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Advent Games

Living Together! with Imouto
Donor
Game Developer
Jun 6, 2023
535
1,084
I can't seem to start the game. I keep getting a white screen with music playing. i hear the menu buttons as well. any tips on how to fix this?
I also have the same issue?
anyone know why?
i have the latest AMD drivers i am on rx6700xt .32gb ram. 5600x cpu
Can you try this?

Press Shift + G, go to Graphics Acceleration and change whatever it is on now to the other options.
 
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Hyperserver

often the biggest step forward is to "step back"
Donor
Game Developer
Jun 30, 2018
3,262
8,869
Yes, I'm looking at manually dumping animations from memory. Most animations get preloaded and dumped in code between the day sections already.

This is the first time I heard about someone unable to play due to RAM issues, and it is from an older machine. If it's his hardware slowly kicking the bucket, then I might be chasing ghosts.

The licking requirement got patched out already, I just forgot it was a thing in this version. You need to finger her x times before getting to the beach event, also, so it's not an unprecedented progression in the game. I'll likely patch that out in a future progression overhaul. This isn't a kinetic or even a branching AVN, so the game having progression hurdles being a negative thing isn't really feedback I can work with. There's an Easy mode now as well, so progression is very easy if you want it, save for the few things I'm patching out, like the licking/fingering requirement.
i love it whenever people being reasonable - appreciate it, sir.
I didn't even expect "sudden changes", i just wanted to voice my personal view of things - but as it seems, my thoughts were not only mine XD.
About the memory usage: it happened to us too. We didn't even know that RenPy internally converts all images into RGBA bitmaps o_O.
I man: who could even guess that a 300 kb render could end up with 8 MB in RAM? Normally, that's still no issue, if you use 1 render to show, maybe 2 on screen (1 as overlay). But as soon as you work with sprites, or if you use different assets on different parts of the screen at once, it might easy end into a RAM-mess.
It still can have different other reason, but if i would have to bet on one of them, this one would be my choice #1
 

Advent Games

Living Together! with Imouto
Donor
Game Developer
Jun 6, 2023
535
1,084
i love it whenever people being reasonable - appreciate it, sir.
I didn't even expect "sudden changes", i just wanted to voice my personal view of things - but as it seems, my thoughts were not only mine XD.
About the memory usage: it happened to us too. We didn't even know that RenPy internally converts all images into RGBA bitmaps o_O.
I man: who could even guess that a 300 kb render could end up with 8 MB in RAM? Normally, that's still no issue, if you use 1 render to show, maybe 2 on screen (1 as overlay). But as soon as you work with sprites, or if you use different assets on different parts of the screen at once, it might easy end into a RAM-mess.
It still can have different other reason, but if i would have to bet on one of them, this one would be my choice #1
Yea, it's an engine limitation. I already limit the number of frames I use per animation, and most Ren'Py games have short, looped animations anyway. Most devs do short animations because they are expensive to render, but the engine isn't great for longer animations anyway. I had a similar conversation but about game mechanics and player expectations, like 20 pages ago, and I concluded it would be better if I had started this game in Unity.

For the sequel, I'm experimenting with 8k downsampled to 4k frames and compressed at 99% webp format. Those frames are significantly smaller in file size (~75% reduction) than what I currently do, while still being higher in image quality/fidelity. Of course, the original source image for the frame has to be 8k, so vastly increased render times. I want to apply this technique strategically where it matters, such as on her animations while leaving the static backgrounds as regular 4k stills or 16k HDRI's (which are also pretty fast to render while still looking crisp).

About the unexpected progression, yea, I forgot I patched out the need for an x number of actions and took it out of the walkthrough as well. I had to delve into my source control to lift the requirements from earlier. I'll remove the need for (almost) all x actions to unlock y, since not everyone enjoys all the sexual activity equally. Only for fetishes do I want to "lock" the fetish behind some action. The idea is that you only need to do x actions if you enjoy them and want to continue on that path. This also smoothly opts in or opts out players who don't want anything to do with that fetish (example, if you want the wetworks fetish, you need to spy on her peeing first. If you never spy on her peeing, you won't even encounter the fetish you might not enjoy seeing or even hearing about).
 
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Hyperserver

often the biggest step forward is to "step back"
Donor
Game Developer
Jun 30, 2018
3,262
8,869
Yea, it's an engine limitation. I already limit the number of frames I use per animation, and most Ren'Py games have short, looped animations anyway. Most devs do short animations because they are expensive to render, but the engine isn't great for longer animations anyway. I had a similar conversation but about game mechanics and player expectations, like 20 pages ago, and I concluded it would be better if I had started this game in Unity.

