It is not. Doom mode is only intended to be played once you have put in 20 hours or so into the game on hard and hell modes, after reloading your saves 1000 times or so.Aye is this game meant to be played permadeath? cause thats what i've been doing and its kinda hard XD am i stupid for doing this
https://f95zone.to/threads/lonarpg-v0-6-0-2-beta-eccma417.49993/post-6723350so is the translation patch up to date?
Yup! Just don't take Milo's assassination mission for now. Or in other words don't accept it until you've did thieving jobs for Adam. ^_^there's a fucking musket?!?! Hell yea! Now i'm hoping for some chainsaw doom style.
Tbh I only discovered this game this weekend and i have 8 hours in, So idk all the meta yet, My first game was Tough persona, and my jam was stealth+bow, It was wiping enemies left and right, But it was kinda bummer that every sex scene was brutal rape.
However, now my persona is absolute Nympho, Whore of Babylon is a praise compare to my play style, Tho bosses are still a pain in the fucking ass, Can't figure out how to take them easily.
Thank you dearly for putting everything into perspective! Now everything makes sense.Read my older post about this. Numbers may change but formula still the same I guess.
https://f95zone.to/threads/lonarpg-v0-6-0-2-beta-eccma417.49993/post-5139413
Well i'm still finding new sex scenes, so it doesn't get old, Plus i'm absolutely in love and invested with this dark world, I can't get enough of it, Even repeated sex animations in a new setting is exciting for me.Yup! Just don't take Milo's assassination mission for now. Or in other words don't accept it until you've did thieving jobs for Adam. ^_^
I might be a minority here, but the sex scenes kinda get old pretty quick, atleast for me it did. Not knocking anyone that enjoy them though! I did however try to get captured on purpose for the sole purpose of escaping... For roleplaying purposes. I like to imagine my Lona becoming a man-hating rage beast that uses her one month worth of rape trauma to justify her murder spree! ^_^
For any journey far from towns, always come prepared, what's to be prepared you ask ?The mission to save the merchant's daughter is hard or impossible to finish due to the fact that the terrain in the area near the cave costs 10 or even 13 time/stamina to travel through and somehow if you switch from daylight to night time or vice versa the rescued daugther will just reset she will be back in the cave if the day/night cylce activated.
Thank you for the reply and give me the in depth tutorial on the extensive preparations.For any journey far from towns, always come prepared, what's to be prepared you ask ?
Food: human body can't function properly without 3 meals a day, for hard physical activities, double that amount. Now you take this number and double it because you want to be sure and careful about your journey. 3x2x2 = 12, bring 12 foodstuffs with you. Now you want food for the return trip as well unless you manage to hunt some games on your way back or robbed foods from the greenskin but since the return trip is basically just a road trip, no fighting, you need 6. 12 + 6 = 18. But hey, one cannot be too careful, bring extra 3 for 1 perhaps unaccounted for day in the wild, 18 + 3 = 21.
Medicine: Prepare as above, med for sickness, for healing and for stuffs.
Tools:Woodlogs, buy it cheap and in bunk from merchant or the bar because you don't want to make a stop in the middle of nowhere and chop trees in the wild, conserve your force for the fighting ahead. You need it both for cooking and for traps, 5 is enough, 8-15 if you're careful. It's cheap, just buy alot, you can dumb them whenever you want.
Rocks: seriously, you need it for stealth and traps, just gather alot of them, dumb them when you don't need them.
Have fun trekking the mountainrange. Do this until you're acquainted with the areas and know them like the back of your hand, then you can safely go anywhere luggage free. Until then, always come prepared.
i find arrow is hard to use, low damage and high stamina to spend. really hard for me.I find using the musket against bandits (the legit ones) is quicker and more effective. The reload takes a second or a half and each shot slows them down when one of them is chasing you, giving you a wide window to shoot them again if your speed is high enough (Having the "Fun" and "Joy" trait helps with that). Not to mention that you can aim by tile unlike the bow (even thought the bow is awesome aswell). Now that I think about it... The useage of traps, hit & run stealth tactics, yup... I turned my Lona into a VietCong! xD
I do find it a little wierd how when I shoot the taller Orkinds, it only does around like 15 damage, same goes for bandit archers. But if you shoot the giant ogre fucks, it does the same damage to them like the rest of the enemies.
On a side note: The whip is actually quite fun to use, even if it deals like 15 damage, unlike my 29 damage sabre. BUT, the whip seems to specifically target body parts, which incapacitates the enemy within after like 5 hits, depending on whom you're fighting.
Lastly, the halberd, this weapon should be only used if your Lona is built like a tank, for you can't dodge or block while wielding it.
https://f95zone.to/threads/lonarpg-v0-6-0-2-beta-eccma417.49993/post-6723350Why are the arena and the camp outside the gate untranslated?
Use the mind control rocks and throw it to distract those two at the door in a way you can ran past themMission to steal the musket is hard, I mean I already manage to get the musket and on just the last bit of the mission to exit the door.. once I walk cross over it the person that is looking at the door get alerted and ran off and blocked the exit , I need to bash the said person and lost me moral 50 took quite a hit.
I already got 10 scout but still can't get over the bit of area near there, anyone got a good tips on how to pass so I don't get the morality hit 50 to kill anyone there ?
Assuming he's staring in your direction, the direction of the door and you're in stealth, throw rocks that will ensure he move to his left and not forward. Then bonk him.Mission to steal the musket is hard, I mean I already manage to get the musket and on just the last bit of the mission to exit the door.. once I walk cross over it the person that is looking at the door get alerted and ran off and blocked the exit , I need to bash the said person and lost me moral 50 took quite a hit.
I already got 10 scout but still can't get over the bit of area near there, anyone got a good tips on how to pass so I don't get the morality hit 50 to kill anyone there ?
Yeah I only have normal throw rock skill but yeah I reload and tosses rocks, first the one on the bottom near the last room to make it go another way then the other that look straight at the door tosses rocks two times lastly near the end, the guards spots me but by then I just inches away from the exit and adios ! finally made it pheewwww thanksUse the mind control rocks and throw it to distract those two at the door in a way you can ran past them
The one that look straight at the door, I had to toss a rock forward one pace.. then as he moved I moved up to the gate still sneaking and toss another bit downward and I got past the choke dead alert point and after that I manage to just move downward the guards get alerted but by then I was already just one step at the door and adios...Assuming he's staring in your direction, the direction of the door and you're in stealth, throw rocks that will ensure he move to his left and not forward. Then bonk him.