mrme

Well-Known Member
Nov 8, 2017
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creo que es una opción válida y si puedes escapar en la clinica optar por una protesis o que te ponga la parte de alguien mas y tendrias q secuestrar a una chica para ello wajajjaja

I think it is a valid option and if you can escape in the clinic, opt for a prosthesis or that I put someone else's part on you and you would have to kidnap a girl for it wajajjaja
Stop, my dick can only get so erect!
LonaPunk 2077
Sounds like basically you guys want to play as Cocona
 
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Ferghus

Engaged Member
Aug 25, 2017
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Alright, I admit I was being a bit of a dick, but hear me out.
Her overall design is definitely a strong selling point for me, not because I'm particularly fond of petite women, but because it fits well with the narrative. She starts off in the sewers, scrawny as hell, barely able to bludgeon rats to death and only has about one day's worth of food. She turns a corner and there's a shit ton of traps and a dead chick next to a campfire. Fuck, are those goblins? She's screwed! No, wait, she makes it! Possibly with a well earned sword to remember the experience by! As she continue to struggle through an unforgiving and increasingly difficult world, she learns to make the most out of what she has, because she has to. And as she starts getting better and better at it, people start to recognize her efforts. Hell, bandits and monsters even start to run from her at some point.
After a while, you get bored or your save file no longer works, whatever. You start a new game again and remember: She wasn't always a badass. She used to be this fragile looking thing that could barely kill two rats before getting winded.
She could have been a beefy ass amazon or a buxom seductress, but no, she looks like someone that's going to have to go through hell if she doesn't want to starve to death. And that's exactly what this game is about. I feel like it's not really fair to say the game's unplayable because of the way she looks. That's completely missing the point. She's perfectly crafted for the atmosphere the game is going for.
 

TorryInaBox

Newbie
Aug 3, 2018
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Alright, I admit I was being a bit of a dick, but hear me out.
Her overall design is definitely a strong selling point for me, not because I'm particularly fond of petite women, but because it fits well with the narrative. She starts off in the sewers, scrawny as hell, barely able to bludgeon rats to death and only has about one day's worth of food. She turns a corner and there's a shit ton of traps and a dead chick next to a campfire. Fuck, are those goblins? She's screwed! No, wait, she makes it! Possibly with a well earned sword to remember the experience by! As she continue to struggle through an unforgiving and increasingly difficult world, she learns to make the most out of what she has, because she has to. And as she starts getting better and better at it, people start to recognize her efforts. Hell, bandits and monsters even start to run from her at some point.
After a while, you get bored or your save file no longer works, whatever. You start a new game again and remember: She wasn't always a badass. She used to be this fragile looking thing that could barely kill two rats before getting winded.
She could have been a beefy ass amazon or a buxom seductress, but no, she looks like someone that's going to have to go through hell if she doesn't want to starve to death. And that's exactly what this game is about. I feel like it's not really fair to say the game's unplayable because of the way she looks. That's completely missing the point. She's perfectly crafted for the atmosphere the game is going for.
Fully agreed. Also, it's nice to have a ryona game with such a no hold barred approach to dark subject matters in this day and age. Not to mention it hits a lot of notes for me for the role playing aspect since I
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on top of there not being a lot of other games that plays like this one does which I absolutely adore. The only other one I can think of off the top of my head is Violated Heroine, and I haven't seen that updated in yonks.

Though that being said, I think the one gripe I do have with the game is how quickly she gets dirty with a few tasks like masturbating. It makes sense when you're crawling through a orkind den full of god knows what, It's a bit unreal being able to see her visibly grime up mid-schlick in bath or a bed:ROFLMAO:

Finally,
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fhpagemaster

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Jun 13, 2020
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Though that being said, I think the one gripe I do have with the game is how quickly she gets dirty with a few tasks like masturbating. It makes sense when you're crawling through a orkind den full of god knows what, It's a bit unreal being able to see her visibly grime up mid-schlick in bath or a bed:ROFLMAO:
The quickness she gets dirty is absolutely baffling. Masturbate on a bath? Dirty. Pick up a few items? Filthy. Personally I feel that most of those options should only give you a quarter to an eighth of the dirtiness it does. I actually edited the Data files that control dirt contribution.
 
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Setcheck64

Member
Jun 1, 2019
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Anyone Knows similar games like this one or Violated Heroine,These 2 games are just the best!
Honestly I find it hilarious that only Violated Heroine and LonaRPG managed to meet this genre. For the longest time I thought a patent must be on it or something, but no it just turns out that for some reason no one wants to copy Violated Heroine's design. I think it's because of the ages of the characters, but even still I don't understand why they couldn't make some normal bodied woman with the SAME design philosophy.

I even considered copying it, but then I thought, "I mean why exactly hasn't someone with money and ambition just finished Violated Heroine by now? It has a ridiculously massive following."

Even just games showing pregnancy in gameplay is RARE, VERY RARE. But on top of that you have character stats which is also fairly rare and corruption mechanics which is also rare. Back when I cracked open the source code for Violated Heroine I think I figured out why too. Every single event in that game has like 6 different dialogue trees that change depending on corruption, pregnancy, horny status, etc. Most hentai games are fairly straightforward with each event, usually at most 2 options.
 
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Ferghus

Engaged Member
Aug 25, 2017
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Honestly I find it hilarious that only Violated Heroine and LonaRPG managed to meet this genre. For the longest time I thought a patent must be on it or something, but no it just turns out that for some reason no one wants to copy Violated Heroine's design. I think it's because of the ages of the characters, but even still I don't understand why they couldn't make some normal bodied woman with the SAME design philosophy.

