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maankamara

Member
Sep 16, 2017
480
776
This is a nice game for sure.

But there are quite a lot of typos in the text. It's not the end of the world but the author should probably have them fixed by the end. When things are consistently misspelled it gets distracting and gives off a lower quality feel to the entire game. The latest update alone has probably a hundred cases of wrong use of 'too' and 'to'. When in doubt, use 'to'. As the word 'too' is not all that common, only used as 'also' or to amplify another word. "Me too" or "too much/too hard".

Sorry to be the grammar-nazi.
needtoo.jpg wanttoo.jpg
 
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Dimitri57

Oldest Dev on F95
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Game Developer
Dec 12, 2017
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So I finally got around to playing the latest update. I think my favourite part was the ginger princess's Homer-esque "Can't talk. Eating.".

Dimitri57: If I might make a suggestion, for future riding sequence static renders you may want to consider adding some rotational blur to the wheels to give a sense of motion. This is a quick and dirty Photochop, but this kind of thing:
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I don't know how well equipped Daz is for that sort of thing, but if it allows for rendering out separate passes you could always render the wheels separately and then blur and comp them in PS.

You could also apply some blur to the background, at least for scenes where the participants are meant to be moving at high speed (I expect a chase sequence or two is in the cards at some point).
Fair points. I was going with them being taken at "Stop Action" high shutter speed... :sneaky:

I do like what you did with the wheels! (y) I use Paint or GIMP for post render touch ups. I'll look at how they blur.

If daz can do separate passes, I haven't figured it out. You'd have to render separate images. I do that already for images to display on a phone, TV or computer monitor.

I should have used more DOF (Depth of field) That blurs the background somewhat. Part of it is my dislike for images that use too much blur. I've seen some games where you can't tell what the background is. I can understand that if you really don't have a background. If I have a nice background, I want to show it not just streaks of color.

Using blur makes sense on images that are perpendicular to the background. I'm not sure how it would look on the images of curves. The foreground shouldn't be blurred.

Plus, these are HD's not GP racers. They aren't going 150 mph (240 kmh)... :cool:
 

EfontMan

Active Member
Aug 23, 2021
559
1,118
I've seen some games where you can't tell what the background is.
Yeah DoF and motion blur are the first things I turn off in any AAA game, since they go ham on that shit. But I wasn't suggesting you be that liberal with it. Selective use in one or two scenes might be warranted though, in such a scenario as a chase or whatever. But I don't know what you have planned for future episodes, so I was just spitballing.

If daz can do separate passes, I haven't figured it out.
I'm completely unfamiliar with it, only having worked with 3DS Max and Cinema 4D before. But if you absolutely had to go ghetto you could render out some alpha masks simply by applying black or white materials appropriately in order to separate out the elements of a combined render. It could work fairly seamlessly with some careful scene composition.

As to Gimp, it has been a fair few years since I last used it, but given it was always meant to be the open source alternative to Photoshop I dare say it should have equivalents to most of PS's major filters. For example -
 

Dimitri57

Oldest Dev on F95
Donor
Game Developer
Dec 12, 2017
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This is a nice game for sure.

But there are quite a lot of typos in the text. It's not the end of the world but the author should probably have them fixed by the end. When things are consistently misspelled it gets distracting and gives off a lower quality feel to the entire game. The latest update alone has probably a hundred cases of wrong use of 'too' and 'to'. When in doubt, use 'to'. As the word 'too' is not all that common, only used as 'also' or to amplify a quantity. "Me too" or "too much".

Sorry to be the grammar-nazi.
Is the "too" "to" your only gripe? What are the other examples of "quite a lot of typos"? I run the script through a spelling/grammar program before I put out an update. Not to say that something couldn't be missed, but I doubt it is "hundreds of cases".

I've stated this numerous times before, but I write the dialog as people actually speak rather than grammatically perfect "Queen's English". (God save the Queen) The games I play that do that, come off as stiff and robotic.

My style of writing tends to annoy people that English is not their first language. It doesn't read like what they were taught in English language class.

I can't withhold my distain for the flippant reference of an ideology that is responsible for the death of millions of people.
 

Dimitri57

Oldest Dev on F95
Donor
Game Developer
Dec 12, 2017
1,593
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Yeah DoF and motion blur are the first things I turn off in any AAA game, since they go ham on that shit. But I wasn't suggesting you be that liberal with it. Selective use in one or two scenes might be warranted though, in such a scenario as a chase or whatever. But I don't know what you have planned for future episodes, so I was just spitballing.


I'm completely unfamiliar with it, only having worked with 3DS Max and Cinema 4D before. But if you absolutely had to go ghetto you could render out some alpha masks simply by applying black or white materials appropriately in order to separate out the elements of a combined render. It could work fairly seamlessly with some careful scene composition.

As to Gimp, it has been a fair few years since I last used it, but given it was always meant to be the open source alternative to Photoshop I dare say it should have equivalents to most of PS's major filters. For example -
The subtle blurring you did on the wheels was perfect. It will be in future renders.

I forgot that I use masking to make billboards to have NPC images in the background rather than have actual characters loaded in the scene.

