From my experience in (admittedly) previous versions, if I go too far ahead of them they'd lose me and crawl about aimlessly until I got back within their limited field of vision. Maybe that's changed since.ehh, I find that they generally manage ok, the trick is making them navigate around obstacles, in which case their priority seems to be to line up with Lona, so a bad thing to do is just run up to them, get them following you and the run to exit, certain obstacles get them stuck in a loop, but if it's a clear straight path, no issues, so positioning lona so they have straight lines to follow works best. (remember that when pathfinding, they consider other hostages that are following as obstacles too and will try to go around them, but they aren't considered an obstacle if they arent on a tile to next to them)
distance doesn't matter regardless of brightness/light sources. stealth mode also doesn't seem to matter either. what matter is what's in their way, so plan ahead and work out what the straightest path with least obstacles is.
also, if you have to take stairs and your hostages are more or less in a line, wait till on is next to you, go upstairs and back down, the closest hostage will spawn under you and stay there, repeat until all hostages are under you on desired floor.
just my experience from constantly saving hostages for money and exp.
Yup, the annoying doggo abomination.Quick question:
Is the demon, the creature that goblin raider mount, abomination?
There's Degrees of Lewdity which is a text based open world rpg with sprite animations. It's actively being updated and expanded rn, it's been worked on for years. You can play it in browser for free. There's also a discord for it and it's community/updates.Do mods work on mobile?(im using joiplay) Also are there any other games similar to this one?
Looking for a dark game like lonarpg, as in sandbox-ish, full character control, constrained game play, gore/ryona, bestiality, survival both in life and sexual sense.
After all of my experience up and beyond the endgame, I think the stamina itself is fine. It's only rough at first because you don't have enough trait points assigned to increase the needed stats. Once you actually get the hang of the game mechanics, it starts to become quite easier especially at high level. The things that will most likely kill/screw you at that point are:Only thing that really kills you in this game is stamina. It really needs tweaking.
Seems like a big update, I'll be waiting minimum 10 days before sharing.folks wake up 0.8.7.0 just launched
Fair enough. Beggars can't be choosers. Thanks.Seems like a big update, I'll be waiting minimum 10 days before sharing.
To everyone:
If you can't wait that long and are able to support the dev, please do so. Otherwise, please wait patiently.
For those interested in knowing my future plans for sharing updates, here they are:
As always, when I do share an update, there will be an accompanying archive of the latest official translations as of when I have the upload ready.
- For big updates: 10 day delay from last update. ie: Not yet 10 days since the last update and a newer update releases, delay resets. These will be identified as any update that changes either:
- the major version. ie: 0.x.x.x
- the minor version. ie: x.8.x.x
- the release version. ie: x.x.7.x
- For smaller updates: 6 day delay from last update, will be a patch archive of changed/new files only since update in number 1. These will be identified as any update that changes the build version (ie: x.x.x.0) or any additional version increment past that.
The only exception to these delays will be critical bugfix updates. These will be whenever I am made aware of them. If the fixed files won't be replaced by the smaller update patches, the critical bugfix will be merged into the last big update.
Uploads will be listed in the order they are expected to be extracted.
There will only be a new post per the big updates.
Note:
Delays subject to change if requested by the dev.
what is WarBoss room?-*added, Footman dress set as WarBoss room reward.
Totally fairSeems like a big update, I'll be waiting minimum 10 days before sharing.
To everyone:
If you can't wait that long and are able to support the dev, please do so. Otherwise, please wait patiently.
For those interested in knowing my future plans for sharing updates, here they are:
As always, when I do share an update, there will be an accompanying archive of the latest official translations as of when I have the upload ready.
- For big updates: 10 day delay from last update. ie: Not yet 10 days since the last update and a newer update releases, delay resets. These will be identified as any update that changes either:
- the major version. ie: 0.x.x.x
- the minor version. ie: x.8.x.x
- the release version. ie: x.x.7.x
- For smaller updates: 6 day delay from last update, will be a patch archive of changed/new files only since update in number 1. These will be identified as any update that changes the build version (ie: x.x.x.0) or any additional version increment past that.
The only exception to these delays will be critical bugfix updates. These will be whenever I am made aware of them. If the fixed files won't be replaced by the smaller update patches, the critical bugfix will be merged into the last big update.
Uploads will be listed in the order they are expected to be extracted.
There will only be a new post per the big updates.
Note:
Delays subject to change if requested by the dev.
Seems Fair to meSeems like a big update, I'll be waiting minimum 10 days before sharing.
To everyone:
If you can't wait that long and are able to support the dev, please do so. Otherwise, please wait patiently.
For those interested in knowing my future plans for sharing updates, here they are:
As always, when I do share an update, there will be an accompanying archive of the latest official translations as of when I have the upload ready.
- For big updates: 10 day delay from last update. ie: Not yet 10 days since the last update and a newer update releases, delay resets. These will be identified as any update that changes either:
- the major version. ie: 0.x.x.x
- the minor version. ie: x.8.x.x
- the release version. ie: x.x.7.x
- For smaller updates: 6 day delay from last update, will be a patch archive of changed/new files only since update in number 1. These will be identified as any update that changes the build version (ie: x.x.x.0) or any additional version increment past that.
The only exception to these delays will be critical bugfix updates. These will be whenever I am made aware of them. If the fixed files won't be replaced by the smaller update patches, the critical bugfix will be merged into the last big update.
Uploads will be listed in the order they are expected to be extracted.
There will only be a new post per the big updates.
Note:
Delays subject to change if requested by the dev.
It's being added in the next update I thinkExcuse me, there is a shaved head or bald head in the game? If it is, then the barber at the Noer market can do it, right?