I go to the game discord every now and then to see if anything changed, and I'm always disappointed. I even offered some devops advice since I work with it daily, and was told (by fans, not Inno) that I'm wasting my breath. Others that have tried something similar were often even basically driven off by "Inno best programmer, Inno know everything" statements.
Shame, this was one of those games where the developer wasn't afraid to spend time on the engine and refactoring if needed, rather than just printing repetitive content and cutting features like many other games. It had real potential.
Shame again, since many problems the development of this game has, like feature creep, infrequent updates or horrible communication can be solved with relative ease, if the developer is willing to listen that is. These are problems developers had for ages, and there are proven methods of solving them.
At this point, I'm just waiting for the point when the entire project is too big for Inno alone to manage and she vanishes without a word, and for the fanbase to take over on a separate branch, like it happened with Free Cities.