- Sep 3, 2020
- 588
- 824
Don't give Inno any ideas.its a proper game for pc, mate. i would gladly buy it for 300 rupees on steam in its current state. i think 500 rupees would be a fair price for the finished product.
Don't give Inno any ideas.its a proper game for pc, mate. i would gladly buy it for 300 rupees on steam in its current state. i think 500 rupees would be a fair price for the finished product.
Yeah, when they release Android for quantum computers.Any chance of this game getting an android version?
Just a few days ago, I found out about this game and to be honest, I can see my self in the first sentence. The basic idea is interesting and the controls are good enough. The writing and the story could need a little improvement but with a little forgiveness it's ok. Every now and then, there are a few things that doesn't make sense or feel like it's a somewhat childish way of making things work in the grand scheme of things. But with a little suspention of disbelive its possible to overlook those bits, and enjoy the game.There's so many from people who've never looked at the game before and don't understand its history giving stuff like "The game could be good, it just needs more content and a lot of work fixing this big list of issues." Which is always funny because anytime you're talking about how a game could be good in the future, that generally means the game isn't good now. I wonder how they'd feel about it if we gave them real rundown of the work done over the last five years after they've played everything.
Honestly, there's so much to be said that it's hard not to go on a tangent about what's wrong with this project. It's not a terrible game but it is plagued by several problems that aren't inherently obvious unless you dig deeper or have been following this game for a while. The two biggest culprits are the unrealistic scope and the tendency the developer has to over-promise and under-deliver. There aren't many games like LT and that lack of competition means the developer can get away with questionable decisions.Just a few days ago, I found out about this game and to be honest, I can see my self in the first sentence. The basic idea is interesting and the controls are good enough. The writing and the story could need a little improvement but with a little forgiveness it's ok. Every now and then, there are a few things that doesn't make sense or feel like it's a somewhat childish way of making things work in the grand scheme of things. But with a little suspention of disbelive its possible to overlook those bits, and enjoy the game.
And i have to admit, I want this game to succseed. As already mentiond, i like the premisse of this game, as well as the possibilities are greate. I read the last few pages of this thread to learn a little bit about this game. But i want too ask you or anyone willing to provide the mentioned rundown of this history, because i just finished the story and, as far as i know, I found most sidequests. And even though it is realy short and for about 6 years (if i remember correctly) development, it realy seems quite short.
As gathered from the last few pages here it seems like Innoxia is way too incompetent and unreliable. Hopefully someone can shed a clearer light on the state of development, and its future for me. It realy seems to me that it's one of the best textbased games with a wide variety of fetishes to me.
If encounter a mugger you can now submit to them if you offer your body to them enough times thus making you their bitch. Random events occur based off this relationship from there."During the new 'bitch' content (where the player completely submits to a random NPC), the requirement for NPCs to have the selfish trait in order for them to take the player to be tattooed has been removed." Anyone know what this is about and how to trigger it? First time I heard of it
If you lose/surrender to an Alley attacker 3 times in a row (not total submit times), the 4th time you surrender they will demand that you become their 'bitch'. If you do, it changes the interactions with that, specific, alley attacker and when you encounter them they will start 1 of 4 (I think) different scenes. One of those scenes was that they take your character to get a 'tramp stamp' tattoo that has the text 'Property of XXX' (XXX is replaced with the name of that NPC)."During the new 'bitch' content (where the player completely submits to a random NPC), the requirement for NPCs to have the selfish trait in order for them to take the player to be tattooed has been removed." Anyone know what this is about and how to trigger it? First time I heard of it
Just to cover my ass, I was being serious when I said I like seeing reviews like that. It's a good reminder of why I once had hope for this game lolJust a few days ago, I found out about this game and to be honest, I can see my self in the first sentence. The basic idea is interesting and the controls are good enough. The writing and the story could need a little improvement but with a little forgiveness it's ok. Every now and then, there are a few things that doesn't make sense or feel like it's a somewhat childish way of making things work in the grand scheme of things. But with a little suspention of disbelive its possible to overlook those bits, and enjoy the game.
And i have to admit, I want this game to succseed. As already mentiond, i like the premisse of this game, as well as the possibilities are greate. I read the last few pages of this thread to learn a little bit about this game. But i want too ask you or anyone willing to provide the mentioned rundown of this history, because i just finished the story and, as far as i know, I found most sidequests. And even though it is realy short and for about 6 years (if i remember correctly) development, it realy seems quite short.
As gathered from the last few pages here it seems like Innoxia is way too incompetent and unreliable. Hopefully someone can shed a clearer light on the state of development, and its future for me. It realy seems to me that it's one of the best textbased games with a wide variety of fetishes to me.
A lot of people have had this problem, but the solution is actually quite simple.where to find slime queen guy? i go around in bat cavern / slime lake but nothing happen.
check you have java installedCant seem to open the game I downloaded it trough the WORKUPLOAD link on the win section, anyone else with the same problem?
When you are in the Bat Caves, there will be a tile on the far left hand side of the map that will lead to the Slime Queen area. You will know because there will be options to Leave by Boat, Fly, and Explore. If you take the boat or fly (If you have wings), it will bring you to her castle. Now just beat the 2 or 3 fights and you are done.where to find slime queen guy? i go around in bat cavern / slime lake but nothing happen.
i got the answer before you reply but you got my thank. thank uWhen you are in the Bat Caves, there will be a tile on the far left hand side of the map that will lead to the Slime Queen area. You will know because there will be options to Leave by Boat, Fly, and Explore. If you take the boat or fly (If you have wings), it will bring you to her castle. Now just beat the 2 or 3 fights and you are done.
There have been continual problems with the downloads linked on this site. Try downloading from the devCant seem to open the game I downloaded it trough the WORKUPLOAD link on the win section, anyone else with the same problem?
I don't think this is possible. Modding of races, weapons and clothing was only made possible by Inno moving those files around. Messing with basic ways the game operates is probably only possible through diving directly into the code.Is it possible to change the values for slave rooms by editing the game files? (example: the penalties and bonuses for the rooms and the values for the upgrades.) and if so, where are said files located? Can change the values for weapons easily enough.
Making the four bed slave room give net positives, or baring that removing the penalty while keeping the bonuses from room service, double beds and obedience trainer.I don't think this is possible. Modding of races, weapons and clothing was only made possible by Inno moving those files around. Messing with basic ways the game operates is probably only possible through diving directly into the code.
What exactly are you trying to accomplish? Are you trying to reduce the profitability of slavery? I certainly can't see any point in making it more profitable.