{"name":"YEP_KeyboardConfig","status":true,"description":"v1.04 Allows players to adjust their button configuration\nfor keyboards.","parameters":{"---General---":"","Command Name":"Keyboard Config","Button Events":"1 2 3","Button Events List":"[]","---Help Text---":"","Key Help":"Change the configuration of this key?","Default Layout":"Default Keyboard Layout","Default Help":"Reverts your keyboard setting to the default setup.","WASD Layout":"WASD Movement Layout","WASD Help":"Changes your keyboard to WASD movement.","Finish Config":"Finish Configuration","Finish Help":"Are you done configuring your keyboard?","Assigned Color":"21","Action Color":"4","Clear Text":"Clear","---Key Names---":"","OK Key":"OK","OK Text":"OK / Talk","Escape Key":"X","Escape Text":"Cancel / Menu","Cancel Key":"Cancel","Cancel Text":"Cancel","Menu Key":"Menu","Menu Text":"Menu","Shift Key":"Dash","Shift Text":"Dash","PageUp Key":"PgUp","PageUp Text":"Page Up","PageDown Key":"PgDn","PageDown Text":"Page Down","Left Key":"◄","Left Text":"Move ◄ Left","Up Key":"▲","Up Text":"Move ▲ Up","Right Key":"►","Right Text":"Move ► Right","Down Key":"▼","Down Text":"Move ▼ Down"}},
{"name":"YEP_X_MessageBacklog","status":true,"description":"v1.01 (Requires YEP_MessageCore.js) Add a message backlog\r\nfunction to your game's message system!","parameters":{"---Backlog Key---":"","LogKeyButton":"tab","EnableLogKey":"true","---Settings---":"","DefaultLogging":"true","LogSpecialInput":"true","SpecialInputFmt":"»%1","MaximumEntries":"20","ScrollBarEnabled":"true","ScrollBarColor":"0","ScrollBarSpriteCode":"\"// Establish basic measurements\\nvar padding = backlogWindow.standardPadding();\\nvar width = padding / 2;\\nvar height = Graphics.boxHeight;\\n\\n// Calculate number of visible rows\\nvar visibleRows = backlogWindow.height - padding * 2;\\nvisibleRows = Math.floor(visibleRows / backlogWindow.lineHeight());\\nif (visibleRows < backlogWindow.maxItems()) {\\n height *= visibleRows / Math.max(1, backlogWindow.maxItems());\\n}\\n\\n// Calculate the size of a basic scrolling increment\\nvar max = Math.floor(Math.max(1, backlogWindow.maxItems()) / backlogWindow.maxCols()) - 1;\\nthis._increment = Graphics.boxHeight / Math.max(1, max);\\n\\n// Generate the bitmap\\nthis.bitmap = new Bitmap(width, height);\\nthis.bitmap.fillAll(backlogWindow.textColor(scrollBarColor));\"","ScrollSpeed":"4","ScrollWrap":"true","---Visual---":"","BackgroundType":"1","BackOpacity":"192","DimColor1":"rgba(0, 0, 0, 0.8)","DimColor2":"rgba(0, 0, 0, 0.8)","Picture":"","PictureOpacity":"255","PictureStretch":"true"}}
{"name":"YEP_X_MessageSpeedOpt","status":true,"description":"v1.00 (Requires YEP_MessageCore.js) Let your places adjust the\nspeed the message window displays text.","parameters":{"OptionsCommand":"Message Speed","DefaultSpeed":"11","InstantText":"Instant"}},
];