ScarleyStars

Newbie
Apr 30, 2020
97
121
217
Another bug. In Pirate's Bane, after completing 2 quest that make you meet "Justice", he supposed to show up at the tavern, giving you "Find The Blue girl (Sea Witch)" quest.

Unfortunately, he never showed up in my case. When exiting the tavern, the "!" icon is there, yet there's no trace of our heroic/idiotic friend.

Gonna check again later, after I progressed enough.
I'm not sure what is going on with your games as mine is working just fine. Not sure if it is related but I did feed the sea witch first before Pirate's Bane.

On another note, anyone having issue with stacking items in the bank? Same items does not stack if you place them at different times.
 
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quin2k

Newbie
Feb 8, 2018
31
63
71
Quick question - does this fix some bugs? Because I still can't kill people if I pick Juicing + Sadism - ruins the Succubus playstyle completely.

But seriously man, you did a good job - this couldn't have been an easy task, even with AI considering that the supposed "job replacer" still makes erroneous mistakes.
I only included 'fixes' that were in the original version of the cheat mod. If you can point me to a version of the game where it was working or maybe something outdated that originally fixed the issue, I'm willing to update and incorporate it. I don't know much about the juicing mechanics - and the battle mechanics are all over the place. It took me almost 3 days just to fix friendly fire (I managed to block damage early, but they'd still aggro).

As for AI, I had to give it specific paths and goals. I don't think anyone who didn't know programming could get it to actually be helpful, as sometimes it'd 'solve' problems that don't exist and create another bug. I can't count how many times I had to remind it to use the older version of Ruby syntax that RPGMaker uses.

I did all of that but the remove clothes is the only thing that works
I included the ModScripts/_Mods folder in the zip to make the install path clear... but there's no way F3 works while nothing else does. It's built to dynamically create the list of hotkeys at startup (prep for being able to customize them). Do you perhaps have Cheat Mod also installed?

If you're still having issues - tell me what version of the game and what other mods you have installed (and the load order). I'm more than willing to resolve any conflicts.
 
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jghjytgh

Member
Apr 9, 2018
134
84
213
I only included 'fixes' that were in the original version of the cheat mod. If you can point me to a version of the game where it was working or maybe something outdated that originally fixed the issue, I'm willing to update and incorporate it. I don't know much about the juicing mechanics - and the battle mechanics are all over the place. It took me almost 3 days just to fix friendly fire (I managed to block damage early, but they'd still aggro).

As for AI, I had to give it specific paths and goals. I don't think anyone who didn't know programming could get it to actually be helpful, as sometimes it'd 'solve' problems that don't exist and create another bug. I can't count how many times I had to remind it to use the older version of Ruby syntax that RPGMaker uses.


I included the ModScripts/_Mods folder in the zip to make the install path clear... but there's no way F3 works while nothing else does. It's built to dynamically create the list of hotkeys at startup (prep for being able to customize them). Do you perhaps have Cheat Mod also installed?

If you're still having issues - tell me what version of the game and what other mods you have installed (and the load order). I'm more than willing to resolve any conflicts.
b.010.3.10
 

quin2k

Newbie
Feb 8, 2018
31
63
71
b.010.3.10
If you're not going to provide more info, there's not much I can do. I'm playing on B.0.10.3.1 right now without issues. Some things to try:
  • If you are using a laptop, make sure you're pressing the F-keys correctly (some devices require you to hold Fn).
  • The hotkey config file updates each start, see if this folder exists: LonaRPG\UserData\Cheat Framework.
  • Make sure it is one of the last mods loaded (towards the bottom) so it overrides any conflicts (press right to move it).
  • Again, if you're still having issues, tell me what other mods you have installed (and the load order).
Edit: It just occurred to me, but if ONLY F3 works - is it unequipping your hair? That would be "force undress" (Shift+F3) so maybe your shift key is stuck down, or it's falsely detecting shift? The previous version didn't care if you pressed Ctrl/Alt/Shift when pressing F9, but I didn't try to replicate that yet (was on my to-do-list).
 
