- Jan 4, 2018
- 276
- 266
And we appriciate you for that!No, dev is already working on the next version (0.10) and I'm working on updating the port to the final 0.9 version.
And we appriciate you for that!No, dev is already working on the next version (0.10) and I'm working on updating the port to the final 0.9 version.
LoL I had to google it to understand your punHey people, has anyone played Funko Fusion? Is it fun?
NGL, this looks like Anna cosplaying Xena
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Don't be Bad. She is prettier than Ann.NGL, this looks like Anna cosplaying Xena
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Imagine finding that thing at night and having it smile at you. I would shit my pants.No mouth = no weird disturbing smile.
That's a plus.
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and then fuck her?Imagine finding that thing at night and having it smile at you. I would shit my pants.
That is just the "final version of v0.9" as it was an alpha (testing version before) where they added a new scene, some dialogue on to a path that had been held back, bugfixes, and some other changes like music.is the game finished, i read on the original game thread that 0.9 is the final steam version and i was kinda wondering
Love her hair sryle!Hey people, has anyone played Funko Fusion? Is it fun?
NGL, this looks like Anna cosplaying Xena
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I think I know why you like that style so much. Maybe it reminds you of somebodyLove her hair sryle!
Man, we don't thanks you enough for your work. Really.Gotta say... working on this update has not been fun. The sheer amount of changes to Bobblehead's motel scene (both dialogues for different conditions as well as 30-ish animations) has me going nuts. On top of that, TTrick has introduced partials with animations. For those of you who don't know what partials are, it's when he has something such as this:
What this does is allow him to change a render based on conditions and due to the transparency, the file size is reduced. Now he's doing the same concept but with animations. Unfortunately, Ren'Py does not support transparency with webms. So I'm having to take the frames for these particular animations and combine them with the partial image(s), making a separate animation for the variation.You don't have permission to view the spoiler content. Log in or register now.
TTrick talked about having optional piercings and tattoos in the future. Based on this discussion with him, that will mean I would need to potentially create 16 animations to include all possible variations.
Gonna be painful in the future...
I heard that somewhere before...heh...nice.Bobblehead's
I feel for you, not to mention the hard drives of renpy-players. I don't follow Ren'py developments, and a quick google search told me at most that someone in 2023 requesting transparency support for webms, but is there no hope in the near future that it could support it?Gotta say... working on this update has not been fun. The sheer amount of changes to Bobblehead's motel scene (both dialogues for different conditions as well as 30-ish animations) has me going nuts. On top of that, TTrick has introduced partials with animations. For those of you who don't know what partials are, it's when he has something such as this:
What this does is allow him to change a render based on conditions and due to the transparency, the file size is reduced. Now he's doing the same concept but with animations. Unfortunately, Ren'Py does not support transparency with webms. So I'm having to take the frames for these particular animations and combine them with the partial image(s), making a separate animation for the variation.You don't have permission to view the spoiler content. Log in or register now.
TTrick talked about having optional piercings and tattoos in the future. Based on this discussion with him, that will mean I would need to potentially create 16 animations to include all possible variations.
Gonna be painful in the future...
Just remove Funko head from the game and that's it. I doubt anyone will notice, jk that big ass head hardly goes unnoticed.Gotta say... working on this update has not been fun. The sheer amount of changes to Bobblehead's motel scene (both dialogues for different conditions as well as 30-ish animations) has me going nuts. On top of that, TTrick has introduced partials with animations. For those of you who don't know what partials are, it's when he has something such as this:
What this does is allow him to change a render based on conditions and due to the transparency, the file size is reduced. Now he's doing the same concept but with animations. Unfortunately, Ren'Py does not support transparency with webms. So I'm having to take the frames for these particular animations and combine them with the partial image(s), making a separate animation for the variation.You don't have permission to view the spoiler content. Log in or register now.
TTrick talked about having optional piercings and tattoos in the future. Based on this discussion with him, that will mean I would need to potentially create 16 animations to include all possible variations.
Gonna be painful in the future...
lol that was me who requested it!I feel for you, not to mention the hard drives of renpy-players. I don't follow Ren'py developments, and a quick google search told me at most that someone in 2023 requesting transparency support for webms, but is there no hope in the near future that it could support it?
I had to go back and check, and it was you! Smut truly pushes technology forward.lol that was me who requested it!
haha thanks, if Ren'Py were to implement this it would be a no-brainer for me to upgrade Ren'Py and implement it. It would save me so much on development time. The game is easy enough to hold CTRL through and catch up on saves.I had to go back and check, and it was you!
Not rejected, but left on 'read'. Crossing our fingers!
With all the variables in Long story short, breaking the saves even for a substantial engine update might not go down well with a lot of people. I wish you good luck in any case, with whatever you have to do now, and whatever choices you might have to make in the future.