FrontalZp

Newbie
Aug 6, 2018
50
18
Hers a new one regarding azorastweaks.
I surmise it has something to do with an error in referencing the correct file. The auto milking at full milk (300 milk points) is not the same as the basic needs milking. Basic needs settles instantly. Any attempt to make it shorter or redirect it to something with timing seems like a problem will occur.
I tried basic needs and the game is saying the necessary self milking reference is nonexistent. Maybe don’t mess with basic needs? I’d like the basic needs values lowered also but 5 points to baby dmg isn’t much. The sta is excessive tho. Having a baby is exhausting but milking is relieving most women say. Most also say it only hurts while it’s too full, not while it’s emptying.
IMG_0685.jpeg
 
Last edited:

FrontalZp

Newbie
Aug 6, 2018
50
18
image.jpg So this was a large orc. But for some reason all goblins turned into skeletons on the map. 9.0.15. Using umm 1.2.1. Lonabooba. Azorastweaks(with only skeleton charge fix enabled) all mods hopefully most recent.
 

Kenny567

Well-Known Member
Oct 10, 2017
1,306
642
Hers a new one regarding azorastweaks.
I surmise it has something to do with an error in referencing the correct file. The auto milking at full milk (300 milk points) is not the same as the basic needs milking. Basic needs settles instantly. Any attempt to make it shorter or redirect it to something with timing seems like a problem will occur.
I tried basic needs and the game is saying the necessary self milking reference is nonexistent. Maybe don’t mess with basic needs? I’d like the basic needs values lowered also but 5 points to baby dmg isn’t much. The sta is excessive tho. Having a baby is exhausting but milking is relieving most women say. Most also say it only hurts while it’s too full, not while it’s emptying.
View attachment 3650012
Pretty sure the culprit is a space that shouldn't be there.

Change line 9 in the exchange_scripts function in entry_atweaks.rb to this:
Code:
$mod_load_script["#{tmpExchangeScript}"] = "#{$atweaks_modFolder}/#{tmpExchangeScript}"
 
  • Like
Reactions: AzoraDeepBlueScreen

Kenny567

Well-Known Member
Oct 10, 2017
1,306
642
View attachment 3650139 So this was a large orc. But for some reason all goblins turned into skeletons on the map. 9.0.15. Using umm 1.2.1. Lonabooba. Azorastweaks(with only skeleton charge fix enabled) all mods hopefully most recent.
Culprit should be incorrect modification of graphics path. Replace instances of alias_new in entry_atweaks.rb with alias_new_atweaks to restore compatibility with other mods that also modify the graphics path.
 
Last edited:

Kenny567

Well-Known Member
Oct 10, 2017
1,306
642
I recommend anyone using AzorasTweaks in conjunction with Cheat Menu Framework to not enable the drop_grabbed_items_to_inventory_not_ground tweak as CMF already includes a small mod to achieve exactly the same thing and will conflict.
 

FrontalZp

Newbie
Aug 6, 2018
50
18
I’m not a coder. Can you show me where? I’m fairly sure I changed the script with your $ as per your charitable submission.
Code:
$mod_load_script["#{tmpExchangeScript}"] = "#{$atweaks_modFolder}/#{tmpExchangeScript}"
That’s exactly what I typed by hand because mobile issues for copy paste to a laptop. IMG_0691.jpeg
 
Last edited:

sarcasin

Newbie
Jul 16, 2019
51
48
Man I reallly wanna play the uptodate stuff but I don't speak the moon runes. How do most people deal with that?
 

Kenny567

Well-Known Member
Oct 10, 2017
1,306
642
I’m not a coder. Can you show me where? I’m fairly sure I changed the script with your $ as per your charitable submission.

That’s exactly what I typed by hand because mobile issues for copy paste to a laptop.
You typed this:
Code:
$mod_load_script["#{tmpExchangeScript}"] = "#{atweaks_modFolder}/#{tmpExchangeScript}"
$atweaks_modFolder is a global variable and so needs to have the $ in all references, without it the reference is for a local variable which in this case does not exist.
 

FrontalZp

Newbie
Aug 6, 2018
50
18
You typed this:
Code:
$mod_load_script["#{tmpExchangeScript}"] = "#{atweaks_modFolder}/#{tmpExchangeScript}"
$atweaks_modFolder is a global variable and so needs to have the $ in all references, without it the reference is for a local variable which in this case does not exist.
Sun nova. I also found the space you mentioned. Excited to use the changes and see how it works :D
Edit. I removed the space and it worked with basic needs.
2nd edit. Still lactating beyond comprehension though. I took off lactation stacks. I have active booba mod and character is pregs but pre preg doesn’t give lactation I thought, and removing lactation stacks should stop it too.
if anyone can shed some light on this it would be helpful lol.
 
Last edited:

Kenny567

Well-Known Member
Oct 10, 2017
1,306
642
Sun nova. I also found the space you mentioned. Excited to use the changes and see how it works :D
To be fair, just removing the offending space would of been enough for that part as long as the mod folder doesn't get renamed. But the full change will prevent an error if the mod folder does indeed get renamed at any time (whether by mod author or user)
 
4.10 star(s) 185 Votes