... I be reluctant to progress through plot points since they most parts are for submissive players.
Not really sure what you mean here.
I mean, the Dominion Express and Amber's Bitch content are pretty clearly submissive, but it's totally possible to do a dominant playthrough of the main story (such as it is). Is there anything in particular you're having trouble with?
I would actually like to see dominant possibilities added to those two side quests (though it's obviously way less of a priority than main quest progress). I wouldn't mind being able to go into business with Natalya (might be a good way to spend money) or to sell Zaranix on the idea of my MC putting his household staff in their respective places.
Going forward, Inno really
should be considering this issue though. Niche content like "get turned into a transgender centaur who loves to service horse-cock" is better left for Subscribestar polls after the main quest is finished. The main quest should have several different ways to approach it. I want a Lex Luthor-inspired MC to have access to as much content as a Druuna-inspired one.
At any rate, it's all very well to speculate about what this game
could be and the incredibly varied approaches it
could cater to, but what the game needs ATM is for Inno to work on it.