Bloemkool

Well-Known Member
Aug 13, 2017
1,164
1,065
289
how to use the cheats&
Put file in modscripts.

Use F5 for auto heal
F6 - barter points i think it was
F7 - remove wound
F8 - heal
F9 - it opens a menu where you can summon stuff , add talent points , change your race and etc.
 

nackedsnake

Engaged Member
Jan 29, 2019
3,483
5,183
717
Are there any living "Trolls" in this game? I saw a few posts mentioned about "Troll Semen" / "Troll Baby". Or they are same as "Orcs" just different naming? Or they are planned to be added in the future?
 

brazilla

Newbie
May 30, 2021
47
86
28
Where is South Gate Campsite? I search thru the whole map and couldn't find it.
I've done Lisa cannon quest(is that the 1st quest?), still didn't get the option in the Noer relay
btw what is SouthFL relay quest? Where do I accept the quest?
 

Gierka

Member
Dec 2, 2017
372
419
196
Ive asked before but no one aswered, scat and that kind of things are avoidable?
Yes, scat and urine are off by default.
You can turn it off in the game menu
Kinda are and kinda aren't.
Even with those two turned off, if you get Lona's orifices stretched out enough, you still get pee & poo counters in the corner, get the "events" that say filth is dripping and have all relevant descriptions. It's just the actual counters don't progress, so you don't actually see any pee and poo.
Also, I have no idea when or how, but you may still find yourself, after some time, with stats like "pee in vagina" or "pee in anus" even with the option off.

Personally I F10 cheated max values of anal_damage and urinary_damage below the threshold, so those states won't trigger, but hardly an elegant solution.
 

CaiNanE

Active Member
Nov 19, 2018
536
987
123
Eccma417 should use IRC instead.

Anyhow, I have manage to do some work. And am proud to say that 0.5.4.4 is merged and ready for downloading.
I've unified DataSkill.txt and DataEquip.txt so that things should be easier to oversee and understand.

I used color codes to further visualize what is what.
White is comment. Green is description. Bright Green is increased stuff. Yellow is requirements. Red is stuff that decreses stuff.. Uh, and Cyan to.. Uh, I'll just let the pictures speak for themselves instead:

Skills:
skills_01.png
skills_02.png
This one is only white, yellow and red since slipping is bad all over...
skills_03.png
And on to equipment:
equip_01.png
equip_02.png
So instead of everything being yellow despite positive or negative effects you can now have a clearer view on what is going on. I also unified the order. Instead of haphazardly having mixed rows, everything is now ordered as in the pictures.

I haven't decided if I should to DataItem.txt as well... I might. I am tired now though and I wanted to push this out.

I'm also done with Orkind, Saint, and something else I can remember being unified as well. I'm still pondering if I should do the Sea God change or not... We'll see.


Grab 0.5.4.4 here: Latest LonaRPG.Beta_ENG merged translation
I guss 0.5.4.3 users can use this one as well. I don't remember any breaking stuff being made... Um. I don't remember and I have to go now. Cheers!
 
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