Kenny567

Well-Known Member
Oct 10, 2017
1,964
1,096
318
Bro you are a real one. I've played this game I kid you not for over THREE years. And I never knew that. I just assumed all this time you spam tap before the NPC changes sprite fucking animation. Thank you :)
To be fair, prostitution does have a Manual Quick Time Event option that is usually meant for spam-fests when implemented in games in general.
 

wasdedo

Newbie
Jan 22, 2023
16
14
22
Gentleman...

View attachment 4728342

I bring gifts


Some of you might remember this cg in a ealier post:

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I didn't like the way it looked, so i decided to change for the better:
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looks at little better huh?

Here some more finished cgs:

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Anyways i think that at least for now, i finished the cgs, the only ones left are the big boob mod version, after that the overlays are next (that i didn't even began two work on it).

Because it's gonna take for me a while even begin messing with the code, i decided that instead of just posting screenshots and making you guys left wanting for more, i wanna give the CGs for yall

Just one notice through, because they just cgs and no mod, and i didn't finish the overlays, there will be a lot of bugs and stuff clipping (ESPECIALLY IF YOU DO VAGINAL) so be aware, also my tips is to use the cheatmenu and activate the no dirt cheat cuz i still didn't change the dirt overlays, otherwise it's gonna look real bad with dirt on (oh and remenber to only do ANAL)

Here how to install the sprites:

First go to this directory in your computer:

C:\User\anon\(whatever you put LonaRPG game files)\LonaRPG (v0.9)\Graphics\Portrait

Then put the files here:

View attachment 4728306

Then enjoy seeing your lona getting assraped to death:

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zip: https://attachments.f95zone.to/2025/04/4756382_lonadick_CGs.zip



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you sir, are a true friend of the cause
 

Moya621

Newbie
Apr 3, 2025
23
6
3
Okay, people.

For those who don't like the new forest sprites, you're welcome.
Just replace the game's "Data" folder.

P.S.: Since I'm a complete loser in terms of programming, I can't guarantee that this won't create some bugs and crashes.
At your own risk.
Nevertheless, it works.

Version 0.9.8.1.2:

UPD: Caught a crash on the quest with the missing caravan. Meh... Okay... Will have to play with new sprites... 1744583681285.png 1744583722675.png
 
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Kenny567

Well-Known Member
Oct 10, 2017
1,964
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Here's a preview of the current state of Cheat Menu v1.0-rc.12

For full list of planned feature additions, check the issue on the tracker.

Attached is a working AIO zip of the develop branch. Mod clean install required.

Changes:
  • [refactor] LANG folder for each translation changed to mirror how they are in the LonaLang project.
  • [refactor] Mod MTL now included by default [Duplicate of ENG]
  • [refactor] Mod now retrieves mod details from Mod Manager.
    Mod details retrieved:
    • Mod ID
    • Mod Version
    • Mod Path
  • [new] Installed Modules submenu now displays the mod details in the help window.
  • [new] New CheatModule: Display Portrait
    Keeps Lona's portrait on screen at all times [Toggleable]
    Has a some issues:
    • Occasionally disappears and reappears. To fix:
      1. Open Inventory.
      2. Select Main (for menu portrait)
      3. Close Inventory.
    • Text for Display Portrait cheat not translated. English used as placeholder.
Screenshots:
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golemon11

Newbie
Jul 9, 2017
46
26
132
Been thinking for a while to make some clothing mods since there almost none. This is a lazy retexture of the Slave collar since I found it weird that only piercings got a gold version so thought of adding my own for the collar. Prob gonna finish later on the night the other sprites.

Btw im new in this art stuff so yeah trying my best out here dont judge me to hard
Looks great, too bad you abandoned the idea for the mod
 

Zen16

Newbie
Feb 5, 2019
55
18
100
Thanks forr reply my comment, appreciate that!
on the Modscripts folder go to this folder:
View attachment 4740103
Then go to this folder:
View attachment 4740109

Inside the folder check for these files circled in red:
View attachment 4740115

Pick the skin you like more (example 110_skin_white.json) and copy the file

Once copied, paste the file on the Pallete Changer Folder:
(it should look like this)
View attachment 4740119
If worked your lona skin should go from this:
View attachment 4740125
To this:
View attachment 4740133

Be aware that it doens't work in all cgs trough, like these one for example:
View attachment 4740140
[/QUOTEy
 

