idk , I feel like Inno is doing their best. put themselves under too much pressure over updates, would honestly stop making those posts and just post the update when it's here.
Preaching to the choir as far as the whole setting deadlines that never get kept thing. Most people would be perfectly happy with a curt "when it's ready". At least more happy than they are with continually broken promises.idk , I feel like Inno is doing their best. put themselves under too much pressure over updates, would honestly stop making those posts and just post the update when it's here.
That's mighty optimistic of you to assume we'll get 4.5 update this year.So in her previous update Inno said July 1st at the earliest, and now she says Friday at the latest; I'm going to split the difference and say 4.4.5 will come out the last week of August, and 4.5 sometime in November.
If only the side contents that she kept slipping into were actually decent...She's always getting sidetracked onto non-essential niche content at the expense of forward progress of the main story.
Wow that would mean 2 updates in 2 months (ish), if I remember correctly the last gap between updates was 3 months (and that doesn't include the tendency for the gap to fluctuate usually in the direction of increasing). So grab some food and water and prepare for the long haulSo in her previous update Inno said July 1st at the earliest, and now she says Friday at the latest; I'm going to split the difference and say 4.4.5 will come out the last week of August, and 4.5 sometime in November.
Oh come on now, that's just not untrue.That's mighty optimistic of you to assume we'll get 4.5 update this year.
Or the year after.
Or this decade.
This is exactly what I was saying when 4.0 dropped... was it last year or a week or two after December? I wonder what's going to happen first: will the modding community that has surfaced around Inno finally move on and start their own project since they are damn near carrying this whole thing already or will they just leave and let the game die off. Ain't no way in hell this thing is going to get completed when the main story progresses at a rate of about one town/subcity every other year.Oh come on now, that's just not untrue.
The 4.0 update should have shown you that she can release any version number she wants. She'll just take all the content out of it and update the version number.
We'll absolutely get more version increases in the future.
You can enchant your clothing with Lust resistance. Be careful that you don't overload your enchant capacity, if you have it enabled.Hi, how can I avoid or reduce lust damage? Im trying to fight Jhortrax and his succubus but I cant win because he deals a lot of lust damage
Defense is a futile effort. Most strategies involve one-shotting everyone via exploiting the game's broken systems, including but not limited to:Hi, how can I avoid or reduce lust damage? Im trying to fight Jhortrax and his succubus but I cant win because he deals a lot of lust damage
This was going to happen sooner or later. Lilith's Throne is being advertised and designed as a highly-customizable game that allows you to toggle and tweak everything and anything that makes up its content; fetishes, appearance, gender, frequency, etc. And some of these have sub-categories of their own, for finer control over your experience. The more power and agency you give the player, the less you will have as the developer and storyteller.I really loved the game's early half but the lack of protagonist dialogue in later parts of the game annoys me immensely. One of the reasons I loved Lilith's throne was that despite being an ero-RPG with a customizable player character, that main character had a personality. They spoke, they questioned, they reacted to situations and was not just a soulless shell for you to "drive" like a vehicle. Most games that gives you character customization/creation and I'm not talking just about ero games, lacks this aspect. When you think about it, its not really "character" customization/creation. It's "appearance" customization. A character is not just how she or he looks, there's much MUCH more to a character and I think the early parts of Lilith's Throne nailed that aspect. The utter confusion you would feel when you're just thrown into this magical world was perfectly portrayed by the early main character dialogues. Now i'm in the Elis area after doing all of the story quests in dominion and I haven't seen a single main character dialogue for a quite a while. If I'm not wrong, I think the last time I saw the Mc speak was during the confrontation with Lyssieth. After that its been a whole lot of "You asked (insert question)" , "You said (whatever)" and just second person narration of whatever is that you do instead of actual dialogue. It almost seems like the author/writer is purposefully trying to avoid main character dialogues for some reason. Well, if it is intentional then I have some idea of what that reason could be. The same thing that has plagued video games for the past decade or so : "Immersion"
A good chunk of mainstreams games has this problem. Somehow instead of having a character with a personality, a voice, emotions who naturally connects to the story as the player character; having a mute, soulless shell of a "character" for you to put yourself in is more "immersive", according to some people. If the people behind Lilith's Throne are of that same mentality then I can't say anything other than that I'm incredibly disappointed.
Most people would be perfectly happy with a curt "when it's ready". At least more happy than they are with continually broken promises.
Simple, money. I know many of us still try and give Inno the benefit of the doubt but it's pretty simple. Sure giving long more realistic deadlines or adopting a simple,"it'll be ready when it's ready" approach would be much more morally honest. However what that kind of approach tends to do is seriously make subscribers and patrons evaluate if that monthly cost is worth it. If you know not to expect any new content for months then it makes seems to stop paying until you get closer to that deadline, especially if you don't expect any meaningful progress updates in between. However making it seem like the next big update is "just around the corner" makes it easier to justify staying subbed. The constant excuses, apolagzing, is all crafted sympathy begging to give the illusion of a sturggling artist who just needs more time and focus, and not someone just interested in keeping the gravy train afloat. Now of course any rational person would have long realized that Inno's taking the piss when it comes to deadlines but one look into the discord will tell you that Inno stans are far from rational. Inno's actions have long stopped being the actions of a simple ammeter dev way in over their head as we see so often on site and have now passed into the relam of lazy/greedy creator milking suckers for an easy payday. A shame because I still think LT has a lot of potential and despite some truly horrendous writing lately(seriously wtf has been the last few npc quests?wattpad writers could do better) I'm still invested in seeing this world grow and story pay out, I just have no faith that will happen with Inno at the helm. But hey hundreds of people are apparently happy tossing money away each month to enable someone's dream for working less than 30 days a year so what the hell do I know.I just don't understand why she keeps tossing out deadlines at this point, literally only give a percentage marker or something to show give an idea on how long it might take since she is so terrible at hard deadlines
Or she could just give a deadline months away so there's no excuse, when she misses it or if she finishes early, she can relax or release it early
Honestly, the most egregious thing is that at this point, is that she should have some understanding of how long it should reasonably take her to do an update, so I don't understand why she keeps giving out these deadlines that everyone knows she won't be able to do
There are many ways she can get someone to help - a ghostwriter, a junior dev straight out of college, paying the people that make mods in her community on a per release per contribution basis, options a plenty. But she either is greedy and wants the whole cake to her self or my personal belief - she is burned out/depressed to shit or both and is like a horse with blinds following the ruts in the road.I'm calling it, whenever the update comes in about another six months it's gonna be yet another "Wow! It's fucking nothing!" release.
I like the game, but god damn the development cycle is absolutey horrid.
I get that writing plot is hard, but Inno's game income is good enough for her to hire a ghost writer. There's no shame in it, actual publishing companies do it all the time.