I had put aside this game two years ago, hoped for a lot, I liked the way the game left open choices and a good scenario..... I was wrong down all the line, the game leaves the impression that the choices are yours, sometimes yes (Evelyn can be saved from Thaddeus.), sometimes no (Forced relationship.), and finally the sandbox is the place where we spend most of our time, which is not a good mark, there is also a crazy numbers of back and forth.
I'm not going to lie, I stopped at Samarra's relationship, why? She did not interest me and the relationship is forced with her, if this character is forced, it means there will be others, here, that does not interest me at all, if I had to continue it would be by cheating to skip events and gain skills, that's not how I want to play.
Long live the princess, has some interesting ideas but done in a way where we believe in multiple choices, our so called "choices" come down to having different ways of having multiple relationships... I understand why it was done this way, I read the story, but it's clearly not for me and think it could have been much better, too bad. 3/5
I'm not going to lie, I stopped at Samarra's relationship, why? She did not interest me and the relationship is forced with her, if this character is forced, it means there will be others, here, that does not interest me at all, if I had to continue it would be by cheating to skip events and gain skills, that's not how I want to play.
Long live the princess, has some interesting ideas but done in a way where we believe in multiple choices, our so called "choices" come down to having different ways of having multiple relationships... I understand why it was done this way, I read the story, but it's clearly not for me and think it could have been much better, too bad. 3/5