This game needs on screen Objectives, going through menus and then clicking around half the time blindly cause the description for the objective is vague or incomplete. No indicators for where the girls are or options at the start at least. Puzzles but not options, weird... Will keep going but atm its uber annoying to be dragging items over stuff with no good indicators or system. If I have it in my inv it should just ask me if I want to use said item or use it. Like clicking the door with baby oil... come on. xD
I wanted to like it and give it a try but its just too much work for simple navigation and item use. Cool concept I think, idk didn't get very far before it just became too tedious