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hmm does anyone know how to get horns as a demon? my only option is "none" on the transformation tab. couldnt find an enchantment to grow these either.
 

Mustang Flex

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Oct 24, 2017
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Yup. I'm currently running on the theory that Inno doesn't actually want to move the story forwards. Instead focusing on fleshing out Dominion even more as a sandbox. But perhaps she thinks she eventually has to, otherwise the money will eventually start drying up.

She obviously hasn't been working on the fields, which were supposed to come last September if I recall. So it stands to reason that once she finally does get them out, we'll be waiting another year for the next step forward while she dithers and keeps adding more side shit. That being said, while I was marginally invested in the original story, and am getting tired of the same map, it might not be a bad move if the story were rewritten to focus only on Dominion and the surrounding countryside. Perhaps given enough time it could be made to feel more like a real lived in setting instead of a sandbox.
 

Pentha

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Apr 5, 2020
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hmm does anyone know how to get horns as a demon? my only option is "none" on the transformation tab. couldnt find an enchantment to grow these either.
no demon transformations are available outside of being a demon that i can find. so... not yet?
try typing buggy on an empty tile to get all your horny(getit?) needs.


I feel like if she didn't promise things after things on her blog for everyone to see then the comments wouldn't be such a problem. Just drop the update and that's it. No Fucking apology, No fucking deadline and no delay announcement. You're making it worst. If you want to spoil everyone on your discord about what's coming next then that's fine. That's your private fan discord. But if you keep announcing to the public on your blog that you keep fucking up every single GOD DAMN TIME! Then people are going to be mad at your incompetence.

She needs help with this game but she's too stupidly stubborn with doing this massive project solo. This project is probably going to kill her if this continues like this. Every time people ask her to hire someone to help her, they just get assaulted with comments like: She can do what she wants or she wants full control so NO. At this point, I hate to say it. But she's brought this all on herself.

Sidenote: Now the community is pretty much us vs them. Before I left the discord, it was filled with white knights that would blast you for saying anything negative about her or her game. Even an innocent when's the next update coming was met with passive aggressive comments.
wait, rly? last time i was on her discord i even made fun of her because she said b4 end of 2020 she would get 0.4. out and there were only 2-3 days left and would get a few of chuckles from a couple of people and inno
 
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aspar4gus

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Mar 27, 2019
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But hey, this all inspired me to make a game. I'm currently building out design docs for how I want the engine logic to work, as well as what baseline features I want to include from the start. I've got some general storyline and setting ideas, but I'm not entirely happy with them yet.

Kinda fun to finally be taking all those "if you don't like it, why don't you make your own game!" comments literally.
Idk if my comment will get deleted for being oot but i'm interested. so if u can elaborate more about this game you're planning to make..
 

tehlemon

Well-Known Member
Jan 26, 2021
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public game or pet project
Yes.

This isn't going to replace my day job, and it takes time to go from pet project to game lol

I'll probably make and throw the project into a public repository this weekend. Depends on how being on-call goes this week. Mostly going to be prototyping first though, because it takes time to go from building an engine to having a game if you're actually planning stuff out lol
 

anubis1970

Engaged Member
Mar 1, 2018
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Anyone know if there's plans to add spider-morphs? Or if anyone is working on a mod for them?
 

atomicp

Member
Feb 25, 2018
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Lemme ask one question because I'm too dumdum to find it.

So, after disabling her comments, Inno's blog page is just a long string of... posts with "sorry for the delay" and "This update introduces not only a tiny feature, but also a couple dozen bugs", is it?
 

throbzombie

Well-Known Member
Oct 15, 2020
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Lemme ask one question because I'm too dumdum to find it.

So, after disabling her comments, Inno's blog page is just a long string of... posts with "sorry for the delay" and "This update introduces not only a tiny feature, but also a couple dozen bugs", is it?
Pretty much, yeah. I discovered LT in November and it's just been that the whole time I've been on the blog. And according to the guys who commented, it's been like that at least since August of last year.
 

Fuzzcat

Active Member
Oct 27, 2017
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I'm coming to the conclusion that the biggest obstacle to the development isn't Inno working alone or her unrealistic timeframes, it's the fact she bends all too easily to whatever the community wants.
Exactly.
You've been on the blog from a long time... remember the first months, she was looking around periodically, answering, and even taking ideas. It wasn't bad, because a blog is much manageable than Discord.
But still, she indeed accepted pretty much any type of input, some of it was useful, others... not so much.

As I've said, she has the type of personality that can't say "no".
Discord, being much... faster, it quickly gets overloaded with "suggestions", and that's whats killing her.

Again, she should had done a quick mapping, some content (story and sanbox) and develop a full system. Once that done, she could "sell" or "rent" the system, which would give her some income on one side, while at the same time opening horizons (meeting new fellow developers for help, as well as a way to advertise), which could help the game development without that much dependance on Patreons.
Now, for example, there's another game that has "rented" the system. This should have been happened months (if not a year) ago.

Unfortunately, any type of private "place" tend to gather zealots.
Take Fenoxo's site, which is a godawful place to say anything; but Fen is doing great, because he just gives a fucking damn about what the douchebags there ask.
Inno should... no, she needs to do the same. Let the fans cook their ideas there, and rabble as much as they want, but keep doing her stuff.
 
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redcynic

Member
Jul 12, 2017
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Speaking as someone who uses discord frequently (but then again who doens't) the absolute worst thing Inno did was run her own discord. Why? because it's mentally nicer for her to be on the discord (sometimes going on some REALLY long screeds about really uh, sort fringe style political ideaologies?) then it is to work. Its not necessarily like she's purposefully doing it, but by god is it capital E-enabling to just go shitpost on a discord with people who talk you up then to actually work on anything.
 

