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Best girl?

  • Ann

    Votes: 4,129 26.4%
  • Vanessa

    Votes: 3,891 24.8%
  • Alex

    Votes: 2,217 14.2%
  • Emily

    Votes: 1,936 12.4%
  • Jenny

    Votes: 439 2.8%
  • Amber

    Votes: 140 0.9%
  • Merry

    Votes: 36 0.2%
  • Vanessa's Mom

    Votes: 1,351 8.6%
  • Fat Joe

    Votes: 1,527 9.7%

  • Total voters
    15,666

lewdgamerxxx

Active Member
Compressor
Sep 6, 2018
725
2,133
Just read on Patreon that TTrick decided to split from Kamo, and will be continuing the game on his new Patreon now. There will be changes made according to the post but he doesn't go into what yet.

I dunno... We'll see what the future brings for this game i guess...
Well that's good news, really looking forward to it. It means that the game is not abandoned and the tag should be removed. New Page
 

fabulous007

Active Member
Dec 30, 2019
725
1,242
They had trouble working with each other for a long time, which was also partly the reason for the lack of posts on their patreon page.
It will probably take some time for TTrick to be able to get all the patrons back, I hope the transition will be as smooth as possible, no matter as long it takes. Regarding LSS, Ink was responsible for the Unity infrastructure, so I assume TTrick will convert everything to a Renpy game. I really hope everything goes as planned and we'll see LSS prosper once again, because I really love this game.
 

loters

Member
Oct 9, 2017
127
144
Your angst about the continuation of a porno gaem you're obsessed with isn't the dev's fault.
There´s no anger or anything personal. I just expressed they should explain what is happening and not just stop updating without reasons for some months.
But I am amazed when people like you say people that pay for a game have no right to complain if Dev go silent for months and don´t say clearly if the product you have been paying for months is dead. Mainly because as I said given what happened with "DUO", I was worried this was going to end too early.

Now TTrick is going to explain everything, because he knows patreons deserve it (maybe you want to PM him to say it´s no necessary), and hope he can overcome this situation. There are Devs in this situation of a team splitting and it´s not always easy because the ones leaving can complain about their work being used... Happily don´t seem like this is the case so wish TTrick the best here.
 
Last edited:

natlavellan

Newbie
Jan 22, 2018
16
18
They had trouble working with each other for a long time, which was also partly the reason for the lack of posts on their patreon page.
It will probably take some time for TTrick to be able to get all the patrons back, I hope the transition will be as smooth as possible, no matter as long it takes. Regarding LSS, Ink was responsible for the Unity infrastructure, so I assume TTrick will convert everything to a Renpy game. I really hope everything goes as planned and we'll see LSS prosper once again, because I really love this game.
What kind of trouble?
 

19Castiel23

Well-Known Member
Jul 25, 2017
1,157
2,720
Kamo Patreon Page;



Hello everyone.
I've decided to split away from Kamo and go on my separate way.
The game Long story short will still continue (with some changes), new updates will be under a different .

Take care,
TTrick.

-----
Trick Patreon Page;



In order to be fair, as of right now, upfront is disabled and the payment cycle is frozen.
So feel free to join any tier you'd like, you will not get charged.

Before I'll make any changes regarding this subject I'll post a very clear message beforehand.

Cheers,
TTrick.
 

WhiteFireDaemon

Active Member
Mar 14, 2017
763
1,040
They had trouble working with each other for a long time, which was also partly the reason for the lack of posts on their patreon page.
It will probably take some time for TTrick to be able to get all the patrons back, I hope the transition will be as smooth as possible, no matter as long it takes. Regarding LSS, Ink was responsible for the Unity infrastructure, so I assume TTrick will convert everything to a Renpy game. I really hope everything goes as planned and we'll see LSS prosper once again, because I really love this game.
This would be a good thing IMO. I never liked some of the aspects of this being a Unity game and honestly, it didn't help things really versus a Renpy game. I'm hoping he removes the annoying chapter summery bits.
 

jamdan

Forum Fanatic
Sep 28, 2018
4,378
23,553
Good that it isn't abandoned, but it'll probably be a while to update still. They either need to find a new programmer or convert to Renpy I'd assume, or both.

