers, Lilins, and the Lilins' troops should all have much more superior gear than the average, including potions, because they can do the same thing you can- but they're also kitting out a lot more people (aside from the Lilins personally); you're just outfitting yourself. That is, at the core of it, why the enchantment changes have been so broadly panned. You now are limited in power to about the same level as the common street mook, especially when the introduction to enchantment/alchemy makes such a big deal about how strong your aura is and the things you can do with it.The current combat system is HEAVILY favored towards the player. After 1v1 fights have been properly balanced, she'll add the ability to make potions that permanently change your stats. The more reasonable change will allow us to use potions to bulk up our characters, but won't let us have 3000 health and mana, it's that simple.
See that is the problem, what if I want 3000 health and mana(without cheating) with permanent potions(or now some other way hopefully added in the future(again I am talking about permanent ways not clothing or tattoos)) it would be a choice so if you don't want it you don't have to but if I do I canThe current combat system is HEAVILY favored towards the player. After 1v1 fights have been properly balanced, she'll add the ability to make potions that permanently change your stats. The more reasonable change will allow us to use potions to bulk up our characters, but won't let us have 3000 health and mana, it's that simple.
Tl;drsee that is the problem what if I want 3000 health and mana(without cheating) with permanent potions(or now some other way hopefully added in the future(again I am talking about permanent ways not clothing or tattoos)) it would be a choice so if you don't want it you don't have to but if I do I can(one of the things I liked about this game and that attracted me to it is it wasn't limited or it didn't limit how strong you could get but now that changed greatly all i can hope for is that it comes back in some way)(also before you bring balance into this since it was a choice of whether to do so or not it never really hurt the balance if you didn't want it to and Inno just added an option that destroys the balance which again makes me wonder why remove permanent potions in the first place)
spaced it a little so it wouldn't be a text wall(wasn't even that long). Also if you aren't going to read it don't reply to it then.Tl;dr
Inno is more than willing to listen to you, go text wall her.
Are you saying that to me???What if I want some punctuation to make that post actually readable?
Take a wild guess.Are you saying that to me???
You can play as one but you first need to transform into one, you always start human and if you choose can become something else, you can become a harpy either through the cheat system or through items. Can't recall which ones but it is possible.I heard that this games has harpies. Is this the first hentai game to have playable Harpies or are they NPC/enemies like every single games?
I remember being disappointed that the Bee/wasp race weren't playable in TiTs...
Although I would've preferred to have a character creation so that I could create Papi from monster musume. I guess it's better than nothing. Thank you for answering.You can play as one but you first need to transform into one, you always start human and if you choose can become something else, you can become a harpy either through the cheat system or through items. Can't recall which ones but it is possible.