jfmherokiller
Well-Known Member
- May 25, 2020
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ill look into that in a short bit rn applying a few java 11 warning issues and possibly some kotlin changes
in the "Res" folder there's a "mods" folder, if there isn't you create one. Then you download the mods and dump them in that folder labeled by mod author names, don't need to dump them into the game files.Would someone kindly explain how the Lolilith's Throne mod works? Do I just drop it into the main game folder and replace the files or is it an entire separate game?
I'm not a bright man.
You are supposed to only be able to do that with NPC's who you have either defeated (so they can't stop anyways) or npc's who you have a high affinity with/slaves.I feel like the Npcs should react to when you steal stuff from them or touch there clothes like for example you pulling up there bra or shirt
I did. Even clicked on the seemingly irrelevant posts, increased shown posts to 100, and used CRTL+F to look around. Don't know what results you clicked on, but I was there for half an hour before loosing patience and beginning my previous response.I used "where can I find mods", "are there mods" and just "mods" in the search results and all instances I was able to find an answer almost immediately. Should that fail, you can always click on the post with the same question as you (you will be directed to that page) and see if someone else replied to that person. Sometimes I feel like people just don't know how to use the search function and then blame it for being inefficient...
I noticed option the switch on the top search bar and used "Everywhere" in the first part of that misadventure I described. An option to switch between sub-forums from the search bar instead of jumping to the home page would be nice, though I doubt this is the right place to express such wishes.When searching for something, on a specific thread, you have the option to narrow it down to the thread you're in, the particular sub-forum where the thread is located or the entire forum.
Found that out during the aforementioned misadventure, but I'll take the late advice.Thread-specific searches must be made on the thread it self, NOT ON THE RESULT PAGE! If you make a new search in the result page, you will receive generalized results from all over the forum.
It's not possible right now, at least without extensive modding. Everyone has the same 3 points.How Do you Increase your AP or what are the ways to increase your AP?
Through a status effect or code. This is a common mod.How Do you Increase your AP or what are the ways to increase your AP?
I entered into the search on this page the word Mod. Everything is ready. All results on this topic with the word mod.I did. Even clicked on the seemingly irrelevant posts, increased shown posts to 100, and used CRTL+F to look around. Don't know what results you clicked on, but I was there for half an hour before loosing patience and beginning my previous response
Alright, but the Lolilith's Throne mod seems to be the entire game, which is making me confused.in the "Res" folder there's a "mods" folder, if there isn't you create one. Then you download the mods and dump them in that folder labeled by mod author names, don't need to dump them into the game files.
That mod is a separate game install that has the mod pre-loaded.Alright, but the Lolilith's Throne mod seems to be the entire game, which is making me confused.
after studying the code seems the [##] part is actually JavaScript.You're correct on the conditionals, but the functions are more like statements in themselves that switch back to regular Java formatting.
Doesn't the "american tourist" background perk in silly mode basically do this? Haven't used that perk in a long time, but seems like it reduces enemy AP by 1, though it isn't a guaranteed proc. Not that it's particularly necessary by any means, but if you wanted a vanilla means to influence AP ratio's I think that would be it.How Do you Increase your AP or what are the ways to increase your AP?
It only decreases your enemies' AP by 1. Pretty sure it was bugged where it wouldn't activate until after the first turn of combat as of 4.1. Does anyone know if it was fixed in one of the recent updates?Doesn't the "american tourist" background perk in silly mode basically do this? Haven't used that perk in a long time, but seems like it reduces enemy AP by 1, though it isn't a guaranteed proc. Not that it's particularly necessary by any means, but if you wanted a vanilla means to influence AP ratio's I think that would be it.
<behaviour orgasming="alpha1" target="pc"><![CDATA[CREAMPIE]]></behaviour>
<behaviour orgasming="alpha2" target="pc"><![CDATA[CREAMPIE]]></behaviour>
it is, basically. it's the entire game just inherently modded. when you open the file for Lolilith's Throne mod you'll see an executable JAR file. that's the modded game itself - you can't really take the modded changes over to a standard Lilith's Throne so just be warned that if you start a game on the JAR modded version there isn't any save-carrying; especially if the modded version is different than the current LT version.Alright, but the Lolilith's Throne mod seems to be the entire game, which is making me confused.
there is atleast in thery a place for it hereSeems there's an issue with creating Combat encounters.
If you flee the encounter, the NPCs you added don't get removed since there's no dialogue system available to allow you to code that outcome into the encounter.
There's only "<nextDialoguePlayerVictory>" and "<nextDialoguePlayerDefeat>" tags available. I assume there will be a "<nextDialoguePlayerEscape>" tag later?
Meanwhile, my NPCs are just standing there in a tile, looking like idiots.