Every time something new about Eccma pops up I'm afraid that'll be the end of Lona. I wish things would calm down so development could go on normally with no hang ups.
He won't stop development. The guy is pretty stalwart. I think all these attacks (they tried to get him booted off SubscribeStar again and failed) are orchestrated by some plonker with a grudge against us.
Mr. Spanks, you have some good points and I have an opinion I'd like to share based on those (I tried to remain objective):
Firstly, eveybody wants to dom Cecily. If Eccma feels like expanding the story or opening up the option for some Lona/Cecily stuff, it'll happen.
Lona's a malnourished refugee. She's going to look short and underdeveloped.
Dyeing the hair is nice. There mightn't be a whole lot of options but I feel that it's perfectly suited. I imagine that in Noer, dye is considered an expensive luxury item which means that it's difficult to produce. Having fruity colour combos wouldn't suit a town on the brink of an apocalypse. I'm happy with the options we have.
Yeah, the rape scenes and dialogue therein can get a little samey after a bit but the goal of the game is not to see how big a dick we can fit into Lona.
The goal is to survive long enough to get as far away as she can.
On dicks are too big and "where's the balls"... I have to agree.
Trying to level while not on the Succubus route is actually not that hard. Prepare some food and whatnot and go questing. Believe it or not, XP rewards for the quests was
bumped fairly recently. Bashing skelly men in the graveyard is a pretty good way to farm money, exp and morality.
You get 7 small copper coins and on average spend 3 buying a room (and board) for the night. Net profit.
The Exp you get is fairly generous too for what is essentially a fairly easy quest. Skellies also drop rags which oddly are GOOD for stealth. Also sometimes drop bows.
Morality doesn't really play a big part but I think at some point it unlocks the Grey Rat/Cecily quest.
You can quite easy get -100 Morality. That's about as evil and crooked as Lona can get. Have fun trying to escape the guards.
As for a bonus for "giving up her maidenhood"... Nahh. It's hardly ever given up freely. It's usually
stolen. Also, Lona's a smol gal. Having elephantine organs shoved into her smol openings isn't going to inspire her. Why would it offer a bonus at all? The goal is to survive, not shag the least disagreeable knob.
The stealth mechanics I found to be well, far from perfect yet adequate. It's needed for the "Missing Caravan" quest, I think. That's the point it explains the system to you.
No, a management sim element would not add depth. Not only would be completely out of place with setting AND character but it would be a serious point of contention for people that play this as a H-ARPG. Grinding the ARPG to halt to manage your whatevers would break the flow too much and introduce way too many bugs for hotfix patches to be in any way effective. You'd to rewrite large swathes of the game just to shoehorn that in.
Games with books and books of lore... Yeah, huge AAA games with massive studios have the time and budget for doing that. Not many others do.
2/5 is a bit stingy, I feel. It's far from perfect but better than that. "Release title". It's a playable Beta. That is how each build is called on the developer's crowdfunding sites.