Areskrator
Newbie
- May 14, 2018
- 37
- 14
Radical! Perfect for a genocidal maniac like me!I'm checking out Roleplay S as it's updated to the current version now and so far it's fascinating. There are some new traits that seem highly specialized (and probably ridiculously broken, though with high requirements and some heavy penalties), some gimmick traits like the one that prevents you from equipping weapons but gives you some new skills and a hefty ATK bonus, or the one that locks you out from every other trait but gives you 2 trait points per level (there seems to be some new non-high quality weapons to help that out, like the shortbow which is like just a worse longbow).
But the most interesting thing I've noticed so far is how they rebalanced XP gain. XP from quests have been nerfed (my usual starting routine of 2 crystal cave cleanup with the deep one artillery and then repairing it brought me only to 10 while in vanilla it's enough to boost me to 15 immediately), but killing enemies are actually giving you XP now, with tougher enemies giving more. So far looks like this might make leveling more gradual and might allow one to level lategame organically, instead of you being able to skyrocket to around 25-30ish, after which you're forced to spam masturbate/prisoner rescue to get a decent amount of XP.
Am mostly interested in the Fist Fighter Trait since it allows Lona to beat the shit out of people via pugilism. I mostly think the ATK Bonus is to make up for the inability to use Weapons, which primarily for the ATK Bonus (and Skills of course) imo. Hopefully it'll be more than just that!!
I was a few minutes ago old when I figured out there's a way to select an entire stack via Shift+Z, I love it already lmao