tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,565
Couple updates, but you all already know what they say

Inno said:
Edit (Monday 3rd): I still have just a few things to finish off, so the hotfix will be out tomorrow (Tuesday) evening instead! Sorry!

Edit (Tuesday 4th): I just need one more day! Sorry again!
 

Duskreaper

Newbie
Oct 8, 2018
40
42
So odd question would there be a way to revert the body hair option for races with scales? Or is that hard coded into the game and would require rebuilding it?
 

TheeSonus

Well-Known Member
Mar 30, 2020
1,576
1,846
finally got around to playing the update!
...finished the single main quest addition (that was stated to be long and challenging) in less than 10 minutes. could've finished it in less than 5 if i didn't bother with reading.

i mean come on, i know i have like 100 physique, 100 arcane, know every spell in the game (and have all the upgrades for them), and have +215% critical power +100% physical damage +100% melee damage +100% ranged damage +100% spell damage and +80% spell efficiency as well as having at least 50 shielding from any damage source and not to mention the literally unobtainable gear enchanted to have all the same buffs i have that my elemental has but... still.
 
Oct 4, 2019
75
259
Does anyone know any other bad-ends other than the Lunexis ones? I know of both of hers, through the milk barns, and through the new main quest content. I just want to see if there are any others in the game.
 

Dr.Feelgood

Member
Sep 21, 2018
182
230
So... the new update is out and aside from the bugfixes, which there are a lot of, we have vending machines and additional condom content for content that will likely be seen in the average playthrough. Wow.
 

jfmherokiller

Well-Known Member
May 25, 2020
1,181
1,667
with all the time spent on this games clothing options I am kind of suprised they never added jordans or converse hightops as options.
 
Jun 16, 2022
411
506
Does anyone know if you can have your slaves as party members to aid you in combat? I'm only asking, because a couple of my wolf/centaur slaves are very proficient in combat/fitness, so I want to capitalize on that strength, if the party feature is a thing.
Also, I can't find the calendar anymore.
 

IvoryOwl

Active Member
Mar 29, 2017
761
1,413
Does anyone know if you can have your slaves as party members to aid you in combat? I'm only asking, because a couple of my wolf/centaur slaves are very proficient in combat/fitness, so I want to capitalize on that strength, if the party feature is a thing.
Also, I can't find the calendar anymore.
The companion system was deprecated a long time ago because it increased the amount of time it took to release new updates.
You can still enable it in the game's options but be aware this is a left-over feature that is no longer being supported and could break your game. If things go wrong, you're on your own.
 
Last edited:

Carl0sDanger

Active Member
May 22, 2020
548
823
Does anyone know if you can have your slaves as party members to aid you in combat? I'm only asking, because a couple of my wolf/centaur slaves are very proficient in combat/fitness, so I want to capitalize on that strength, if the party feature is a thing.
Also, I can't find the calendar anymore.
There is no possible way that any slave is more combat-ready than an Elemental. There are a couple mentions available if you enable companions (eg. taking Brax to Slaver Alley) but slaves/companions can't hold a candle to an Elemental in combat.

Dunno about he calendar thing. I just started a new playthrough myself and it was there as normal.
 

BobCarter

Active Member
Jan 28, 2018
977
768
There is no possible way that any slave is more combat-ready than an Elemental. There are a couple mentions available if you enable companions (eg. taking Brax to Slaver Alley) but slaves/companions can't hold a candle to an Elemental in combat.

Dunno about he calendar thing. I just started a new playthrough myself and it was there as normal.
Can elementals wear gear, can they level up from sex and be whored out while I wait a few days, etc?
Do they get racial perks or anything? Also Elementals take a lot of mana and cost a shit ton, which slows down the speed run to the 2 pieces of new content added with each update.
 
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tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,565
update said:
Hello again!

First of all, thank you once again for your patience during this small delay. I suppose by now this is less of a hotfix and more of a lukewarmfix, but seeing as a couple of the bugs addressed in this release are potentially game-breaking, I thought that it was still worth getting this released rather than waiting to roll it all into the next preview.

As to what's in this release, there are the fixes for the major bugs, which were the one where slave pill permissions weren't working, the one where sex would never end when offered a pill while being immobilised, and a really game-breaking one where if your elemental had the 'Aura Burn' status effect, the game could sometimes throw multiple background errors and lock up when ending the first turn of combat (thanks to CognitiveMist and Maxis010 for fixing that one). I also made it so NPCs can equip clothing during sex, added some vending machines to Submission, applied transformations & changes to Meraxis/Aurokaris/Ursa during Lunexis's bad end, and made some other bug fixes and minor additions.

I did manage to get a few PRs merged from github into this release, which are mainly focused on bug fixes (by CognitiveMist, Maxis010, DuskitGalager, and MintyChip) and adding non-wing arms & back-wings to raptor-morphs (by DSG). I'll be focusing on merging a lot more PRs for the preview update, as well as (finally) adding third party content.

