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doujinftw

Active Member
Nov 26, 2020
890
1,217
Easy way to tell, disable all mods, start a new doom save and go to the same areas. If crashes, it's the game.
oh it's not like that, the crash is very random it doesnt always happen same place either, that why i can bear with it since i can go back to old save with hard and hell mode and catch up, but for doom mode urghh well at least werent like 2 years in it destroy the save or i would be throwing my mouse at the monitor.
 

RLJFZ

Member
Sep 10, 2022
327
243
oh it's not like that, the crash is very random it doesnt always happen same place either, that why i can bear with it since i can go back to old save with hard and hell mode and catch up, but for doom mode urghh well at least werent like 2 years in it destroy the save or i would be throwing my mouse at the monitor.
You can make a backup of the doom mode save.
 

doujinftw

Active Member
Nov 26, 2020
890
1,217
You can make a backup of the doom mode save.
i give up on doom mode achievements for now may be go back to it once there more stable version of the game available, isn't worth all the hassle for 2 achievements.
 

papi2015

New Member
Apr 29, 2019
7
6
Plz help. Download game ver. B.0.8.9.0.1, UltraModManage and Lona Big Booba Mod. Unpacked the game, installed UMM according to the instructions (umm folder in the _mods folder, and separately 104_umm.rb in the scripts folder) also did the same with the folder of the mod itself (tried and version 2.5.1 and 2.5). In the game itself mods are visible and indicated as active. But in the game nothing changed. What am I doing wrong?
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doujinftw

Active Member
Nov 26, 2020
890
1,217
Plz help. Download game ver. B.0.8.9.0.1, UltraModManage and Lona Big Booba Mod. Unpacked the game, installed UMM according to the instructions (umm folder in the _mods folder, and separately 104_umm.rb in the scripts folder) also did the same with the folder of the mod itself (tried and version 2.5.1 and 2.5). In the game itself mods are visible and indicated as active. But in the game nothing changed. What am I doing wrong?
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R2.5 require you to go get the boob job from elise RC2.3 is the simple image swap
you didnt read this part on the mod page?
RC2.3.3 is intended for those who are solely interested in visual changes to Lona, without the addition of new heavy script mechanics, items, etc.
All subsequent versions of the mod starting with `RC` will imply only cosmetic changes. `RC` ver. does not require UMM to play.
 

papi2015

New Member
Apr 29, 2019
7
6
R2.5 require you to go get the boob job from elise RC2.3 is the simple image swap
you didnt read this part on the mod page?
RC2.3.3 is intended for those who are solely interested in visual changes to Lona, without the addition of new heavy script mechanics, items, etc.
All subsequent versions of the mod starting with `RC` will imply only cosmetic changes. `RC` ver. does not require UMM to play.
Thanks for the reply, I apologize, I'm using a translator, apparently the thought was lost in translation. Thanks again for the reply.
 

Kenny567

Well-Known Member
Oct 10, 2017
1,887
1,019
oh it's not like that, the crash is very random it doesnt always happen same place either, that why i can bear with it since i can go back to old save with hard and hell mode and catch up, but for doom mode urghh well at least werent like 2 years in it destroy the save or i would be throwing my mouse at the monitor.
I dunno if it needs updating, but this is a mod I made a while ago that removes the saving restrictions from Doom Mode.
 

kyo<3

New Member
Feb 24, 2022
3
0
hi guys, i have a question rq

im trying to install the new Cheats Mod version that uses UMM but everytime i have some errors on inicialization.

I did everything fine, copy the 104_umm.rb from root and put it into data, tried to move 104_umm from root to normal dir, modifying translations, i did a tetris with lona practically from trying so hard to fix it xd

Captura de tela 2024-03-03 090523.png


idk if im dumb or my lona have some beef with cheats mod
 

kyo<3

New Member
Feb 24, 2022
3
0
hi guys, i have a question rq

im trying to install the new Cheats Mod version that uses UMM but everytime i have some errors on inicialization.

