Okay, LonaRPG
First, I want to warn everyone that this is genuinely a game, and yes, it's truly an RPG, and... It's the best game being created on RPGMaker. I genuinely can't find a worthy competitor to this project. Why? I'll explain.
The entry threshold for this game is quite high, and that's good because it filters out an audience that's simply incapable of thinking or pressing keys, or those who participate in masturbation competitions, can't read, or just don't understand what the word "game" truly means.
The first thing you should know is that the project starts with a tutorial, which I strongly recommend everyone to complete, so you won't have stupid questions like, "Why can't I do anything? The game sucks, T_T ." After that, there's a small location that also includes some training, so you won't ask dumb questions like, "Why can't I kill anyone? The game sucks T_T "
And now, the most interesting part. After a brief introduction through training, you're thrown into a very dangerous world. I highly recommend playing on the "HELL" difficulty because that's where the project reveals all its enormous potential. This potential isn't the one people talk about after seeing two breasts; it's not the potential you might think. I'm talking about the potential that makes this project the best of its kind.
Now, let's talk about important aspects present in the project.
Damage and Negative Effects System:
The character features a well-developed damage system that is visually represented, including wounds, dirt, and an overall portrayal of the character's well-being. If your character gets sick, they will look as if they are, and this affects their overall performance. The character can display dirt, wounds, scars, tattoos, piercings, expressions like joy, sadness, sarcasm, and all these elements are supported throughout the game events. They have their own advantages and disadvantages. For example, a slave's piercing attached to the main character reduces movement speed and overall endurance, and the more of them, the harder it will be for you until you visit a blacksmith to get rid of them.
Body Wear and Tear after Sexual Acts or Rape:
The wear and tear of the body after sexual acts or assaults are also reflected on your character, carrying exclusively negative effects, including bleeding, constant pain, difficulty in movement, and a bad mood for an extended period. This can significantly change the situation you are in since treating wounds and wear and tear is a lengthy and costly process. There are various effects, but one of the most interesting ones is the larvae that can breed in your stomach until you get rid of them at the doctor's for a modest sum of money.
When we talk about the body damage system, we mean that your limbs can be damaged, like a broken arm or leg. For example, severe abdominal damage can lead to vomiting, or a broken leg will prevent you from escaping from an enemy. Arms that hold weapons won't be able to control them as effectively as before the injury. This system is finely crafted and perfectly balanced, ideal for players who love adventure and the spirit of adventurism.
Survival System - It's so interesting that I could advise you to go to the forest or the ruins of some settlement to experience all the hardships of life in a harsh world and the absence of the ability to be a hero who can move mountains at will. Pay attention: you need to eat, sleep, rest, and maintain your cheerful mood. Being far from the city, you can gather various resources and food. Let's start with cooking. As you might guess, if you prefer to eat worms, raw fish, rotten meat, dung, or someone's vomit (yes, you can eat dung and vomit, as well as semen), human flesh, and so on, items can also be eaten. I'm not kidding - you will get poisoned, have vomiting, and various diseases. And most importantly, your good mood will be spoiled, and your stomach will be in a very poor condition. To prevent this, you can think like a person who doesn't hold his genitals in his hands. Searching for and preparing food in harsh conditions is no joke; you can encounter a pack of wild wolves or boars at any moment, which can easily make a meal out of you if you don't have a trap or a long spear with you. The raw meat you obtain can be prepared in various ways: grilled, meat soup, vegetable soup, soup with human meat, dry pie, meat pudding, and the fish you find can be prepared just like meat, creating various delicacies that will fill you with a joyful mood and positive effects, provided you are not discovered by bandits, goblins, hellspawn, fish people, and other creatures that inhabit various places in the vast open world.
Herb gathering also plays a crucial role because you can make healing items that are undoubtedly essential in the early stages of the game when you have no money in your pocket, and your favorite weapon is your wit.
Combat System and Character Classes - Let's start from afar. You can become an assassin, succubus, paladin, rogue, mage, adventurer, warrior - you're not restricted in anything at all.
Want to be an assassin? Sure, the stealth system works great. You can stun your opponent from behind or distract them by throwing a stone nearby, sneak unnoticed, or make them stumble into a trap. You can pickpocket ordinary people and snatch the last piece of raw fish right from their pockets.
