I want to try that. Any tip for that build?
It's tricky when you are in a wooded area or the swamps. If you are on a highway or the plainfields, and your scoutcraft is high enough, you can even do it during the day. I noticed even if you run away from them during the encounter, they still walk towards your general direction.
The use of traps is helpful, but I wouldn't rely on it mainly, unless you have the "Improved traps" trait. Then you can charge your bow & arrow (D button) while they are stunned.
You can also seperate one enemy from the group by running and hiding, then distracting, then backstabbing.
The easiest place to deal with Rogues or anyone, is the mountains. The enemy AI can't figure out how to go around and use the stairs, so they just go back and forth, allowing you to pick them off without trouble, whether you are above them or beneath them.
If you're going down this build, orkinds sometimes go down with two hits. But they are quick little shits, they run back and forth, making it tricky to land a hit, but you get the hang of it quickly.
Sometimes, in the pine forest or some other forested area, there are narrow paths, this way you won't have enemies surrounding and swarming you, instead you can focus on one enemy at the time. Basically, if you have to fight, then back yourself into a narrow corridor or a corner where they can't surround you, is my best advice.
With this build, a one-on-one fight is no trouble at all, even with abominations. Only issue is that with that humanoid abomination, he takes alot of hits and you might spend 70-80% of your stamina trying to bring him down.