I did everything fine, copy the 104_umm.rb from root and put it into data, tried to move 104_umm from root to normal dir, modifying translations, i did a tetris with lona practically from trying so hard to fix it xd

View attachment 3406127


idk if im dumb or my lona have some beef with cheats mod
also, if i leave the umm.rb on root dir the game does nothing when im starting, the only way to see umm is to leave it on normal dir
 

Kenny567

Well-Known Member
Oct 10, 2017
1,887
1,019
hi guys, i have a question rq

im trying to install the new Cheats Mod version that uses UMM but everytime i have some errors on inicialization.

I did everything fine, copy the 104_umm.rb from root and put it into data, tried to move 104_umm from root to normal dir, modifying translations, i did a tetris with lona practically from trying so hard to fix it xd

View attachment 3406127


idk if im dumb or my lona have some beef with cheats mod
also, if i leave the umm.rb on root dir the game does nothing when im starting, the only way to see umm is to leave it on normal dir
104_umm.rb goes in Data/Scripts/.
That scripts handles some preloading of UMM that it needs to replace a few core scripts.
If you don't put it in the correct place of course it ain't gonna work.
 

O_Conceito

Newbie
Dec 12, 2019
55
28
i dont quite understand how the translation work on this game. Which one is the most updated version ? So i could play the newer version of the game itself.
 

Toshiro638

Newbie
Jun 15, 2023
37
11
Hi. Can you tell me please which one rpg maker do they use in this game. Like it's RPG Maker MZ, RPG Maker MV or etc
 

Kenny567

Well-Known Member
Oct 10, 2017
1,887
1,019
Modular Cheats Mod (a.k.a MCM)
The old Cheats Mod, reworked to use modules to add new cheats.

Announcement:
v1.0rc3 packages on Github, once we reach v1.0 I'll update the files on MEGA.
Remaining planned changes:
  • [High-Priority] Allow Debug Menus (mods or otherwise) to co-exist with the Cheat Menu. Class Rewrite required.
Progress so far:
  • Github created.
  • Current release archived into a secondary branch.
  • Mod renamed.
  • Workflow for packaging now allows the return of the AIO file.
  • Preliminary work to allow other debug menus to work without replacing Cheat Menu.
  • F6 hotkey for Give 99,999 Trade Points moved to Infinite Money CheatModule.
  • All hotkeys will be handled by a new overridable function CheatsMod.cheat_triggers.
  • All module hotkeys migrated to cheat_triggers overrides.
  • TextCache module moved to its own file in the lib folder.
  • Cheat Settings loader improved (loading settings now refreshes the in-memory data from the ini file)
  • Summon menu, Morality Editor and Race Changer moved into their own CheatModules.
  • Mod migrated to UltraModManager
  • Translation support itself is now handled by UMM. No more TextCache module.
  • Mod folder name is no longer hardcoded to Cheats Mod.
  • Translation file Text/$lang/CheatsMod.txt is now Text/$lang/menu.txt
  • Fixed a workflow issue that caused the AIO file to not have all the required files after splitting the following features into their own CheatModules:
    • Race Changer
    • Morality Editor
    • Summons Menu
  • Translated UMM related strings (menu:mod/name and menu:mod/description) into the various languages
  • Moved Dirty Stat toggle cheat into it's own CheatModule
  • Moved remaining cheats into Legacy CheatModule.
  • Fixed dependency on Legacy CheatModule. Issue was an unidentified index out of bounds error. All affected modules fixed.
  • Added a visual tracker of installed modules (Includes translations for menu. Module names intentionally not translated)
  • Menu order is now determined by the CheatModule load order.

