- Aug 11, 2021
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You need to progress Cocona's quest till the end almost. It's doable in the first 10 days of the game if you're skilled.Maybe it's a stupid question, but how do i get katana?
You need to progress Cocona's quest till the end almost. It's doable in the first 10 days of the game if you're skilled.Maybe it's a stupid question, but how do i get katana?
Well thank you good sir. P.S. there is no way for me to get it in 10 days xDYou need to progress Cocona's quest till the end almost. It's doable in the first 10 days of the game if you're skilled.
Not only progress Cocona's quest till the end but also beat super big mon on dual.You need to progress Cocona's quest till the end almost. It's doable in the first 10 days of the game if you're skilled.
thanks a lot! hope you have a great day!1) Give birth three or four times.
2) Be captured by Fishmen/Orcs
3) Go up against the champion in the arena and fail.
4) Just fuck a lot, eventually the vagina will fall out.
5) Console Command.
Adapt the mod to the new version, please.Based upon the Cheats mod https://f95zone.to/threads/lonarpg-v0-5-2-0-eccma417.49993/post-5127580
My updates:
I'll add to it as I find things that I personally want in the game, but feel free to suggest stuff or build upon it
- I expanded the summons menu to use folders based on the first prefix
- Added the Items wont disappear change (suggested by someone in this thread)
- Added the no friendly fire change (suggested by someone in this thread)
- Added F5 to toggle autoheal which keeps you at max health
- Fixed the annoying basegame popups that happen upon entering/exiting the debug menu (might be incompatible with versions other than 0.5.2.0)
Since Gundar the Great and dome2012 already gave you answers. I can only say that, in my oponion, that weapon is a bit disappointing for all what you have to do to get it - i have bigger single target basic damage (1/3 more) with a saber.Maybe it's a stupid question, but how do i get katana?
I just got the saber and was finally able to start fighting things, lol. Got it in a chest atSince Gundar the Great and dome2012 already gave you answers. I can only say that, in my oponion, that weapon is a bit disappointing for all what you have to do to get it - i have bigger single target basic damage (1/3 more) with a saber.
I use berserk sword so only useful perk of shattered katana is the third skill which lets you to *warp* through 1-2 (or even more?) enemies in front of you so you can escape when you are surrounded.
Thanks bro!Hey, bro! I stumbled across this one post that,I made a true deepone skin from the material I already had, put the file in "\LonaRPG\ModScripts\PaletteChanger" and deleted the .txt suffix View attachment 2035607
Become a programmer and adapt the game for joiplay/wait for someone to do it for you.
That looks pretty ridiculous..I think the katana performance is too poor, the skills are not good, and to get katana to pay and gain is not proportional, so I modified the file to "slightly" enhance the katana.
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If my changes are not to your liking, then please forgive me, I can't make anything better. I think a slight increase in damage seems rather uninteresting, and just increasing the damage is super easy for anyone to modify on their own.That looks pretty ridiculous..Ever heard of less is more? A slight increase in damage would be enough.
About the range, I am a direct application of the boss's moves, I can not do a separate modification of the weapon's attack range.The range and area makes sense in its original form.
I do not know how to solve the damage problem, I found that after each attack ATK will change with the last attack, and gradually increase to a certain threshold.Also, your mod seems to lack certain things to make it legit in game, because both vids above show your ATK to be 16.4 points despite the second one being the over powerd one.
I think the "teleports behind you, nothing personnel, kid" is cool but I definitely agree that the range could and should be shorter. Perhaps the code for the attack itself is elsewhere and can be edited. One could duplicate it, give it a different constant name and apply it to the katana, probably. Not sure, I'd have to check.About the range, I am a direct application of the boss's moves, I can not do a separate modification of the weapon's attack range.
Please help find the document about weapon attack range, I can't find it. If the "range" value is changed from the skill file, then I have tried many times and it doesn't work. If you want to change the range of katana's Flashing attack, I can only change it by applying the skills of the boss.I think the "teleports behind you, nothing personnel, kid" is cool but I definitely agree that the range could and should be shorter. Perhaps the code for the attack itself is elsewhere and can be edited. One could duplicate it, give it a different constant name and apply it to the katana, probably. Not sure, I'd have to check.