- Nov 1, 2017
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Actually was not talking about the 2 men Though,But pushing Lisa's Orgasms limit,and makin Lisa really lose her consciousness
Actually was not talking about the 2 men Though,But pushing Lisa's Orgasms limit,and makin Lisa really lose her consciousness
I'd say probably again in some time ^_^ since we just had a similar sort of instance in the Gathering's sharing route <3Actually was not talking about the 2 men Though,But pushing Lisa's Orgasms limit,and makin Lisa really lose her consciousness
You're in luck the dev says so on this page, at least take the trouble to read a few posts back and... I can help you. PaleGrass wrote it himself.where is the last update?
In my opinion you could put the pillory in the context of a school trip to a museum in Renshire displaying various ancient medieval torture devices, Lisa is the chaperone and assistant to the students which includes Paul and his friends who could take revenge for the teasing with Lucas and this is where Paul's blackmail starts and forces Lisa immobilized in the pillory, so if you wanted the pillory at the end it wouldn't be so out of place.Yeah I totally agree bud. It'd certainly fall into the more "sinister content" criteria and would then of course be optional ^_^
Well that's A good idea,But you can't have Anything That is Kinda Skin show in it!probably a demonstration but no nudity in it kinda Stuff!In my opinion you could put the pillory in the context of a school trip to a museum in Renshire displaying various ancient medieval torture devices, Lisa is the chaperone and assistant to the students which includes Paul and his friends who could take revenge for the teasing with Lucas and this is where Paul's blackmail starts and forces Lisa immobilized in the pillory, so if you wanted the pillory at the end it wouldn't be so out of place.
Paul can't invite Lisa anywhere initially, but only force her to go, because from the very beginning, like a cat with a dog...Well that's A good idea,But you can't have Anything That is Kinda Skin show in it!probably a demonstration but no nudity in it kinda Stuff!
Well If Paul and His Friends force her for a weekend outing like that you could find Something like it!!But since Paul is Just a side Content i hope giving too much importance is too much a waste to the actual story!
Probably Paul will fit with contents in and around the house,or like the park stuffs!
In my opinion you could put the pillory in the context of a school trip to a museum in Renshire displaying various ancient medieval torture devices, Lisa is the chaperone and assistant to the students which includes Paul and his friends who could take revenge for the teasing with Lucas and this is where Paul's blackmail starts and forces Lisa immobilized in the pillory, so if you wanted the pillory at the end it wouldn't be so out of place.
Yeah, I suppose you could do that, but personally, I think that the pillory has potential for a much more dramatic scene, with much more serious characters. As fun as the Paul content is, and as much as I hope to see it continue, he and his buddies are just pansy-ass small fries. If Lisa is going to be stuck in a pillory, then let it be with someone whose malevolent intent is worthy of a medieval torture device, since that's what a pillory actually is.Well that's A good idea,But you can't have Anything That is Kinda Skin show in it!probably a demonstration but no nudity in it kinda Stuff!
Well If Paul and His Friends force her for a weekend outing like that you could find Something like it!!But since Paul is Just a side Content i hope giving too much importance is too much a waste to the actual story!
Probably Paul will fit with contents in and around the house,or like the park stuffs!
Fortunately, no one is able to force the author to follow their wills. As for leaving him free to follow his inspiration, of course he's free, but he's also interested in feedback and suggestions from his supporters. He has always been interested in feedback and suggestions. The choice of what suggestions to implement, and to what extent to implement them, is still with him. No one should be hesitant to give their input, and no one should be surprised or offended if he doesn't use that input.Players should not force the author to follow the plot of his will, and leave him free to follow his inspiration. I understand that, in this way, the story would be more honest, not getting lost in meaningless narrative arcs. I see many games following the wishes of their sponsors, and the author giving in to this pressure for financial reasons. This is just constructive criticism, not intended to attack anyone.
I said this because I realized that, in many games, the narrative line has taken a meaningless turn that doesn't fit the essence of the main story. But it's my perception, I could be wrong, and again, I don't want to give a negative review to anyone specifically. It's just my opinion of how the game could flow more naturally. In my view, the author already has an idea of the game's story in his mind, and it's probably structured and organized. When he tries to include narrative arcs outside of what he envisioned, the story gets a little lost and meaningless.Fortunately, no one is able to force the author to follow their wills. As for leaving him free to follow his inspiration, of course he's free, but he's also interested in feedback and suggestions from his supporters. He has always been interested in feedback and suggestions. The choice of what suggestions to implement, and to what extent to implement them, is still with him. No one should be hesitant to give their input, and no one should be surprised or offended if he doesn't use that input.
The most "constructive" comment you could make here would be to offer a suggestion or some feedback of your own, or to agree or disagree with someone else's suggestion and give your reasons why. Of course, you can make arguments against people contributing, since you have the same right to make whatever comment you please that everyone else has, but I don't see how arguing against contributing to the conversation is constructive.
Sure, there are games that get derailed, permanently in some cases, because the developer is chasing top-tier subscriber bucks, but that's the choice of the individual developer. Some developers may feel that their best bet to complete their game is to do scenes "on commission", as it were. Personally, I prefer it when the developer has a clear vision for his or her story and sticks to it, which seems to be what you're saying that you prefer. But, even when the developer sticks to his or her own plan for the story, he or she can still accept feedback and suggestions from the supporters, and can implement quite a few of them without seriously derailing the story.I said this because I realized that, in many games, the narrative line has taken a meaningless turn that doesn't fit the essence of the main story. But it's my perception, I could be wrong, and again, I don't want to give a negative review to anyone specifically. It's just my opinion of how the game could flow more naturally. In my view, the author already has an idea of the game's story in his mind, and it's probably structured and organized. When he tries to include narrative arcs outside of what he envisioned, the story gets a little lost and meaningless.
