There's definitely the type of RNG that can fuck your entire playthrough just coz it felt like it. Even if you have the knowledge and have everything planned well you can still get caught off guard, one example is getting ambushed by bandit in the starting city, Noer, where the rural place is usually pretty cramped so you'll oftentimes get surrounded. One counter example is by increasing Lona's Weak stat to 50+ and make those bandits try to rape Lona instead of attacking her, that allows you to instigate a fight between those bandits and seize a chance for escape. However you can still get fucked by the RNG stun that comes from the bandits' light attack, or even be surrounded still, so it's not an entirely foolproof method (you can alleviate the stun effect through shielding).Thank you for the reply! I know it might sound bit rude after you already typed out a long answer but i want to ask if the RNG can be manipulated or subverted the same way in DD? i realized that this game is similar to DD in being a knowledge check but i want to know how much of the RNG you can subvert or manipulate just by having extensive knowledge.
im a fan of rougelike with heavy RNG but i only like it when the RNG punishes me for bad decisions and not the RNG just deciding to fuck with me just because it felt like it
The RNG isn't as prevalent as in DD, but it's still enough to get you fucked regardless of your strategies mainly because of bad positioning and stun.