Really wish that renpy version played like a visual novel not like a RPGM game
I thought about it when I first started developing, but there is a problem.
The problem is that the events don't happen in a fixed order, most of the time you have the option to do one later and play another event instead.
Instead using choices, where you decide which event to play (that would be a mess with the time), I solved it with maps. It's easier to navigate through the events, though it can get annoying.
It also makes the transition from RPGM to Ren'py, or vice versa, easier.
Hello quency77!
You gonna make ren'py for v2.62 ?
Thanks!
Any update for RenPy version? RPGM is a pain to play thru
As far as I know some of the new events are unfinished. I would like to wait until the finished version is out, which should come with v2.7.
So no Ren'Py update to v2.62. As for now you'll have to wait for v2.7 to get published.