Create your AI Cum Slut -70% for Mother's Day
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artix31

Newbie
Apr 19, 2023
36
19
noted
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The dev is banned on most social media, forums, and imageboards (including here on f95), so I doubt he's much of a frequenter of anything.
But he apparently was associated with 4chan some 10~15 years ago, digging though what's left of his online presence back then shows he was drawing Warhammer 40k memes and some Skullgirls stuff. Maybe it's just my imagination but the way he used to draw Feng (one of Skullgirls side-characters) may be faintly reflected in how Lona looks.
The caricature is certainly jarring, but I would not say it's necessarily out of place, in the sense that Noer includes whole bunch of other caricatures and references to pop culture, media, and real life groups or events, the merchant just happens to be the one most people come across first, but the full scale of it is pretty wide and indiscriminate.
why is the dev banned everywhere? is he this toxic? or his art always triggers bots?
 

RLJFZ

Member
Sep 10, 2022
351
281
By the way Kenny567 do you know on what stats exactly does this 'Deceive' option depend? This option is unlocked after assigning 5 trait points to Wisdom and used after interacting to the door of some houses inside Noer. From what I tested so far, it seems to depend on WIS (the higher the better), on Dirty (the lower the better) and on Weak (the lower the better).
Screenshot 2025-05-12 174913.png
 

Kenny567

Well-Known Member
Oct 10, 2017
1,943
1,048
By the way Kenny567 do you know on what stats exactly does this 'Deceive' option depend? This option is unlocked after assigning 5 trait points to Wisdom and used after interacting to the door of some houses inside Noer. From what I tested so far, it seems to depend on WIS (the higher the better), on Dirty (the lower the better) and on Weak (the lower the better).
View attachment 4832244
No idea
 

Yukihirou

Well-Known Member
Feb 4, 2018
1,468
1,312
By the way Kenny567 do you know on what stats exactly does this 'Deceive' option depend? This option is unlocked after assigning 5 trait points to Wisdom and used after interacting to the door of some houses inside Noer. From what I tested so far, it seems to depend on WIS (the higher the better), on Dirty (the lower the better) and on Weak (the lower the better).
View attachment 4832244
https://f95zone.to/threads/lonarpg-v0-9-8-1-3-eccma417.49993/post-10894855
Maybe if you check any of the files with HouseOPT appearance ?
 
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Moya621

Newbie
Apr 3, 2025
23
6
It's because this Lona's race has a mix of Moot on top of being an Abomination. Moot race specializes in stealth mechanics and has +5 SCU by default. In comparison to other races, Moot Lona doesn't need any trait points assigned into Scoutcraft to be stealthy. Most of the time, Moot Lona can cast skill and walk through many passages undetected, as seen in the video. Not to say that spending trait points into Scoutcraft and selecting 'Into the Darkness' is useless, what I'm trying to say is that, by default, Moot Lona is already stealthy enough to the point where going with the usual 4 Scoutcraft and unlocking stealth mode isn't mandatory.
Is 5 points in Scoutcraft equivalent for a non-moot Lona to be as stealthy? Or is it just some hidden stat exclusive to moot Lona?
Is moot Lona always like in stealth mode by default?
 

Kenny567

Well-Known Member
Oct 10, 2017
1,943
1,048
Ahh shucks lol.
Okay I've done a search of the code, and here's how the Deceive option works:
  1. Determine success criteria: temp_tar = 15 + rand(80)
  2. Determine success chance: temp_vs = $game_player.actor.wisdom + rand(100)
  3. If chance greater than or equal to criteria: success, else fail if temp_vs >= temp_tar
From this, we can see that:
  • Minimum WIS to always successfully deceive is: 95 [via spending trait points or equipping anything that boosts WIS enough]
  • There is a small chance of succeeding even at zero wisdom, though the option doesn't show up unless WIS Trait is at minimum 5
Notable Notes:
  1. The Deceive option won't show if Lona is exhausted ie: Stamina <= 0
  2. Each Deception attempt (using the Deceive option) costs 3 Stamina
  3. Regardless of option used, success or fail, only 1 attempt allowed per house per map visit
 
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