CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

McBrerbo

Newbie
Jul 9, 2018
86
106
After a hour into a playthrough, Lona's image froze after using intimidate and now won't change pose at all (clothing still changes). I've tried searching this thread but can't seem to find anything, probably using the wrong key words. Any way to fix this issue?
If it's the very latest version that just came out today on itch.io, it's likely a new bug
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,191
7,977
So eccma is unhappy with Anon "anon file is kinda shit" and WorkUpload "workupload is kinda slow".
He's getting his own file server set up now.

imetus, which version are you playing?
 
  • Wow
Reactions: YODSYODS

Malata

Newbie
Apr 13, 2018
54
23
my savegame from 0.6.1 doesn work anymore..
is it normal.. I hate to begin from the start

Code:
Message :
  nil can't be coerced into Fixnum


■ Backtrace :
  (eval):525:in `+'
  (eval):525:in `draw_hotkey_icon'
  (eval):490:in `refresh_hotkey'
  (eval):228:in `refresh_numbers'
  (eval):157:in `refresh'
  (eval):149:in `initialize'
  (eval):27:in `new'
  (eval):27:in `start'
  (eval):13:in `main'
  (eval):950:in `main'
  (eval):28:in `run'
  (eval):416:in `run'
  (eval):2253:in `run'
  (eval):456:in `run'
  (eval):10:in `block in load_script'
  :1:in `block in rgss_main'
  :1:in `loop'
  :1:in `rgss_main'
  (eval):8:in `load_script'
  "ScriptImport"(67):in `eval'
  "ScriptImport"(67):in `load_script'
  "FileGetter"(38):in `block in load_from_list'
  "FileGetter"(35):in `each'
  "FileGetter"(35):in `load_from_list'
  "FileGetter"(79):in `load_starter'
  "loadStarter"(5):in `<main>'
  ruby:in `eval'
 

Leon5265

Newbie
Jul 14, 2021
30
13
my savegame from 0.6.1 doesn work anymore..
is it normal.. I hate to begin from the start

Code:
Message :
  nil can't be coerced into Fixnum


■ Backtrace :
  (eval):525:in `+'
  (eval):525:in `draw_hotkey_icon'
  (eval):490:in `refresh_hotkey'
  (eval):228:in `refresh_numbers'
  (eval):157:in `refresh'
  (eval):149:in `initialize'
  (eval):27:in `new'
  (eval):27:in `start'
  (eval):13:in `main'
  (eval):950:in `main'
  (eval):28:in `run'
  (eval):416:in `run'
  (eval):2253:in `run'
  (eval):456:in `run'
  (eval):10:in `block in load_script'
  :1:in `block in rgss_main'
  :1:in `loop'
  :1:in `rgss_main'
  (eval):8:in `load_script'
  "ScriptImport"(67):in `eval'
  "ScriptImport"(67):in `load_script'
  "FileGetter"(38):in `block in load_from_list'
  "FileGetter"(35):in `each'
  "FileGetter"(35):in `load_from_list'
  "FileGetter"(79):in `load_starter'
  "loadStarter"(5):in `<main>'
  ruby:in `eval'
Old save from that version won't work anymore I think. You can use mine if you want.
 

svoss

New Member
Jan 17, 2018
2
0
my savegame from 0.6.1 doesn work anymore..
is it normal.. I hate to begin from the start

Code:
Message :
  nil can't be coerced into Fixnum


■ Backtrace :
  (eval):525:in `+'
  (eval):525:in `draw_hotkey_icon'
  (eval):490:in `refresh_hotkey'
  (eval):228:in `refresh_numbers'
  (eval):157:in `refresh'
  (eval):149:in `initialize'
  (eval):27:in `new'
  (eval):27:in `start'
  (eval):13:in `main'
  (eval):950:in `main'
  (eval):28:in `run'
  (eval):416:in `run'
  (eval):2253:in `run'
  (eval):456:in `run'
  (eval):10:in `block in load_script'
  :1:in `block in rgss_main'
  :1:in `loop'
  :1:in `rgss_main'
  (eval):8:in `load_script'
  "ScriptImport"(67):in `eval'
  "ScriptImport"(67):in `load_script'
  "FileGetter"(38):in `block in load_from_list'
  "FileGetter"(35):in `each'
  "FileGetter"(35):in `load_from_list'
  "FileGetter"(79):in `load_starter'
  "loadStarter"(5):in `<main>'
  ruby:in `eval'
It is normal for old save not working in the newer version. Even if it work, you won't get access to certain content like the dark cauldron.
When playing a newer version with an old savegame, you can update your savegame to the newer version by using rebirth. You will keep all items in bank and your level and skill points. This is better than start from scratch.
 