I'd be willing to wait for a Renpy version. The way Unity is in this game is solid, better than most, but not being able to rollback is a pain and even though they put a lot of work into it, I dislike the save library. Too difficult to organize.
 

Yougiblack

Well-Known Member
Sep 30, 2018
1,417
1,285
Good that it isn't abandoned, but it'll probably be a while to update still. They either need to find a new programmer or convert to Renpy I'd assume, or both.

I'd be willing to wait for a Renpy version. The way Unity is in this game is solid, better than most, but not being able to rollback is a pain and even though they put a lot of work into it, I dislike the save library. Too difficult to organize.
I agree, the save library was a pain in the ass and you would forget which save was which each update.
Anyways main thing is, TILL NOW it supposedly will be continued.
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
I'm glad to get an update. While the dissolution of a partnership is sad I was expecting something worse, so this was a relief

I'll keep my eye out for future updates. If I'm being honest, I don't have high expectations. Situations like these are tough, and relaunching a game doesn't have the best track record of success. I'm hoping for the best and would not be shocked if the dev decided to start from the ground up with something fresh.
 

studio009

Member
Game Developer
May 5, 2020
143
1,118




Before I start, let me mention that I'm not a native English speaker, and that's why this post might be all over the place, so bear with me.
I have so many things I want to address. Most of them are questions I was asked here and there. I hope I'll be able to address them all.
I'm the type of person who believes that honesty is the key to understanding your motives and goals. So I'm going to be fully transparent in the rest of this message.
First of all, let me address the elephant in the room.
Most, if not all of you, probably came from Kamo. Kamo was a team of two, me and Ink. I just decided to go solo for my own reasons. No drama is involved, so please don't look for it.
And since Ink was the one writing Kamo's posts, this one might feel different.
So TTrick, what the hell happened? Where were you for more than three months?
To explain it, first, I need to tell you a bit about myself.
I'm the type of guy that when I get invested in something, I'm all-in.
It can be both a good and a bad thing.
LSS is my passion. I feel like I'm fulfilling myself while working on it.
But while I was doing so, I neglected everything, especially my daytime job.
It's not like I wasn't working, but I just did what was asked of me and nothing more.
I didn't realize that at the time, I was happy with what I was doing and couldn't care less about anything else.
It was only during when covid hit hard was when I realized what might happen to me.
My good friend, who was also my co-worker, got fired and, until now, cannot find a job, different reasons but the same scenario.
I couldn't let this happen to me. I had to invest some time in my career.
I work as a front-end developer, and with all the love I have for LSS - since 2018, The game has made 6k$ profits (after splitting it by two).
And even though I appreciate all the support, it's not something I can rely on to pay the bills.
And FYI - all that money was invested in a new PC with 3090GTX I9 10900K, 128gb to help me get faster and a better quality renders.
So I had to take some time out and catch up to speed with the latest technology and be sure I would be able to find a job if I ever got fired or whatever.
Ok, so what's next?
Well, the game isn't new, and most of you have been around for a long time.
But things have changed, and now I'm going to have to rebuild everything.
LSS, currently is made with Unity, and for the reasons I mentioned previously, I had the idea of building a new infrastructure from scratch,
using react-native.
In that way, I could work on my programming skills + working on the game.
But while thinking about that approach, I feel like it's repeating the same mistake all over again. It will be like shooting myself in the foot.
So converting the game to Renpy seems like a wiser choice to do right now.
I don't know Python or Renpy, and I don't feel like investing time in learning it.
That's why I'll probably going to have to pay someone to convert it over for me.
Ok, enough technical stuff. What about the plot?
I don't know even where to start.
The routes in the game are both a good and a bad thing.
On the one hand, it is what makes the game special.
You can play the game many times and have a different experience, and that was my goal when I first started working on it.
On the other hand, right now, there are so many routes that it's not possible (for me) to release a full version with all the routes in a reasonable time. There is always someone who's gonna feel left out.
Whenever I'm thinking about refactoring the game and removing a route, I see someone in the comments anticipating that specific route that I don't want to let him down.
The routes I feel more comfortable with are the corruption\ntr routes,
and you can probably get that vibe while playing. And for example, the Ann love non-ntr route is the most complained route and only for the reason that It's just not my most comfortable zone.
There are some good people out there that offered to help. So I'm going to reach out to them again to see if they are still interested since I don't want to remove anything.
It seems like a win-win situation for everyone.
So what's going to happen now?
First, many things need to get sorted out before the next update, and I'm going to take it one step at a time.
  • I need to finish designing this Patreon (tiers\goals\overview\cover etc...).
  • Open a new discord server.
  • Convert the game over to a new infrastructure.
If you read everything and reached this point, that means you really love the game (and me lol)
So if you wanna offer your help with anything (even the most minor thing), it can help a ton to get things up to speed.
The best way to contact me is via Discord (TTrick#1243)
If not, that's fine as well.
To be clear - I'm not going to charge anyone - not upfront and not at the end of the month until a new release will drop (I'll update you before).
While I'm working on all the mentioned things above, I'll try to please your time by uploading some renders I made in my free time.
Cheers,
TTrick.
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155