I even considered copying it, but then I thought, "I mean why exactly hasn't someone with money and ambition just finished Violated Heroine by now? It has a ridiculously massive following."

Even just games showing pregnancy in gameplay is RARE, VERY RARE. But on top of that you have character stats which is also fairly rare and corruption mechanics which is also rare. Back when I cracked open the source code for Violated Heroine I think I figured out why too. Every single event in that game has like 6 different dialogue trees that change depending on corruption, pregnancy, horny status, etc. Most hentai games are fairly straightforward with each event, usually at most 2 options.
I don't think the problem has to do with age at all. I feel like the biggest factor is that it's built using RPGM as its engine, but doesn't play like most RPGM games. Like you said, it has a lot of things many games don't. Unless you can do all of those things yourself, you're going to have to put a team together. And people aren't just dying to work on the first ambitious game they run into. Just getting the project off the floor's going to be a challenge.
The problem with Violated Heroine is that it has too many wants and no clear direction. No one wants to pick it up because it's a cobbled mess of random assets and it would be easier making a new game from scratch than to make it all work.
 

Rocam_bole

New Member
Aug 16, 2017
7
3
130
Hey uh... i don't know where to search and i'm kinda desperate about it so i'll just ask here.
After i rescued the merchant's daughter and received a letter from a noble i get most if not all of the storyline in chinese, i tried updating the translation with some files i found here but it didn't fix the problem, i'd really appreciate if someone can tell me how to fix this.
post.PNG
 

Ferghus

Engaged Member
Aug 25, 2017
3,141
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Hey uh... i don't know where to search and i'm kinda desperate about it so i'll just ask here.
After i rescued the merchant's daughter and received a letter from a noble i get most if not all of the storyline in chinese, i tried updating the translation with some files i found here but it didn't fix the problem, i'd really appreciate if someone can tell me how to fix this.
View attachment 954755
I just did this quest a few days ago and it worked fine. Did you grab the files from this post and did you drop it into the Text folder?
 
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VH~Serena

Newbie
Mar 30, 2020
58
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Honestly I find it hilarious that only Violated Heroine and LonaRPG managed to meet this genre. For the longest time I thought a patent must be on it or something, but no it just turns out that for some reason no one wants to copy Violated Heroine's design. I think it's because of the ages of the characters, but even still I don't understand why they couldn't make some normal bodied woman with the SAME design philosophy.

I even considered copying it, but then I thought, "I mean why exactly hasn't someone with money and ambition just finished Violated Heroine by now? It has a ridiculously massive following."

Even just games showing pregnancy in gameplay is RARE, VERY RARE. But on top of that you have character stats which is also fairly rare and corruption mechanics which is also rare. Back when I cracked open the source code for Violated Heroine I think I figured out why too. Every single event in that game has like 6 different dialogue trees that change depending on corruption, pregnancy, horny status, etc. Most hentai games are fairly straightforward with each event, usually at most 2 options.
So basically there's none? huhuhu T_T
 

ZedTed

Member
Sep 24, 2017
272
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...Back when I cracked open the source code for Violated Heroine I think I figured out why too. Every single event in that game has like 6 different dialogue trees that change depending on corruption, pregnancy, horny status, etc. Most hentai games are fairly straightforward with each event, usually at most 2 options.
Yep, and then you have to consider how the story branches and how common events would work. Essentially, you are making a new game for every divergent story line/playstyle. Even AAA games struggle with this: think of Mass Effect, etc. You got choice but what does it do other than some 'exclusive' dialogue and rewards?

So basically there's none? huhuhu T_T
Sadly not, but I can recommend games of a similar genre(s), just send me a PM and I'll hook you up (disclaimer: I do not play Western 3D games, so don't expect any of that, only 3D game I play is by Illusion).

Does mc still needs to sleep after walking 100meters?
Not much has changed buddy, although it's more rest than sleep now. You can recover stamina without skipping to the next day.
 
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FruitSmoothie

Well-Known Member
Jan 22, 2019
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Yep, and then you have to consider how the story branches and how common events would work. Essentially, you are making a new game for every divergent story line/playstyle. Even AAA games struggle with this: think of Mass Effect, etc. You got choice but what does it do other than some 'exclusive' dialogue and rewards?
Yeah, I mean think about branching the story out into even 5 paths. The average player might only try 1-2 of those paths. Creating all that extra content for a game that most people wouldn't even choose... I can see why people are hesitant to try that. In H games your decisions are usually just who you're going to bang, it's a handful of different H scenes and text dialogue. They don't need to create a whole alternate world like a serious 3d rpg would have to with different animations, voiced dialogue, plot, etc.

The more advanced the game, the harder it is to branch paths. Text games can allow you to do just about anything, 2d games have quite a bit of freedom, 3d gets fucked. When we have full sense VR, I imagine the games are going to seem super restrictive for a long time. All the freedom to move around and do whatever you want but the system/ai won't be able to handle that freedom at all. I mean even in VR now the ai can't handle you touching or throwing shit at them unless it's a major part of the game. I remember watching somebody playing some VR zombie game and trying to pick the npc's nose, lol.

Wonder if we'll be alive long enough to see games that actually have crazy amounts of freedom and choices available. It really doesn't seem to be the kind of thing non VN game devs care to focus on. The taletail games were essentially VNs with the occasionally QTE, that's about the best we've had.
 
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