ProjectS001

Member
Sep 12, 2020
164
360
my savegame from 0.6.1 doesn work anymore..
is it normal.. I hate to begin from the start

Code:
Message :
  nil can't be coerced into Fixnum


■ Backtrace :
  (eval):525:in `+'
  (eval):525:in `draw_hotkey_icon'
  (eval):490:in `refresh_hotkey'
  (eval):228:in `refresh_numbers'
  (eval):157:in `refresh'
  (eval):149:in `initialize'
  (eval):27:in `new'
  (eval):27:in `start'
  (eval):13:in `main'
  (eval):950:in `main'
  (eval):28:in `run'
  (eval):416:in `run'
  (eval):2253:in `run'
  (eval):456:in `run'
  (eval):10:in `block in load_script'
  :1:in `block in rgss_main'
  :1:in `loop'
  :1:in `rgss_main'
  (eval):8:in `load_script'
  "ScriptImport"(67):in `eval'
  "ScriptImport"(67):in `load_script'
  "FileGetter"(38):in `block in load_from_list'
  "FileGetter"(35):in `each'
  "FileGetter"(35):in `load_from_list'
  "FileGetter"(79):in `load_starter'
  "loadStarter"(5):in `<main>'
  ruby:in `eval'
You can try a very scuffed method of reloading your save one version up every time and slowly updating it lol. You could use the rebirth method to update your save to the current version slowly. That way you keep most of your progress while gaining some rebirth points.
 
Aug 11, 2021
227
398
Lona RPG - Unofficial English Patch

Info:
This patch is for those who want the whole game in English and can stand some
edited MTL in places yet to be translated upstream. How is the poetry? It varies
from place to place but generally keeps a good quality and will make the plot and
story understandable.

I also find and correct things in the game like text not fitting in some areas, bugs
when the game code calls for the wrong text, and some other minor things.

There is a that can translate and allow you to edit your own text files but I
have yet to make it work on my computer. The godot stuff it runs on doesn't agree
with my system. I use google translate, a text editor, and an orthodox file manager.

Installation:
Extract/copy/drag the directory/folder: "ENG" and replace the one found in:
"Drive:\MaybeAFolder\LonaRPG\Text\" with it. That is all.

Currently available releases:
0.7.4.1
0.7.3.0

(Since 0.7.4.X is laggy as hell and have taken all the joy out of playing this Great game; here is a link to 0.7.3.0)
 
Last edited:

Azrail26232

Newbie
Jan 15, 2019
39
50
What is best way to earn money and leveling up early on as tough Lona?
10 SUR is super useful, get it asap.
Try:
-Probably your earliest bet is completing repeatable quests. The 20 skeletons in the graveyard gives a small bit of coins and exp and can be done every day or two. Pick up either the indiana jones follower with a meat soup bought in the tavern or cecily and gray rat if you've finished their quest to unlock them. Either can solo the quest for you.
-Exploring the plains and killing rabbits for meat. If you have 10 survival you can cook the meat in your dark pot with 1 wood club to make smoked meat that sells for 225+.
-Exploring the rainforest. Boars are a tough foe to kill but drop more meat than rabbits, there's also lots of fruit&veg that can be turned into dry meals with a wooden club in the dark pot at 10 SUR. You can also pick white dragon weeds which sell for 150+.
-Once you get the trait for wielding high quality weapons buy a longbow and start fighting in the arena. Most on the enemies can be twoshot with snipe and it's easy enough to kite and snipe from stealth. This gives 2 big copper coins per day if you win after waiting out the timer.

