Ok, so quite sure I should have the beta up for testing within 24 hours at most, everything I have tested is working, with the exception of one small bug in room quality that is hiding from me at the moment.
I am putting this text wall here as an explanation, because when I do release the beta I will probabily just go sleep after.
Understand that my computer is in a very public place, I cannot run Lifeplay and test the mod for most of the day. At most I normaly get around 3 hours a day when I can do stuff like that. A mod like this has a massive amount of variation and testing it completly will take time, so I am going to need other peoples help if I am to get it finished it quickly. I need bug reports and feedback.
Also be aware Lifeplay modding is mostly about writing scenes, the code just isnt in the game to do stuff like I am doing. This means that the code is massive compared to normal programming code. This makes missing stuff very likley and typos problematic.
So what will be in the beta?
Building is more or less complete apart from Options integration, and fluff stuff(I want to add an actual npc builder, team and a few scenes.)
You can buy 1 of 3 buildings(2 floors/3 floors/4 floors). the reason for this is simple during development of 'dungeon mod' It was often mentioned, I want the harem or landlord but not the dungeon, or other varietions of this. Doing it this way lets the player choose a building to fit the theme they want to play within a save.
On each building floor you can choose the room layout. Each floor has a left and right section, each section can be either 3 single rooms/ 2 double rooms or 1 family room. So a floor could be made up of 3 single/2 double or 2 family etc.
each room is then furnished to fit the required function.
Single rooms can be 'single residential/security/lab'
Double rooms 'double res/large lab'
Family rooms 'Large res/harem'
The basement floor will be slightly different in the fact it can be configured as normal, or a fully configurable dungeon/slave training area, but not both!
Apart from the dungeon area all these features are complete.
Landlord is mostly function complete, but currently lacks the scenes to make it a playable mod.
rent can be set for each type of room single/double/family and each quality of these low/medium/high.
A list of npc's (10 max) looking for accomadation, each time you run the landlord function someone new may join the list(Max 1 per day). The 1 per day will be disabled for the beta to make testing faster. The chance and type of npc looking for your accomadation is dependant on your prices. Each potential resident has different wants/stats/needs.
What isnt yet in!
Families/groups etc dont generate properly yet, A family group is just 4 random npc's
There are no scenes to move in or show a resident around. Its a simple click on an apropriate room type and they are in.
There are no scenes for spy/gas or interactions with residents.
rent is never collected and morgage payments are not withdrawn, the code is functional but will be the last thing activated.
There are NO 3D rooms currently in the Mod.
NOTES:
The beta is ONLY for testing functions and to help speed up development. It WILL break your save, so only use it on a new game. Actualy it shouldnt break anything but it will cause issues with the final release.
There is no real gameplay or fun or sex added at the moment.
All building times are rigid at the moment, I will implament options to shorten and length build times when the options are put in.
I need feedback on bugs and features if I am to finish this quickly.