I find using the musket against bandits (the legit ones) is quicker and more effective. The reload takes a second or a half and each shot slows them down when one of them is chasing you, giving you a wide window to shoot them again if your speed is high enough (Having the "Fun" and "Joy" trait helps with that). Not to mention that you can aim by tile unlike the bow (even thought the bow is awesome aswell). Now that I think about it... The useage of traps, hit & run stealth tactics, yup... I turned my Lona into a VietCong! xD
I do find it a little wierd how when I shoot the taller Orkinds, it only does around like 15 damage, same goes for bandit archers. But if you shoot the giant ogre fucks, it does the same damage to them like the rest of the enemies.
On a side note: The whip is actually quite fun to use, even if it deals like 15 damage, unlike my 29 damage sabre. BUT, the whip seems to specifically target body parts, which incapacitates the enemy within after like 5 hits, depending on whom you're fighting.
Lastly, the halberd, this weapon should be only used if your Lona is built like a tank, for you can't dodge or block while wielding it.