Compatibility:
  • Minimum required game version: 0.8.4.3+
  • For game versions below 0.8.1.0, lines with _state("Tail") need to be commented out.
  • For game versions below 0.8.4.0, instances of _state("AbomSickly") need to be replaced with _state("Sickly")
  • [Github version only]
    • Minimum required game version: 0.8.7.0
    • For game versions below 0.8.7.0, change Scene_FirstTimeSetup to Scene_LangFirstPicker in the <Cheats Mod>/mod/Utils.rb file.
    • Requires UMM as of v1.0rc1.

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Now hosted only on MEGA. Latest version on github.

Before installing the mod:
Ensure that the old cheat mod and the dependency are not installed as they are not compatible with this mod and will result in crashes.

Now make sure you can answer yes to the following question:
  1. Have you set the game path in NyxLauncher?
  2. Have you launched the game to the title screen at least once?
After installing the mod:
  1. Did your archive extractor of choice add a folder with the archive filename? <------- For this one, if you answered yes, the mod will NOT work regardless of if it shows up in nyxlauncher.
Quick tutorial video on installing (super basic)

Notice:
Modular Cheat Mod does not nor has it ever provided the console. That feature is built into the game (See Data/Scripts/Frames/RVscript/520_YanflyF10.rb within the game files)

Important Information:
Any archive I share must be extracted how I say (if applicable), not into a folder with the archive name. The file/folder structure within is exactly how it needs to be for where it is to be extracted.

Known Issues:
  • Hive Hearts summoned on maps without H_BIOS storypoints crash the game. Only summon them if you wish to farm them on their actual maps. (If anyone knows how to recreate these storypoints in code if they don't exist in the current area, feel free to make and share a patch to the Summon feature)
  • Having all 3 Infinite Stats cheats enabled causes lag to a noticeable degree. (Configurable variant ONLY)
  • Some things don't change when changing languages. This is a problem with even the game itself, so restart after switching languages.
  • NoFriendlyFire mod causes Undefined method "+" on nilClass crash if Companion's projectiles hit player code is uncommented.
  • [Will NOT be changed] There is no default language fallback implemented in the mod, so if you use the MTL in the game itself, you MUST create the MTL folder in the mod too. This is by design as the mod relies on the language as set by the game. The MTL tool can be tricked into translating the mod, but the language the tool uses as a source is Google Translated from English and will be inaccurate. The only languages included in the mod that are confirmed accurate are English (being my native language) and Russian (see Credits spoiler)

Planned changes (lower number = highest priority):
  1. Major optimization of the Infinite Stats cheats (Configurable variant ONLY) [On-hold]
  2. Redesign the menu to match the pause menu (maybe even add a Cheats entry to the pause menu to free up a hotkey) [TBD]
___________________________________________________________________________________________________

Modular Cheats Mod:
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Downloads: [Required]
  • ModularCheatsMod.zip - Extract as is to ModScripts/_Mods/, enable and re-order Cheats Mod in NyxLauncher.
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___________________________________________________________________________________________________

Official Addon Modules: [Optional]
Installing these is as simple as if you were installing the main mod as above. (Extract as is to ModScripts/_Mods/). Click here for the folder with all modules.​
___________________________________________________________________________________________________

Community-Made Addon Modules: [Optional]
Installing these is as simple as if you were installing the main mod as above. (Extract as is to ModScripts/_Mods/). Click here for the folder with all modules.​
  • Stats Editor by UltraRev - Adds an editor for adding/removing States. States cover everything from traits, status effects, piercings, etc.
  • Pregnancy by niemand95 - Replaces the old Pregnancy submenu. Now with improved pregnancy stuff.
Note: Once tested and checked over I will add a mirror of these addons.​
___________________________________________________________________________________________________

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Mod updated.

Should only be 1 more update (barring any bugs) before Cheat Menu Framework reaches v1.0!

Grab the update from the github.

All mod-related bugs should to be posted in the Issues section of the github from now on. Make sure to provide screenshots, errorlogs and any other details that will help track done the cause.
 
Last edited:
4.10 star(s) 216 Votes