Maybe the old guy from the park will appear again later? I certainly wouldn't be opposed to it. And, since the game has a deviancy score for Lisa, I'm pretty sure that you can count on her becoming increasingly sluttish as things continue to progress, not that we haven't seen plenty of slutty behavior from her already.Love the update! If palegrass is open to some input, I'd like to see the MC embrace deviance a little more. Like the old guy who was groping in the locked park... she should have let him (or give the player the choice). Maybe she could even tell Danny about it? It's an adult game after all! I like the direction a lot of these little scenes start but they seem to end with her being a bit of a prude. The Moddy's scene was awesome though! Can't wait to see the other option.
I partly agree with the potential that the pillory could have for scenes that are more sadistic than dramatic, but I would like to point out that the pillory as a medieval tool punished the condemned person from the upper part of the body, that is: neck, head and face and the hands, which received from insults to rotten eggs and vegetables, to spitting and throwing excrement. It is we, the perverts of modern times, who would like to use it to hit other parts of the body, (it is not that I would not like it). In fact, it was only a clarification of the real use of the pillory in the Middle Ages and in Latin it derives the word "shame" of the one who received the punishment.Yeah, I suppose you could do that, but personally, I think that the pillory has potential for a much more dramatic scene, with much more serious characters. As fun as the Paul content is, and as much as I hope to see it continue, he and his buddies are just pansy-ass small fries. If Lisa is going to be stuck in a pillory, then let it be with someone whose malevolent intent is worthy of a medieval torture device, since that's what a pillory actually is.
You're right that the primary function of a pillory was public humiliation. However, people were also flogged and otherwise beaten in pillories. In some documented cases, people were even branded, and there is at least one documented case from the late medieval period in England when a man had his ears cut off while he was in the pillory. And, even if there was no other "torture" for some people, the muscle cramping which often resulted from being locked in that position for what was at least an entire day, and often a period of a few days, was no laughing matter. I wasn't speaking lightly when I called it a medieval torture device, and I'm fairly well versed on medieval history.I partly agree with the potential that the pillory could have for scenes that are more sadistic than dramatic, but I would like to point out that the pillory as a medieval tool punished the condemned person from the upper part of the body, that is: neck, head and face and the hands, which received from insults to rotten eggs and vegetables, to spitting and throwing excrement. It is we, the perverts of modern times, who would like to use it to hit other parts of the body, (it is not that I would not like it). In fact, it was only a clarification of the real use of the pillory in the Middle Ages and in Latin it derives the word "shame" of the one who received the punishment.
Etymologically, it descends from 'gonghia' (iron collar), and not (pila) which derives from the Greek goggylos (round); from the Arabic gollon (large iron ring), from which the Spanish derived ar-golla and the Italians goglia and then gogna. In the Middle Ages Latin was still spoken and the people incited the condemned to the 'versus'- 'gogna' (pillory), connecting the two words you get 'ver-gogna' which in English translates as shame, sorry but it is a bit difficult to explain.You're right that the primary function of a pillory was public humiliation. However, people were also flogged and otherwise beaten in pillories. In some documented cases, people were even branded, and there is at least one documented case from the late medieval period in England when a man had his ears cut off while he was in the pillory. And, even if there was no other "torture" for some people, the muscle cramping which often resulted from being locked in that position for what was at least an entire day, and often a period of a few days, was no laughing matter. I wasn't speaking lightly when I called it a medieval torture device, and I'm fairly well versed on medieval history.
Also, the etymology of the word does trace back to Latin, as you say, but the Latin word (pila) actually means "pillar", not "shame", because the frame which held the hands and head was usually mounted on top of a pillar or post.
In what language is supposed to be "gonghia"?Etymologically, it descends from 'gonghia' (iron collar), and not (pila) which derives from the Greek goggylos (round); from the Arabic gollon (large iron ring), from which the Spanish derived ar-golla and the Italians goglia and then gogna. In the Middle Ages Latin was still spoken and the people incited the condemned to the 'versus'- 'gogna' (pillory), connecting the two words you get 'ver-gogna' which in English translates as shame, sorry but it is a bit difficult to explain.
An etymology of "pillory" from "gonghia"? You're definitely going to have to show me a source for that. And before you ask for sources which site the etymology of "pillory" to "pila", I'll list a few.Etymologically, it descends from 'gonghia' (iron collar), and not (pila) which derives from the Greek goggylos (round); from the Arabic gollon (large iron ring), from which the Spanish derived ar-golla and the Italians goglia and then gogna. In the Middle Ages Latin was still spoken and the people incited the condemned to the 'versus'- 'gogna' (pillory), connecting the two words you get 'ver-gogna' which in English translates as shame, sorry but it is a bit difficult to explain.
Yes, this is the etymology of "pillory" which I know. I've never heard of any etymology through "gonghia". Like I said, I'll need to see sources.In what language is supposed to be "gonghia"?
So far scholars thought that Italian "vergogna", French "vergogne" derived from the Latin word "verecundia", and English "pillory", French "pilori" from Latin "pilarium" (itself from "pila"), without the phonetical contortions that your fantasy etymologies suppose.