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anusdiver

New Member
Nov 15, 2019
4
1
102
So, back when 0.10.2 was released, I noticed one of the default features of Cheat Mod stopped working (unequipped instead of dropping clothes)... which led me down a rabbit hole of sorts. I saw the author was inactive since about 6 months ago and had this list of wants like customizing load order, setting hotkeys in-game, etc.

So, after over a month of fiddling and learning Ruby syntax with the help of ChatGPT (don't judge!) I bring you...

(click the image - or my signature - for the downloads)
View attachment 5429658

I've centralized this and my other mods on an older post (see my signature).

So far as I can tell, this is fully compatible with 0.10.0.2, 0.10.2 and 0.10.3.1 which is what I was using (at various times) to test and develop this.

Also, if you don't like the translations, help me fix them. I didn't want to spend an extra week+ cross-examining variables like race names, hair colors, etc. in the various official languages.


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Hi, I'm getting a bunch of errors with missing translation files with the cheat framework
I installed the mod first and then did the MTL, I thought maybe that screwed something up and redownloaded the cheat framework but it still looks like this... any idea what I could have done wrong? I'm not using any other mods

1.PNG 2.PNG
 

jghjytgh

Member
Apr 9, 2018
134
84
213
If you're not going to provide more info, there's not much I can do. I'm playing on B.0.10.3.1 right now without issues. Some things to try:
  • If you are using a laptop, make sure you're pressing the F-keys correctly (some devices require you to hold Fn).
  • The hotkey config file updates each start, see if this folder exists: LonaRPG\UserData\Cheat Framework.
  • Make sure it is one of the last mods loaded (towards the bottom) so it overrides any conflicts (press right to move it).
  • Again, if you're still having issues, tell me what other mods you have installed (and the load order).
Edit: It just occurred to me, but if ONLY F3 works - is it unequipping your hair? That would be "force undress" (Shift+F3) so maybe your shift key is stuck down, or it's falsely detecting shift? The previous version didn't care if you pressed Ctrl/Alt/Shift when pressing F9, but I didn't try to replicate that yet (was on my to-do-list).
It working when youtube is off.
 

quin2k

Newbie
Feb 8, 2018
31
63
71
Hi, I'm getting a bunch of errors with missing translation files with the cheat framework
I installed the mod first and then did the MTL, I thought maybe that screwed something up and redownloaded the cheat framework but it still looks like this... any idea what I could have done wrong? I'm not using any other mods
How the game builds it's language files is Text/<Lang Code>/txt files. The original Cheat Mod commandeered the game engine's functions immitate that feature. Basically it's looking for <modfolder>\text\MTL\files (see image). Probably the easiest fix would be to copy/rename the ENG folder to MTL and tweak it as you see fit.

If you are having it run through a translation, make sure it's not renaming the "mapping":

commands/misc <--- this is what the game is looking for (mapping/key)
Misc Cheats <--- displays this if it finds a match (what needs to be translated)

commands/toggles
Toggles

commands/character
Character

This is the file structure. Should be 2 files (mods, menu) and a folder named modules. In the modules folder should have character, invedit, mainstatus, others, pregnancy (used to be ~15 files - I compacted it a little).
1762995408480.png
 
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anusdiver

New Member
Nov 15, 2019
4
1
102
How the game builds it's language files is Text/<Lang Code>/txt files. The original Cheat Mod commandeered the game engine's functions immitate that feature. Basically it's looking for <modfolder>text\MTL\files (see image). Probably the easiest fix would be to copy/rename the ENG folder to MTL and tweak it as you see fit.

If you are having it run through a translation, make sure it's not renaming the "mapping":

commands/misc <--- this is what the game is looking for (mapping/key)
Misc Cheats <--- displays this if it finds a match (what needs to be translated)

commands/toggles
Toggles

commands/character
Character

This is the file structure. Should be 2 files (mods, menu) and a folder named modules. In the modules folder should have character, invedit, mainstatus, others, pregnancy (used to be ~15 files - I compacted it a little).
View attachment 5432307
Thank you! I had no idea it works like that, didn't even think renaming it would do anything.
Changing it from ENG to MTL is enough of a quick fix just like you said, I tested it for a bit and it stopped spamming errors
 
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