Speaking of the next preview update, this hotfix's release has put back its release date, which should now be expected around Friday 14th October. I'm hoping to get some Halloween-themed content added this year, so I'm aiming for the next public release to be out by the 31st at the latest.

Thank you all so much once again for your support, and I'll see you in the next post (which should be a progress update post early next week)!

As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):

(There's a build tutorial .)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

v0.4.6.3 Download Links
This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped:
Pre-zipped:

.exe:
Pre-zipped:
Pre-zipped:

32-bit .exe (For 32-bit Windows):
Pre-zipped:
Pre-zipped:

v0.4.6.3 Patch Notes
Contributors:
  • Fixed issue where combat would sometimes become unresponsive when your companion (most likely your fire elemental) was under the effect of 'Aura Burn'. This also addressed an issue where combat status effects were being added to all NPCs upon game load and not cleared until after that NPC had been in combat. (by CognitiveMist and Maxis010)
  • Fixed bug in the slavery UI where the Affection & Obedience gain/loss would randomly change to unrelated amounts on unrelated jobs when interacting with any buttons. (by Maxis010)
  • Added regular arms and back wings to the raptor race. (PR#1712 by DSG)
  • Typo fixes. (PR#1711 by DuskitGalager)
  • Set the leopard, snow-leopard, and tiger subspecies icons to use the corresponding icons. (PR#1708 by MintyChip)
  • Improved default critical hit tooltips and logic, as the default 'crit on third use' effect was a bit ambiguous and unpredictable. (PR#1706 by CognitiveMist)
Engine/Modding:
  • Moved hard-coded tattoo types out into the res folder (located at 'res/tattoos/innoxia').
  • Added ability to set default colours for tattoo mods (see 'res/mods/innoxia/items/tattoos/heartWomb/hear_womb.xml' for a commented example).
  • Added 'PENIS' and 'VAGINA' to ClothingAccess values, allowing you to define clothing as requiring access to the wearer's penis or vagina in order to be equipped (as the existing 'GROIN' value was not specific enough for these slots). If VAGINA or PENIS are defined as a 'bodyPart' in 'blockedBodyParts', these new values will automatically be added, so refactoring of clothing files should not be required.
  • Made several optimisations to save game formatting, which should result in quicker load times and smaller save files. (Testing a gigantic save file reduced size by 20% and slightly reduced loading time.)
  • Mod folders are now listed at the top of the error.log file (to assist in troubleshooting bug reports).
Gameplay:
  • Added vending machines to the entrance tiles in Submission, and added a vending machine discount card as an additional reward to completing the slime queen side quest (this is added to your inventory if you've already completed it when loading into this version).
Clothing/Items:
  • All BDSM and latex clothing now has the 'ENABLE_SEX_EQUIP' tag.
  • The tooltip for filled condoms now lists how much cum is in the condom, whose cum it is (so long as the cum provider has not been removed from the game), and what flavour/modifiers the cum has.
Sex:
  • NPCs will now use condoms in their inventory by equipping them on their partner's penis. (They will not use condoms if they like the associated cum fetish, like getting pregnant, or lack permission to manage clothing.)
  • NPCs will now be able to equip any clothing that's tagged as 'ENABLE_SEX_EQUIP' onto their partners during sex. This requires the NPC to be the dom, their partner to be a sub, and the clothing to not interfere with their sex preferences (i.e. NPCs will not equip chastity cages on their partner if they want to use their partner's cock). BDSM and latex clothing will only be equipped by NPCs who have a positive desire towards the 'bondage applier' fetish.
  • NPCs who don't have a positive desire towards receiving anal will no longer generate 'receiving anal' sex preferences, and NPCs who have a negative desire towards giving anal will likewise no longer generate 'giving anal' sex preferences.
Other:
  • Added tattoos to the debug's item view menu (as the final option, after piercings).
  • Applied transformations, clothing, and tattoo changes to all characters involved in Lunexis's bad ends to reflect what's happened to them in the dialogue.
  • Non-unique, non-slave NPCs will now generate condoms in their inventory (when time passes into a new day) if they have a penis or vagina, are neutral towards or dislike associated cum fetish, are neutral towards or dislike impregnating/getting pregnant, and are are neutral towards or dislike the giving or receiving penis fetishes.
  • The 'Multi breasts' setting now only affects the number of breast rows a character is given at the time of their creation, allowing characters to gain more breast rows via transformations regardless of what this preference is set to.
  • Having a 'massive' lip size no longer causes a character to have a lisp (only the 'gigantic' and 'absurdly colossal' sizes apply a lisp now).
  • When using a potion to transform the type of an NPC's penis, vagina, ass, breast, or crotch-boob, the NPC's affected area will be set as being known to you.
  • Training at Pix's gym no longer rewards you with potentially infinite physical perk points, and instead via training with Pix (unlocked after paying to become a gym member) you can earn a one-off unique perk.
