Loliphile

Newbie
Apr 26, 2017
28
92
-multithreading ends up being slower even with some of the larger tasks you could split in java, whereas godot can be faster in multithreading tasks with vastly fewer members
That's only because Innoxia is hell-bent on staying Java 8, whereas Java 21 Threading Harness is vastly superior. Most of the performance issues in LT are bad code or being out of date not Java performance. Java is a very performant language.

My modded rewrite got it to the point of being extremely performant so nothing was "waited on" but that was extremely intrusive and not sustainable as a mod. Other issues are related to the Javascript parsing engine she's using for the webview.
 

MobiusOneEngage

New Member
Oct 6, 2023
3
0
That's only because Innoxia is hell-bent on staying Java 8, whereas Java 21 Threading Harness is vastly superior. Most of the performance issues in LT are bad code or being out of date not Java performance. Java is a very performant language.

My modded rewrite got it to the point of being extremely performant so nothing was "waited on" but that was extremely intrusive and not sustainable as a mod. Other issues are related to the Javascript parsing engine she's using for the webview.
Hi I seem to be getting an error log, my quick loads/saves bugged out and that specific character just seems to not work anymore. If any help could be given I would appreciate it
 

Loliphile

Newbie
Apr 26, 2017
28
92
Hi I seem to be getting an error log, my quick loads/saves bugged out and that specific character just seems to not work anymore. If any help could be given I would appreciate it
there should be a save backup in /backups if a save failed to write properly, I'd also like to know the error that caused the save to fail, as the whole reason I added the backup system was to help diagnose the saving issue.

I've previously had an error report of someone who's save got the "failed to save" notification, but innoxia didn't have it throw the error so it wasn't possible to debug, I have rectified that, so that I can begin debugging. last time the save failed to write anything after the inventory to the save file.
 

MobiusOneEngage

New Member
Oct 6, 2023
3
0
there should be a save backup in /backups if a save failed to write properly, I'd also like to know the error that caused the save to fail, as the whole reason I added the backup system was to help diagnose the saving issue.

I've previously had an error report of someone who's save got the "failed to save" notification, but innoxia didn't have it throw the error so it wasn't possible to debug, I have rectified that, so that I can begin debugging. last time the save failed to write anything after the inventory to the save file.
This is the first error log it threw at me; I was also on 103 and upgraded to 107 (previous log sent) in hopes of it fixing which seems to have changed the error. I cant be certain what made the error occur because the only issue I saw was after Wes gave me the key to the police station and I tried to talk to him a dialogue error occurred but seemed fine because the next talk option worked, after that I walked around in the bat caves and the game didn't like that I guess. Unfortunately as well I cannot seem to find a backups folder.
 

Loliphile

Newbie
Apr 26, 2017
28
92
This is the first error log it threw at me; I was also on 103 and upgraded to 107 (previous log sent) in hopes of it fixing which seems to have changed the error. I cant be certain what made the error occur because the only issue I saw was after Wes gave me the key to the police station and I tried to talk to him a dialogue error occurred but seemed fine because the next talk option worked, after that I walked around in the bat caves and the game didn't like that I guess. Unfortunately as well I cannot seem to find a backups folder.
Since that version 103 had the error "playerCharacter saving failed!" there is no hope for that save, as it failed to write the save correctly, you'll have to start over, since the save is missing a ton of the information.
This shouldn't happen again as now as of 105+ backups are made of saves before writing a new one, and if it detects that it fails it makes a hard backup.
Innoxia made errors throw useless descriptions IE "playerCharacter saving failed!" instead of having them actually print the error that actually caused it, so it cannot be debugged. I fixed that as well in 105+ so now when a save fails to write it tells me WHY so I can prevent that issue in the future. Sorry for the serious inconvenience.
 

MobiusOneEngage

New Member
Oct 6, 2023
3
0
Since that version 103 had the error "playerCharacter saving failed!" there is no hope for that save, as it failed to write the save correctly, you'll have to start over, since the save is missing a ton of the information.
This shouldn't happen again as now as of 105+ backups are made of saves before writing a new one, and if it detects that it fails it makes a hard backup.
Innoxia made errors throw useless descriptions IE "playerCharacter saving failed!" instead of having them actually print the error that actually caused it, so it cannot be debugged. I fixed that as well in 105+ so now when a save fails to write it tells me WHY so I can prevent that issue in the future. Sorry for the serious inconvenience.
Not a problem at all, thank you very much for your help and information; in a way its also my fault for not catching updates sooner. A shame for that save file as I was fairly deep time wise but o7 we go again i suppose. As updates come out down the line I will copium try again and see if it somehow resurrects itself. Thank you again for your time and the mod <3
 
Sep 16, 2018
222
505
Since that version 103 had the error "playerCharacter saving failed!" there is no hope for that save, as it failed to write the save correctly, you'll have to start over, since the save is missing a ton of the information.
This shouldn't happen again as now as of 105+ backups are made of saves before writing a new one, and if it detects that it fails it makes a hard backup.
Innoxia made errors throw useless descriptions IE "playerCharacter saving failed!" instead of having them actually print the error that actually caused it, so it cannot be debugged. I fixed that as well in 105+ so now when a save fails to write it tells me WHY so I can prevent that issue in the future. Sorry for the serious inconvenience.
Happy to see you so active here,hopefully that means you were able to address your billing crisis
 

codefost

Member
Jul 23, 2021
233
78
What's the version of the game that playable? I mean which one haven't lost any old importance content? Just come back and got confused about everything like bug or error.

Can someone help Answer?
 
4.10 star(s) 124 Votes