Seriously try and get your quests done as quickly as possible while world difficulty is low. Several give major cash rewards, and others unlock seriously useful bonuses like free companions; and finishing conona's questline gives you a free room at the noer tavern at day if you sleep with her, saving you a key and giving you a free, 100% safe rest spot that refills food and stamina.
 

sonhot

Well-Known Member
Apr 29, 2017
1,009
2,090
Seriously try and get your quests done as quickly as possible while world difficulty is low. Several give major cash rewards, and others unlock seriously useful bonuses like free companions; and finishing conona's questline gives you a free room at the noer tavern at day if you sleep with her, saving you a key and giving you a free, 100% safe rest spot that refills food and stamina.
Well i would but i also want the achievements :p. Like in the first quest, "missing caravan". I wanted to save those captives but can't...too weak. So i figured i should get stronger first. What would happen if world difficulty get too high?
 

Azrail26232

Newbie
Jan 15, 2019
39
50
Well i would but i also want the achievements :p. Like in the first quest, "missing caravan". I wanted to save those captives but can't...too weak. So i figured i should get stronger first. What would happen if world difficulty get too high?
Mostly that random encounters get harder, with more and tougher foes spawning. You can mitigate or even reverse this by using the preacher depending on how much of your time you spend walking around noer, but that is somewhat costly and I remember how hard getting a reliable income can be early on. Still worth keeping 5 big copper and 6 small copper on hand at all times in case it pops up though.

This could be a problem for you if you stall for too long on this quest, because the bandits encounter in noer can be pretty dangerous at high world danger. Once there's enough bandits they can make it difficult to escape the alleyway maps or even the streets.

You could always leave that achievement until you rebirth I guess? It's tricky because that one has the entire Cecily questline locked behind it, so you're missing out on a lot of bonuses there that could make your early game much smoother. Just the first cecily quest gives you 1 gold, enough to completely kit you out with a couple of high quality weapon sets, plus access to the duo as a free companion.

The other thing you could try is hiring two companions (probably either Indiana&addict or Merc warrior&Merc archer) that will work together and trying to see if they can force you through the quest.

What specifically are you struggling with on the quest? I'll admit that I didn't even bother to rescue the captives, but I've managed to get a tough Lona to level 55 so maybe I can help? If I remember correctly the orkind sound the alarm pretty quickly once they notice you so I'm guessing a full stealth run is difficult to pull off if you're trying to save the captives?

If you've hit level 15 then definitely get weapon expert. Saber and iron shield is a massive QOL improvement over their regular counterparts and can be used to solo almost any enemy in the game with good block timing. Longbow is the bread-and-butter for stealthy tough Lona; snipe can oneshot some goblins out of the gate, and twoshot most regular enemies that don't have the defensive benefit of a shield. It can also be used from stealth at range with throw rock to lure enemies and keep them in place.

Traps are another thing that could help you that you can get at level 15. They don't deal huge damage without heavier items than rocks or major SUR investment, but they don't alert enemies when they're damaged by them, so you can place them on patrol paths or use throw rock to lure enemies over them, killing them with multiple traps without alerting them. You might be able to lure the enemies by the captives over some to slowly kill them in this fashion.
 
  • Like
Reactions: Avron64 and sonhot

sonhot

Well-Known Member
Apr 29, 2017
1,009
2,090
Mostly that random encounters get harder, with more and tougher foes spawning. You can mitigate or even reverse this by using the preacher depending on how much of your time you spend walking around noer, but that is somewhat costly and I remember how hard getting a reliable income can be early on. Still worth keeping 5 big copper and 6 small copper on hand at all times in case it pops up though.

This could be a problem for you if you stall for too long on this quest, because the bandits encounter in noer can be pretty dangerous at high world danger. Once there's enough bandits they can make it difficult to escape the alleyway maps or even the streets.