Sarkath

Active Member
Sep 8, 2019
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It barely does. The game has memory leaks in random places, doesn't correctly handle garbage collection consistently, and has really weird edge cases all over the place. Shit like if you have an open save, and you restart the game while in the wrong tile/scene, it occasionally won't unload your previous save. You can literally watch the games memory, and it just creates an orphaned copy of your previous game. I'm not going to bother trying to report bugs and suggest fixes any longer, because the last time I did the community got pissy with me lol
Inno painted herself into a corner pretty badly with regards to the game engine, and she's now in this odd position where pumping the brakes and fixing it will anger her more neutral supporters, while criticism about the technical design choices from experienced engineers will anger her fans (because, as we know, LT is the digital embodiment of perfection). While it's very easy to communicate and demonstrate content changes, users tend to not understand what's going on with the foundation (see: the recent race overhaul).

When you look at the state of things right now, you've got a lot of annoyed people demanding that she pumps out content with little regard to the actual state of the game. However, as you've pointed out, the game tends to fall apart at the seams with the current Domination/Submission content. Memory leaks aside, the scheduling system of the game thrashes hard if it's tracking too many NPCs. On one of my saves it got to the point where it was taking around 300-400ms to move a single tile.

So, really, I don't even know what she can do here. She likely can't afford to pay a developer to tame the beast (based on her SubscribeStar numbers and some quick napkin math, anyway), and she can't delay releasing new content anymore. Not really an enviable position to be in, that's for sure.

I seriously respect Inno's ambition here, but this is one of those cases where she really should have learned to walk before trying to swim across Lake Michigan.
 
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tehlemon

Well-Known Member
Jan 26, 2021
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Idk if my comment will get deleted for being oot but i'm interested. so if u can elaborate more about this game you're planning to make..
I'm not sure if I should go that far off topic. Basic plan: not single story focused like LT, but still more in depth story focus than something like flexible survival. Slave system that combined my favorite parts from a bunch of games, plus my own ideas that I wish I could add (this is the hard one to add in narratively, which is a pain in my ass). Combat/sex and the likes will be similar to how LT does it, although I think I might try and run with a magic system that I've had ideas on for years now. Game progression will tie into that system to try and actually have a progression that flows over time, rather than being 100% complete in 10 minutes like with LT.

Ideally, I want it to be as modular and modable as possible. I'm kind of looking at flexible survival for that. I really like how easy it is to add new locations, scenes, encounters, and everything else. But it makes adding quest series kind of convoluted, and trying to use NPC stats as a way to track things is somewhat goofy. I'd also like to be able to not require recompiling the game itself to add new content, for obvious reasons. But I won't know how well it works until I finish some prototyping. If it's not resource efficient it could be a serious problem, so we'll see. This is the main thing I'm working on now while trying to lock down a narrative setting.

Once I have more to show I'll put in here somewhere. LT has been a ton of entertainment for me, so I'll be around.

Lemme ask one question because I'm too dumdum to find it.

So, after disabling her comments, Inno's blog page is just a long string of... posts with "sorry for the delay" and "This update introduces not only a tiny feature, but also a couple dozen bugs", is it?
Yeah, amazing innit? It's like, straight up two years worth of updates that are almost all delays. I actually think it makes the game look *worse* than when comments were there. Because at least a thread with 1000 comments laughing at the delays shows how active the game is.

Are there any guides or tips on how to get through this game on hardest difficulty?
How cheesy do you want to get?
You basically just need three obvious things: money, essense, and the flash spell (plus 10 points in fire magic to boost flash.

For levels, get the level two perk that allows you to steal XP when your sexual partner orgasms (get level two on the first night during the storm. Just use tease and you'll win most encounters during the storms). Then spend the 5k you start with to get your prostitution license. At that point you can just spam giving no-named, surprisingly high level NPCs handjobs until you're level 50. Or if you don't really care about getting raped repeatedly, go down to submission and just keep submitting to the Imp packs. It's four imps per encounter that each give XP. Double that once you have the perk that increases the number of orgasms needed per encounter.

This'll also get you like 200k cash to spend. I recommend unlocking slaving and maxing out your essences with all that.

For money, enslave 2-6 demons. I hope you have an auto-clicker for this part, because its dumb. Use the manual transformation to give them maxed out milk and semen production (you'll need to click like 500 times per slave, seriously, just use an auto-clicker. Go for 12 clicks or less a second, cause Java...) Add in as many random bonuses like addictive and psychoactive that you feel like, they add value as well. Give them all the breast use and lactation fetishes, and stick them in a milking room for 24 hours.

Then just fast forward time for like a week. You'll have like 20-100m depending on how many slaves you grabbed.

Then you're max level, you have unlimited money, and you can just buy literally whatever you want. Then just pull a skyrim, make yourself like 500 100% health and mana potions. Then you can spam flash, whichever attack you feel like, and healing.
You're basically invulnerable at that point. The only fight that'll be even remotely challenging is the one against the three demon generals. But if all that doesn't make it easy, just turn on silly mode and use the stupid american tourist job. Or turn off enchantment capacity. With unlimited money you can put +300 HP on every single wearable item and tattoo. Don't bother trying to boost your damage in that way, for some reason it doesn't really work.

All that's left at that point is trying to figure out the best combination of buffs to do stupid damage. I think the record I've seen is just under 600 in a single hit, while having enchantment capacity turned on.
 
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