Companions and mines and lantern(because of the injury stack)Just out of curiosity, for those who have played the succubus build, from what I understand, Lona can't use magic and is weak in melee combat (I could be wrong), so what happens in cases where you face women? Like in the mission of the slaves on the island of deepones for example, can you use the Juicing skill? Or do you depend on having companions who fight for you?
you can also make a hybrid build of succubus warrior or succubus mage. someone else made a guide for that and I recall responding to him on a different guide he madeJust out of curiosity, for those who have played the succubus build, from what I understand, Lona can't use magic and is weak in melee combat (I could be wrong), so what happens in cases where you face women? Like in the mission of the slaves on the island of deepones for example, can you use the Juicing skill? Or do you depend on having companions who fight for you?
My bad, I didn't double check. It works now, thank you very much.Not according to the screenshot in this:
Note: Game title says B.0.9.6.0, whereas 0.9.6.0.1 should say B.0.9.6.0.1
Overworld patrol encounters until you get the deepone encounter.I want to find an NPC or monster that is Deepone to rebirth as Deepone. How can I find them easily?
overworld at the island or in the swamp area with a lot of chances of their encounters, but be cautious that even using them there might be chances of giving birth to just fishkindI want to find an NPC or monster that is Deepone to rebirth as Deepone. How can I find them easily?
I'm gassing that you went from 0.9.3.0 to 0.9.6.0.1when i load an older save in a newer version it tells me to do a reset map, how do i do that?
I guess it has something to with Lona being a refugeeWhy my coins cost 25% less than NPC's coins? It's a bit weird, each coin's cost should be fixed for everyone, it's a currency after all. I understand why my items cost much less than NPC's items, but I don't understand why it also applies to coins, it's stupid. Is there a mod that fixes that by any chance? Or maybe I just don't understand how it works? It also goes against the description of the large coin. It says "worth 10 coins", but you can't only get 7 from one large coin. Am I missing something?
this is a new oneCant launch the game, it says that it cannot initialize Directx Audio
If you want better trade prices, you need to level up the requisite traits.Why my coins cost 25% less than NPC's coins? It's a bit weird, each coin's cost should be fixed for everyone, it's a currency after all. I understand why my items cost much less than NPC's items, but I don't understand why it also applies to coins, it's stupid. Is there a mod that fixes that by any chance? Or maybe I just don't understand how it works? It also goes against the description of the large coin. It says "worth 10 coins", but you can only get 7 from one large coin. Am I missing something?
The trade system represents a haggle. You trade with the NPCs, and both determine how much the goods are worth, established values are useless. If you want the goods to be worth more, you have to put more perks points in WIS, aka get smarter.Why my coins cost 25% less than NPC's coins? It's a bit weird, each coin's cost should be fixed for everyone, it's a currency after all. I understand why my items cost much less than NPC's items, but I don't understand why it also applies to coins, it's stupid. Is there a mod that fixes that by any chance? Or maybe I just don't understand how it works? It also goes against the description of the large coin. It says "worth 10 coins", but you can only get 7 from one large coin. Am I missing something?
The mechanic exists to reference NPC affinities, personal biases, greed, and attitudes. Due to how bleak and awful the setting is and its people are, no one wants to spend 1-for-1 fairly and are thus all trying to scam one another to some extent, so depending on the NPC their personal trade value for coins varies greatly. For example, aristocrats have obscenely massive trade point values for coins because they're greedy and don't want to part with their money. Certain questlines for certain NPCs who are vendors will result in lowering the trade point value of their goods, including coins, because they like you and thus are giving you more fair pricing. Another thing is that everyone is specifically "Bartering", so most services aren't fully paid in coins but also other items and/or favors.Why my coins cost 25% less than NPC's coins? It's a bit weird, each coin's cost should be fixed for everyone, it's a currency after all. I understand why my items cost much less than NPC's items, but I don't understand why it also applies to coins, it's stupid. Is there a mod that fixes that by any chance? Or maybe I just don't understand how it works? It also goes against the description of the large coin. It says "worth 10 coins", but you can only get 7 from one large coin. Am I missing something?
I got DirectX and i dont think my game is corrupted, ill try to reinstall and see if the problem precists.this is a new one
did your download became corrupted?
or does your pc not have DirectX?