You could always leave that achievement until you rebirth I guess? It's tricky because that one has the entire Cecily questline locked behind it, so you're missing out on a lot of bonuses there that could make your early game much smoother. Just the first cecily quest gives you 1 gold, enough to completely kit you out with a couple of high quality weapon sets, plus access to the duo as a free companion.

The other thing you could try is hiring two companions (probably either Indiana&addict or Merc warrior&Merc archer) that will work together and trying to see if they can force you through the quest.

What specifically are you struggling with on the quest? I'll admit that I didn't even bother to rescue the captives, but I've managed to get a tough Lona to level 55 so maybe I can help? If I remember correctly the orkind sound the alarm pretty quickly once they notice you so I'm guessing a full stealth run is difficult to pull off if you're trying to save the captives?

If you've hit level 15 then definitely get weapon expert. Saber and iron shield is a massive QOL improvement over their regular counterparts and can be used to solo almost any enemy in the game with good block timing. Longbow is the bread-and-butter for stealthy tough Lona; snipe can oneshot some goblins out of the gate, and twoshot most regular enemies that don't have the defensive benefit of a shield. It can also be used from stealth at range with throw rock to lure enemies and keep them in place.

Traps are another thing that could help you that you can get at level 15. They don't deal huge damage without heavier items than rocks or major SUR investment, but they don't alert enemies when they're damaged by them, so you can place them on patrol paths or use throw rock to lure enemies over them, killing them with multiple traps without alerting them. You might be able to lure the enemies by the captives over some to slowly kill them in this fashion.
Yup stealth seems like a bad idea. I even tried to set up the bomb then threw some rocks but those goblins fucking the captives were busy they didnt care enough to come investigate.
I think i'll wait till lv 15 then hire some guys with me to brute force this.

I imagined that sneaking around is intended for timid and hiding behind companions is for nympho so by choosing the tough personality my Lona would be a badass close combat warrior slaying goblins by herself...guess not then at least not now :LOL:.
Is rebirth the newgame plus of this game?
 
  • Haha
Reactions: rKnight

Azrail26232

Newbie
Jan 15, 2019
39
50
Is rebirth the newgame plus of this game?
Yup, to rebirth you need to either birth a baby of intelligent species (human, moot, Fishkind, abomination) or pay the 20+ gold to escape the island by boat. You keep your exp and level, plus items in your bank, everything else resets, including trait picks, so you can respec. I just respecced my tough Lona to a Nymph in my latest rebirth for example.

Yup stealth seems like a bad idea. I even tried to set up the bomb then threw some rocks but those goblins fucking the captives were busy they didnt care enough to come investigate.
I think i'll wait till lv 15 then hire some guys with me to brute force this.

I imagined that sneaking around is intended for timid and hiding behind companions is for nympho so by choosing the tough personality my Lona would be a badass close combat warrior slaying goblins by herself...guess not then at least not now :LOL:.
Every Lona should use stealth. I consider 3 SCU to unlock the stealth action to be the first 3 trait points I assign after personality in every build, and I later boost that to 10. Improved throw is a great trait that majorly improves luring enemies, allowing you to defeat large groups in detail, and even beyond that every build has a use for stealth. Tough Lona can snipe from stealth with the longbow or get stuns and dagger backstabs from behind up close. Mage Lona can snipe with spells. Nymph Lona's damage skill has a charge time and stealth is one of the ways to do that safely without enemy attacks disrupting it.

Even tough Lona is not a real combat monster. Put her up against a fat deepone or an ork without the right kit and she'll be on her knees in no time. You have to pick your battles and make full use of your stealth. Saber+Iron shield for example can 1v1 almost anything, but get surrounded and you'll be in trouble. At the end of the day even tough Lona is a malnorished girl up against grown men and monsters; if things go sour then she goes down.