Thanks for the tip! :cool:
 

maankamara

Member
Sep 16, 2017
480
776
Is the "too" "to" your only gripe? What are the other examples of "quite a lot of typos"? I run the script through a spelling/grammar program before I put out an update. Not to say that something couldn't be missed, but I doubt it is "hundreds of cases".
There were others. Handful of sentences with a word missing and others where there was duplicate words in a manner that might happen when you change the structure of the sentence and forget to erase the words you moved around, or forget to add them all back. At least that's what has happened to me, personally. I did not make a note of them to point them out though, unfortunately. There was also some others that won't pop out in spell check like 'were' in place of 'where' and vice versa.

And you are correct; 'Hundred cases' is most definitely an exaggeration, sorry about that. Still, there were quite a few of those either way. I offer this feedback without malice, it is up to you what to do with it. The game is a nice one with or without these issues and I wish you all the best!
 
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motseer

Forum Fanatic
Dec 17, 2021
4,294
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Is the "too" "to" your only gripe? What are the other examples of "quite a lot of typos"? I run the script through a spelling/grammar program before I put out an update. Not to say that something couldn't be missed, but I doubt it is "hundreds of cases".

I've stated this numerous times before, but I write the dialog as people actually speak rather than grammatically perfect "Queen's English". (God save the Queen) The games I play that do that, come off as stiff and robotic.

My style of writing tends to annoy people that English is not their first language. It doesn't read like what they were taught in English language class.

I can't withhold my distain for the flippant reference of an ideology that is responsible for the death of millions of people.
Hey, bro ya' know if we're gonna get picky... You should never end a sentence with a preposition either. So, "need too" (technically meaning " need also" which isn't really incorrect) - Oh, that was a double negative - :oops: or "need to" should be changed to something like "should". Also, it's disdain or if you want to use the "t" you could say distaste - but who's counting misspells and grammatical faux pas, right? I mean, that's what writers and publishers pay editors for. So, I know, I could just take care of that for you as payback for all the freeloading pleasure I get from reading this marvelous VN for NOTHING. Maybe that will get the grammatically correct blighters off your ass. Jus' sayin'

Oh, BTW, I like the way you right, man.
 
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mistercoon

Newbie
Jan 6, 2018
79
109
nice update realy liked it. just started the game from the beggining and i think i miss a scene.
if I remember correctly there was a scene with chloe where she invites you to her home and thats the one im missing. Someone can help me?
 

Dimitri57

Oldest Dev on F95
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Game Developer
Dec 12, 2017
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nice update realy liked it. just started the game from the beggining and i think i miss a scene.
if I remember correctly there was a scene with chloe where she invites you to her home and thats the one im missing. Someone can help me?
When you are in the Fox Box drinking shots, you need to let Jessy keep drinking.
 

hermesh

Member
Feb 1, 2022
318
1,200
Is there a way to stop Angelica from dominating Jessy? Was kinda sad to see the main girl of the MC which was until now a real blast taking no shit from abusive persons (intro: even killed one of them) be turned into a docile sub by just a few harsh words. Hope the MC will be able to push back (or rather, Jessy will push back herself instead of being a pushover).

But amazing update, lots of interesting story development & super hot scenes !
 

motseer

Forum Fanatic
Dec 17, 2021
4,294
11,006
Is there a way to stop Angelica from dominating Jessy? Was kinda sad to see the main girl of the MC which was until now a real blast taking no shit from abusive persons (intro: even killed one of them) be turned into a docile sub by just a few harsh words....
Hehe... yeah, I'm bettin' that's not gonna happen. MC watches over his girls and Jessie is his "main girl". Angelica is not gonna become her dom mistress. IMHO
 

Dimitri57

Oldest Dev on F95
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Game Developer
Dec 12, 2017
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Is there a way to stop Angelica from dominating Jessy? Was kinda sad to see the main girl of the MC which was until now a real blast taking no shit from abusive persons (intro: even killed one of them) be turned into a docile sub by just a few harsh words. Hope the MC will be able to push back (or rather, Jessy will push back herself instead of being a pushover).

But amazing update, lots of interesting story development & super hot scenes !
You need to cut everyone at the party a little slack with all the shots that were flowing. I know for myself I've done plenty of things completely out of character when I was lubed up... o_O
 
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hermesh

Member
Feb 1, 2022
318
1,200
There is. Don't let her drink. I gather things will play out differently in future encounters when she's sober.
Thanks, i'll check it out with the no-drink back to another run :)
You need to cut everyone at the party a little slack with all the shots that were flowing. I know for myself I've done plenty of things completely out of character when I was lubed up... o_O
Yeah, unexpected stuff definitely happens with enough booze^^. Just glad it's the booze and not change of character for Jessie - i like her tough girl/bad girl persona.
 
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Dimitri57

Oldest Dev on F95
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Dec 12, 2017
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Thanks, i'll check it out with the no-drink back to another run :)

Yeah, unexpected stuff definitely happens with enough booze^^. Just glad it's the booze and not change of character for Jessie - i like her tough girl/bad girl persona.
Don't worry, she hasn't lost it. :cool:
 
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