Kirro

New Member
Sep 13, 2020
9
4
13
is anyone disturbed or genuinely sick on how dark this game is? As a new player, I have to just express: holy fuck the setting is downright grimdark-dark. Never played a game so depressing and horrific. There's no love in this game. Sex is brutal, hole tearing rape, prostitution, or being reduced to cattle/slavery and solely mass producing monsters. This is like a more fucked up version of fear and hunger. Like damn, talk about cranking the fucking dial to eleven.
You know what, I challenge myself to avoid every of that and play it perfectly by savescumming, she only got harassed by the 9 inch tribe and climaxed twice during the fertility god quest. Weird thing about the quest is, I killed the pig guy and got -100 moral on screen, then it recovers after I talk to the witch to complete the quest. Good thing about this game is, you can choose to be her plot armor.
 

jkllkj177

New Member
Mar 10, 2019
7
0
11
You know what, I challenge myself to avoid every of that and play it perfectly by savescumming, she only got harassed by the 9 inch tribe and climaxed twice during the fertility god quest. Weird thing about the quest is, I killed the pig guy and got -100 moral on screen, then it recovers after I talk to the witch to complete the quest. Good thing about this game is, you can choose to be her plot armor.
-100 moral for murder is a temporary moral loss, and effects people in the area you are in if they spot you while low moral. If you hide long enough while on a map (not overworld) it goes away. This means if you kill someone and then get spotted while -100 moral, then it wears off, your still agro'd by the people who know you as a killer.

Its an RPG maker game design quirk but it works perfectly fine as long as you understand what you are reading. Moral should probably have a tutorial tbh.
 

Yukihirou

Well-Known Member
Feb 4, 2018
1,553
1,411
304
-100 moral for murder is a temporary moral loss, and effects people in the area you are in if they spot you while low moral. If you hide long enough while on a map (not overworld) it goes away. This means if you kill someone and then get spotted while -100 moral, then it wears off, your still agro'd by the people who know you as a killer.

Its an RPG maker game design quirk but it works perfectly fine as long as you understand what you are reading. Moral should probably have a tutorial tbh.
Alongside the temp -100 (probably more) moral lost, you will also incur a varying degree of moral lost (based on difficulty, dunno if changed) for killing someone that belongs to the "good" side of the island. Either cough a hefty sum of money to buy back moral, buy fake paper or spend time rescuing damsels

Edit: to clarify, it's not about good or evil (moral scale/alignment), it's all about being on the good side of the law. So if you kill a fat fuck of a rapist but said rapist is a high ranking priest or nobleman then sorry but you will have to live with 0 morality cuz you broke the law of the island. I've been thinking about this, why not name it Crime degree instead of morality.
 
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ForgeMaster

Newbie
Jul 22, 2019
48
61
124
Okay, people.

For those who don't like the new forest sprites, you're welcome.
Just replace the game's "Data" folder.
I'm really curious. Why would someone not like the new design? It looks darker, gloomier and thus in line with the rest of the world, but more importantly, it looks less like a cheap RPG design made by a newbie, I think the improvement was very substantial over what it was. Those trees were just cartoonish looking.
 

Moya621

Newbie
Apr 3, 2025
23
6
3
I'm really curious. Why would someone not like the new design? It looks darker, gloomier and thus in line with the rest of the world, but more importantly, it looks less like a cheap RPG design made by a newbie, I think the improvement was very substantial over what it was. Those trees were just cartoonish looking.
I don't know... It's too... Many details...
This forest weighs 0.3 of the game... It's just crazy.

I've caught myself more than once trying to get a banana from a tree, but it's just part of a sprite, or trying to get some pine cones.
Finding mushrooms or herbs is just as difficult.

Or I've just gotten stuck in branches and couldn't find my way out of the forest because everything around me is blocked by those branches.
I like the minimalist old design much better.
And I really want back the old sprites.
 
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Kenny567

Well-Known Member
Oct 10, 2017
1,964
1,096
318
it does, the one found on the wiki works with version in OP. I think mod placement in queue has its importance, for me it is placed at the bottom
If it had been coded correctly the load order would not matter.

The mod completely replaces the level_up function, when it should be aliasing the original before replacing it (a.k.a: override) and then calling the original function (either before or after the mod does its thing) [also applies to any mod that breaks the "1 lvl = 3 stat point" mod]

This is the same reason why when multiple mods use the code from the unused "DEMO_ModGraphicsPath" mod without changing the alias, only the last loaded of those mods works.

In fact, here's how I would of coded this mod:
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