Bugs:
  • Typo, parsing, and formatting fixes.
  • Fixed bug where even after 'tipping' enough to extend the opening hours for The Creamy Bakery to 07:00-17:00, it would still only let you enter between 09:00-15:00.
  • Fixed issue where newly imported characters at the nightclub could sometimes be marked as having already been encountered that day.
  • Fixed bug which was causing all of the slavery 'pill' permissions to do nothing.
  • Fixed issue where slaves would not properly end their jobs if the player was present in their tile either during the hour of their job ending or the hour prior to that. (This is what was causing milking pumps to sometimes remain on slaves after they'd left the milking room.)
  • Slightly improved tattoo tooltip height.
  • Fixed rendering issue where the 'ears' slot for tattoos would display as being blocked if the character had no hair.
  • Fixed bug where slaves in the shops in Slaver Alley would always be generated with a gender based on user preferences, instead of using a gender that's applicable to their shop.
  • The 'style.random' parsing argument now correctly trims whitespace.
  • Fixed issue where most groin clothing (i.e. underwear) would not prevent clothing from being equipped into/onto the wearer's vagina or penis (e.g. underwear would not block the equipping or removal of condoms, dildos, etc.).
  • Using the 'Quick sex' action now correctly handles condom effects from both partners upon orgasm, instead of only handling it if the sex type involved a penis.
  • The latex bodysuit and latex corset now require access to a character's wait in order to be equipped.
  • The 'Freedom Certification' item now correctly displays it as being consumed on use.
  • Fixed harmless(?) background error sometimes being thrown when setting a slave free.
  • After a slave has been removed from the game (such as when using the 'Freedom Certification'), the occupancy ledger should now correctly display events which involved that deleted slave without throwing background errors.
  • Fixed bug where filled webbing condoms would forget all attributes associated with their cum storage after performing a save and reload.
  • Fixed issue where using the quick-load hotkey would result in the game performing a quick-load twice, thereby doubling the time it took to load your saved game.
  • Significantly improved the time it takes to use the 'arcane offspring map', which should be noticeable in games where the player has hundreds (or even thousands) of offspring.
  • Fixed bug where NPCs in the harpy nests were not being affected by the effects of arcane storms, with the tooltip saying that they were too far away from it to suffer the storm's full effects.
  • Fixed bug in Lyssieth's demon TF sex scene, where if you had a penis and no vagina in the final 'sixty-nine' position, Lyssieth would not fully finish your demon TF at the end of sex, leaving you as a half-demon. (If you have experienced this bug in a previous version, you can use the debug menu's 'Race resets' options to turn yourself into a greater demon to fix it. Type 'buggy' at any point to open the debug menu.)
  • Fixed issue where if you were immobilised in sex (e.g. from being cocooned), and your partner offered you an item (such as a pill), there would be no actions to choose from, effectively soft-locking the game.
  • Fixed issue in some sex scenes where if the player's orgasms were being denied, then the sex scene would never end (e.g. sex scenes in slaver alley's cafes).
  • Fixed issue where the yellow highlighting which indicates that you have perk points to spend would not be removed if you opened and closed the perk menu via clicking on your name in the top-left of the UI rather than through the phone menu.
  • Fixed bug where loading a game which was saved in a version prior to v0.3.7.8 would cause a background error to be thrown when attempting to open inventories.
  • Fixed background parsing errors sometimes being thrown when loading a saved game (related to insufficient checks in the Vagina.setLabiaSize() method).
  • Transforming a character into a taur will no longer pass the 'short stature' cutoff, meaning that imps cannot transform into demons and vice-versa when transforming leg configurations.
 
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TheeSonus

Well-Known Member
Mar 30, 2020
1,576
1,846
Can elementals wear gear
Yes.
can they level up from sex
They have your level so... technically yes if you have orgasmic level drain.
and be whored out while I wait a few days
Okay you got me there.
Do they get racial perks or anything?
Yeah, I believe 100% extra damage with whatever element you make them, unlimited shield against that element, and unlimited transformation as well as maybe increased physique and 50 phys shield. Last two might be fire elemental only, not sure.
Also Elementals take a lot of mana and cost a shit ton
It's only a one-time cost of 170 aura, and they stay with you forever unless you actively make the decision to dispel them.
 

Jeannakes

New Member
Jul 12, 2022
3
1
Does anyone know if you can have your slaves as party members to aid you in combat? I'm only asking, because a couple of my wolf/centaur slaves are very proficient in combat/fitness, so I want to capitalize on that strength, if the party feature is a thing.
Also, I can't find the calendar anymore.
I believe it's in your bedroom, if you mean the calender quest
 
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