Back to the quest, I've just ran through it with my nymph lona to get the achievement and assess how to approach things. First off, preparation:
Food - You're going to go through a lot of stamina so a nice stack of 10-20 smoked meat or other food source will be essential
Potions - Reds heal health but more importantly remove wounds that can lower your defence, speed or attack
Potions, blue - Less essential if you have enough food, but you can't rest midcombat, so take a couple in case you run low on stamina mid fight.
Levels - 15 is a must for weapon expert, more is of course better. get bloodlust if you haven't already, its +5 attack, literally worth 10 levels in combat. If you need exp just masturbate repeatedly in your tavern room, each time is ~1k exp, run down your stamina and food by resting, spend it all on fapping, then buy a room key to get it all back, repeat as needed.
Gear - You'll need a lot of cash for them, plus level 15 and weapon expert, but grinding for it is worthwhile as it really makes tough lona so much better.
-Saber is the ultimate melee weapon; It swings slower than club, so can get stunlocked against fast attackers, but ignores defence and has high attack. Pair it with shield for upfront fights and use block to stun enemies then counter in the brief window of opportunity. It takes some practice but is very efficient.
-Dagger is the stealth offhand; if you can attack an enemy from behind they'll be stunned for about a minute. You can leave them there but now is also a good time to use the backstab skill on the dagger, which deals ~triple your attack in damage. Pair with the saber for stealth melee kills. I don't use it since I prefer snipe for damage and shield as a melee offhand, but it's up to you.
-Longbow. 99% of the time you'll use this for snipe and never touch the other skills. If you thought the damage on backstab was good, snipe does ~4 times your attack in damage to everything in a line about 7 long. Stealth up, throw a rock to get enemies into position, charge it while they're standing in a stupor and hit them for massive damage. Basic goblins without shields will likely die in one shot. I main this on tough Lona, swapping to saber+iron shield when an enemy gets close.

As for the quest itself, you've got two trouble areas: The gangbang and the exits. The gangbang has a horge of goblins and one ork - very tough for baby Lona's. The exits get guarded by three speargobs once alert is up, with at least one being an elite skull wearer. Clear out all the patrols and archers first so you've room to manuver, then clear an exit for use by luring the spears with rocks and defeat them seperately.

Companions can help with this, but beware they make stealth impossible since they don't sneak. Tell them to wait when you want to sneak if you do bring them.

The gangbang in my clear seemed to be more interested in fucking the women then fighting me. I was able to juice most of them while they were preocupied. Leave the ork for last of course, you may well need potions for this guy. If any enemies take notice run back to try and seperate them then defeat in detail. Make use of their attraction to the women to get easy backstab opportunities.

In conclusion I think this is very doable for you, even without companions, but you need to get a handle on the stealth mechanics, and you need to stockpile a lot of food, potions and gear to prepare. Make sure to make a save beforehand so you can retry if you mess up, the stealth mechanics may take a bit of trial and error to figure out your detection ranges.
 

sonhot

Well-Known Member
Apr 29, 2017
1,009
2,090
As for the quest itself, you've got two trouble areas: The gangbang and the exits. The gangbang has a horge of goblins and one ork - very tough for baby Lona's. The exits get guarded by three speargobs once alert is up, with at least one being an elite skull wearer. Clear out all the patrols and archers first so you've room to manuver, then clear an exit for use by luring the spears with rocks and defeat them seperately.

Companions can help with this, but beware they make stealth impossible since they don't sneak. Tell them to wait when you want to sneak if you do bring them.

The gangbang in my clear seemed to be more interested in fucking the women then fighting me. I was able to juice most of them while they were preocupied. Leave the ork for last of course, you may well need potions for this guy. If any enemies take notice run back to try and seperate them then defeat in detail. Make use of their attraction to the women to get easy backstab opportunities.

In conclusion I think this is very doable for you, even without companions, but you need to get a handle on the stealth mechanics, and you need to stockpile a lot of food, potions and gear to prepare. Make sure to make a save beforehand so you can retry if you mess up, the stealth mechanics may take a bit of trial and error to figure out your detection ranges.
Did you managed to get the achievement after all?
I just read the achievement again and it said rescue "5 refugees" but i only saw 3 of them alive at the gangbang site.
 