Want to just strangle a snake with your legs while keeping your hands on the keyboard? Sure, there's a separate succubus class with unique combat mechanics. You can "engage" with everyone until they die, and with the right character development and equipment, you can tear them into pieces after the act, leaving a pile of flesh that once resembled a person or a goblin. You can even eat semen or COOK SEMEN, turning it into a protein substitute, and it works because you won't get negative effects, only positive ones, but you'll have to keep an eye on wear and tear.
Paladin - Just a paladin, nothing interesting. A boring woman who perpetually defeats everyone with a stony face in the name of light.
Want to live as a bad guy and rob caravans? You can become a rogue, put on old rags, grab a spear, and you can easily... well, there will be problems. ROBBING CARAVANS or other adventurers in the open world. You can terrorize ordinary people and kill anyone in your path, doing horrible things with a smile on your face.
Mage - I haven't played a mage; I don't like mages.
Adventurer! Just take everything with you and go to the nearest tavern, pick up any quest, or go wherever your eyes lead you. The world has plenty of activities and side quests, very diverse, and to make it more interesting, you can take companions with you. Believe me, the companions here are so unique that the impressions will be exclusively positive, just from their appearance, and most importantly, they are not useless. Their death will make you cry...
Warrior - Everything is straightforward, sword and shield. The blocking and counter-attack system will allow you to feel the charm of this character class. For immersion, you can wear heavy chainmail and drink beer in the tavern.
Okay... You can rob caravans, indeed you can, just as you can rob regular wagons. Alternatively, you can escort caravans or wagons; it works both ways. You may encounter sectarians or those who believe in a gigantic penis—yes, that's a separate cult of the enormous member, which... wants to kill a huge animal with a giant penis and cut them off . If we look at the melee combat system, it's practically perfect. I haven't seen anything better, as it is quite tactical (depending on your class and enhancements). The stamina indicator plays a more critical role than your health indicator because if you run out of strength, you die, or you end up in slavery, or you captured forever in a cave where you are repeatedly violated until you die or escape. Each weapon has special attacks that truly play a significant role. You can set the enemy on fire with an oil lamp or attack a group of enemies with a halberd by spinning around. The option to fight at a distance using a bow or crossbow is also present and complements one of the character classes you've chosen. However, it's not all as colorful as it may seem, as in an unsuccessful battle, you may lose part of your equipment or simply lose everything, even your money, which is used as a barter system—a very clever solution.
Barter - Everything in the game has its weight and value, but you don't have the money you love to see. Here you'll have to either trade items by asking for something in return or pay with copper coins of which there are several types. So yes, you will sometimes have to buy something unnecessary to avoid losing coins or exchange for a smaller sum, as if you buy something for 200 barter points and a small copper coin has a value of 250 barter points, you have only two options: spend them now or never. Try to find change from the large copper coin at the merchant, such as a few small ones, or buy another banana or soup. What's brilliant is that you cannot carry a million coins with you because they have weight, and you simply cannot walk with them since weight increases stamina consumption and fatigue. But you can deposit them in the bank if you're decently dressed and not in danger.
Relationship system and interaction with characters - Depending on what you're wearing, people will treat you differently. If you don't have documents, you'll be put in prison or not allowed into the city anymore, so losing documents, which can happen at any moment, can play a very bad trick on you, especially considering that replacement documents are very expensive.
The reputation system is also present in the game, and you can be either a hero or a prostitute, with corresponding reactions. Frankly, I'm tired of writing about this project because it's enormous, and there's enough content for a whole book of stories about why this project is better than all games on this platform. I'll only mention what might interest you briefly and what I haven't highlighted in other games.
You can end up in slavery, and it's a separate mechanic. You can become a prostitute, and it's a separate mechanic. You can give birth and sell children, give birth and eat children, or send them to an orphanage. I still haven't joked; you can end up at an auction or work in the palace as a girl who breastfeeds visitors. There's a rebirth mechanic where your child continues your adventure in case of your death. They can be a monstrosity that eats people but is perpetually ill, a human, a goblin, a fish-person of two kinds, and so on, each with racial bonuses. If you're interested in sexual content, well, there's a lot of it, and it's very diverse. At the very least, you might be forced to drink urine or lick someone's shoes by some bandits who will then sell you as a sex slave. There are more possibilities than may seem at first glance, and as I've already mentioned, it's the best project made on RPG Maker in our time.