For the sequel, I'm experimenting with 8k downsampled to 4k frames and compressed at 99% webp format. Those frames are significantly smaller in file size (~75% reduction) than what I currently do, while still being higher in image quality/fidelity. Of course, the original source image for the frame has to be 8k, so vastly increased render times. I want to apply this technique strategically where it matters, such as on her animations while leaving the static backgrounds as regular 4k stills or 16k HDRI's (which are also pretty fast to render while still looking crisp).

About the unexpected progression, yea, I forgot I patched out the need for an x number of actions and took it out of the walkthrough as well. I had to delve into my source control to lift the requirements from earlier. I'll remove the need for (almost) all x actions to unlock y, since not everyone enjoys all the sexual activity equally. Only for fetishes do I want to "lock" the fetish behind some action. The idea is that you only need to do x actions if you enjoy them and want to continue on that path. This also smoothly opts in or opts out players who don't want anything to do with that fetish (example, if you want the wetworks fetish, you need to spy on her peeing first. If you never spy on her peeing, you won't even encounter the fetish you might not enjoy seeing or even hearing about).
yepp - sounds 100% reasonable for me
 
Aug 31, 2020
183
225
I've been searching and waiting for so long for a new game that I can stick with for more than 10 minutes!! I love the concept. My computer lags a bit because the game uses a lot of resources, I think, but well... it's old. Anyway, my only regret – and it's often the same – is that I didn't discover it in its final version. Right now it's version 0.5... does that mean we're only halfway through the game??? It's a shame to be cut off and have to wait for updates. I'm really tired of that process, but oh well. Do we have any news about the full version and its release date? Thanks."
 
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Advent Games

Living Together! with Imouto
Donor
Game Developer
Jun 6, 2023
535
1,084
I've been searching and waiting for so long for a new game that I can stick with for more than 10 minutes!! I love the concept. My computer lags a bit because the game uses a lot of resources, I think, but well... it's old. Anyway, my only regret – and it's often the same – is that I didn't discover it in its final version. Right now it's version 0.5... does that mean we're only halfway through the game??? It's a shame to be cut off and have to wait for updates. I'm really tired of that process, but oh well. Do we have any news about the full version and its release date? Thanks."
I update the game very frequently. In my roadmap post I stated that 0.50 is beyond the half-way point of a finished game and I use the other .50 to give myself leeway with how much extra content (sex positions, fetishes, new game+, etc) I want to add. That said, more of the good stuff is coming soon ;) A mid-term goal is to add a pregnant Imouto to the game as well, as in visibly pregnant.
 

Catblaster69

Newbie
Mar 17, 2023
15
31
I went from school grade 53 to 0 on Friday night to Saturday Morning and lost my game...how do you even manage or adjust her school grade? talking to her about school?
 

manblu

Member
Feb 21, 2024
132
173
Don't forget the RNG based mechanics that constantly fucks you over. You need to save scum if you actually want to do any meaningful progress. Without it i feel i always do one step forward but three backwards since she suddenly decided she hates talking about manga.
Not for nothing, but what's the point of playing a porn or adult game, having to do all this to get to an erotic scene? I don't think this forum was initially created for this type of platform, which I assure you will be proven right later.
 

Skyflamer

New Member
Jul 11, 2023
4
1
Can you try this?

Press Shift + G, go to Graphics Acceleration and change whatever it is on now to the other options.
My game is invisible. All I see when I run the game is the mouse cursor and hear the music. Tried Shift + G and nothing happens. Also on AMD 5600 with a RX 6750 XT. Am I missing something?
 

Advent Games

Living Together! with Imouto
Donor
Game Developer
Jun 6, 2023
535
1,084
I went from school grade 53 to 0 on Friday night to Saturday Morning and lost my game...how do you even manage or adjust her school grade? talking to her about school?
Keep her fed, washed, clean-clothed and rested. Her school performance is influenced by these four. When school performance drops, her grades drop week by week. If you fix these issues before she gets a failing score, her grade will go up over time.

If she's an alcoholic, you'll struggle since she'll passively resist eating properly, sleeping and cleaning herself, but she can be rehabilitated.
 

Advent Games

Living Together! with Imouto
Donor
Game Developer
Jun 6, 2023
535
1,084
My game is invisible. All I see when I run the game is the mouse cursor and hear the music. Tried Shift + G and nothing happens. Also on AMD 5600 with a RX 6750 XT. Am I missing something?
Can you try holding the shift button while the game is loading? See if that brings up the menu.
 
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