- Sep 12, 2020
- 164
- 359
Yes, for players that don't know what LonaRPG is about, the tutorial is the best way for players to realize that this game is not your average Hentai Game. It isn't bad game design. It is literally telling you that you are a fucking weak ass girl that can and will die from a rat if you aren't playing attention and respecting the game's mechanics.This game is pretty shit. I can't even beat a single rat without getting stun locked and then locked to crawling state and tickled to death 1 hp at a time. Fucking bullshit, game developer should take some game design courses.
The intro literally tells you all you need to know for the rest of LonaRPG.
1. Respect your enemy, even if it is a fucking rat. They still pose a threat and should not be taken lightly.
2. You are a weak ass girl and not some super roided out hentai protagonist that makes everyone's knees go weak.
3. You are probably better off avoiding unnecessary fights. The goblins literally destroy the shit out of you, even experienced players will struggle against them if they are not prepared. The game literally tells you it is optional. Hell, even the prologue is optional.
4. Teaches you the game's mechanics via the weakest enemy possible. It teaches you about hit stunning, STA management, Damage, Stats, stealth, etc.
It isn't the game Dev's job to hand hold you more than he/she is already doing. If you can't even finish the prologue but complain about "shit" game design, you have a flawed understanding on what good and bad game design is. The game flat out says that it is a " Cold... Grim... Unforgiving... Deadly... This is the world of LonaRPG." and damn right it is. The game's prologue is designed well as it teaches you that you are going to die, a lot. It is not your average hentai RPG Maker CG collection type game. This game is a proper Survival RPG.What is your point? If the game devs wanted to make as shitty and unplayable game possible, then they succeeded. But no sane game dev would want that.
Game is badly designed either way.
If you want to criticizes the game for bad game design, please do. Point out where you think is wrong and how it should be done. Hell, it might actually help to improve this "Fucking bullshit" of a game.
Grow up a bit. Don't blame the game or the dev for you unable to pass the prologue. The game is literally warning you that this game is going to be more of this instead of wasting your time. It is actually save you a lot of time by flat out destroying you at the start instead of wasting hours of your time with false promises like a bunch of other games do.
Also read the reviews before you play the game instead of flaming the thread. Heck, read the latest posts on the thread to get a good glimpse into what you are heading into. The fact that we are fking 672 pages in and still making guides for this game and talking about mechanics (instead of other threads where they just complain about the dev not delivering on promises and other crap) tells you that this game is probably going to be way fking harder than you think it is.
I know you are just trying to defend the game, but no need to provoke others. Just casually point them to the numerous guides, cheats, and god knows what else exists in this thread to make the game easier for themselves. Everyone is entitled to their own opinions. Its just... some opinions are just wrong some times haha. I'll give you permission to call people bad after you prove to them they are bad haha.Yes, of course the game is bad, and not you.