Ferghus
Engaged Member
- Aug 25, 2017
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Honestly, wouldn't even be the weirdest thing to buy passage for. I'm sure at least a couple nobles have decided to bring along something like a horse or a pet and 10 gold is no small change.Imagine Elise finding out, squealing like fangirl that just got her crackship validated and not-so-subtly feeding Bobo and Lona some ungodly brew of fertility drugs and health supplements in efforts to make one of the many inevitable pregnancies actually last to term.
As for the game's setting, I'm getting a bit of late 18th century France impression (Louis XV and XVI era). The overall technology level, the sharp contrast between elites and masses, the importance of naval travel and trade, the impeding/ongoing failure of basic food supply. Makes you wonder how much of Noer's bread is actually made of wheat and how much is sawdust and plaster. Noer could be one of remote colonies in the era. Where the man in charge is smart and callous enough to redirect people's anger against refugees instead of trying to suppress it by force.
As for bread, remember, the biggest city on the island isn't Noer, it's Sybaris. Sybaris and its immediate surrounding areas has been completely desolated making it hard to tell what used to be there. There could have very well been farming communities that existed near its borders. We encounter a barnhouse that's full of crazy people if I recall correctly. There's also a few rural communities in the other areas that could actually be larger but have been scaled down for simplification. Aside from that though, historically, many poor peasants foraged to supplement their diet. They didn't rely completely on crops they grew. Even modern North Koreans do that in the present.
As for redirecting people's anger, unlikely. If the current state of affairs has taught me anything, it's that the rich prefer the lower class to fight amongst itself. Less people = more resources for the rich, logic be damned.