Azrail26232

Newbie
Jan 15, 2019
39
50
Did you managed to get the achievement after all?
I just read the achievement again and it said rescue "5 refugees" but i only saw 3 of them alive at the gangbang site.
There are two hiding amoung the cliff on the eastern side of the map. I got the achievement after all five had left, once I walked to the edge of the map and tried to leave.
 
  • Like
Reactions: sonhot

ProjectS001

Member
Sep 12, 2020
164
360
Hello, ProjectS001! I thank you for your ongoing translation effort! It's no small task. I found some bugs in the files and I've corrected those and merged it with official 0.6.7.1.2 version.

There were some old format left like:

\SETpl[CecilyWtf]\PLF\prf\C[4]Cecily:\C[0]
\SETpr[GrayRatNormal]\plf\PRF\c[4]Gray Rat:\c[0]

instead of the new format in current (0.6.1.7.2) release:

\CBid[-1,20]\SETpl[CecilyWtf]\Lshake\prf\C[4]Cecily:\C[0]
\CBmp[UniqueGrayRat,20]\SETpr[GrayRatNormal]\plf\Rshake\c[4]Gray Rat:\c[0]

in some files and I also replaced some of your old translations with official current release. I hope you'll continue translating this gem of a game. Thanks for your hard work!
Thanks for fixing the formatting. Those stuff I am completely lost on haha. All I know is "see text, translate" and done xD.
Regarding some of the old translations that I did not change to the official version, personally I liked the unofficial version better so left it as is haha. Also I only translated a small portion of the game compared to what WorkerB4 and all the other translators did.

Besides the point haha, glad that someone else cares about the the game enough to go through the whole ENG file to check for errors. That is no small task either. So thank you so much for taking the time to do that :)

I think the best course of action for me whenever a new version comes out is to just replace the txt manually instead of just replacing the old file. This way the formatting will be correct and it will be easier to spot changes or mistakes. It will take longer but will guarantee everything to be 100% accurate.

And also hopefully "Desert Island" will finally be translated in KOR or hell even ESP. Ill learn Spanish if I need to lol. Someone please just finish translating Desert Island so the translation is 100% done AHHHH!
 
  • Like
Reactions: Gundar_The_Great
Aug 11, 2021
227
398
Thanks for fixing the formatting. Those stuff I am completely lost on haha. All I know is "see text, translate" and done xD.
Regarding some of the old translations that I did not change to the official version, personally I liked the unofficial version better so left it as is haha. Also I only translated a small portion of the game compared to what WorkerB4 and all the other translators did.

Besides the point haha, glad that someone else cares about the the game enough to go through the whole ENG file to check for errors. That is no small task either. So thank you so much for taking the time to do that :)
No problem! Glad to help. For me going through the ENG file is actually super easy, barely an inconvenience!

I think the best course of action for me whenever a new version comes out is to just replace the txt manually instead of just replacing the old file. This way the formatting will be correct and it will be easier to spot changes or mistakes. It will take longer but will guarantee everything to be 100% accurate.
Have you tried tetragramat's translation tool? It does what you describes automagically. I can unfortunately not use it since the godot stuff it's built on refuse to start on my PC. I found it in this post before I found your post:

Latest version ->
Almost latest version -> https://f95zone.to/threads/lonarpg-v0-6-6-7-beta-hotfix-eccma417.49993/post-3310153

For translation I'd stick with the official translations shipped with the game, and rely on to effortlessly, and most of all errorlessly, translate any remaining moonrunes into your preferred language. Both are really good.
Judging by the screenshots it will take the entire mtl and then just replace the chinese stuff and not touch the rest.

And also hopefully "Desert Island" will finally be translated in KOR or hell even ESP. Ill learn Spanish if I need to lol. Someone please just finish translating Desert Island so the translation is 100% done AHHHH!
I hope so too!
 
  • Like
Reactions: ProjectS001

CzDelta92

New Member
May 4, 2017
12
3
anyone knows whats that cg im missing, been looking everywhere for it
edit: got it, you need to get the wolf headgear guy in fishtopia main building to follow you when you meet the sea witch and she asks for a man or cum
Capture.PNG
 
Last edited:
4.10 star(s) 197 Votes