Before I start, let me mention that I'm not a native English speaker, and that's why this post might be all over the place, so bear with me.
I have so many things I want to address. Most of them are questions I was asked here and there. I hope I'll be able to address them all.
I'm the type of person who believes that honesty is the key to understanding your motives and goals. So I'm going to be fully transparent in the rest of this message.
First of all, let me address the elephant in the room.
Most, if not all of you, probably came from Kamo. Kamo was a team of two, me and Ink. I just decided to go solo for my own reasons. No drama is involved, so please don't look for it.
And since Ink was the one writing Kamo's posts, this one might feel different.
So TTrick, what the hell happened? Where were you for more than three months?
To explain it, first, I need to tell you a bit about myself.
I'm the type of guy that when I get invested in something, I'm all-in.
It can be both a good and a bad thing.
LSS is my passion. I feel like I'm fulfilling myself while working on it.
But while I was doing so, I neglected everything, especially my daytime job.
It's not like I wasn't working, but I just did what was asked of me and nothing more.
I didn't realize that at the time, I was happy with what I was doing and couldn't care less about anything else.
It was only during when covid hit hard was when I realized what might happen to me.
My good friend, who was also my co-worker, got fired and, until now, cannot find a job, different reasons but the same scenario.
I couldn't let this happen to me. I had to invest some time in my career.
I work as a front-end developer, and with all the love I have for LSS - since 2018, The game has made 6k$ profits (after splitting it by two).
And even though I appreciate all the support, it's not something I can rely on to pay the bills.
And FYI - all that money was invested in a new PC with 3090GTX I9 10900K, 128gb to help me get faster and a better quality renders.
So I had to take some time out and catch up to speed with the latest technology and be sure I would be able to find a job if I ever got fired or whatever.
Ok, so what's next?
Well, the game isn't new, and most of you have been around for a long time.
But things have changed, and now I'm going to have to rebuild everything.
LSS, currently is made with Unity, and for the reasons I mentioned previously, I had the idea of building a new infrastructure from scratch,
using react-native.
In that way, I could work on my programming skills + working on the game.
But while thinking about that approach, I feel like it's repeating the same mistake all over again. It will be like shooting myself in the foot.
So converting the game to Renpy seems like a wiser choice to do right now.
I don't know Python or Renpy, and I don't feel like investing time in learning it.
That's why I'll probably going to have to pay someone to convert it over for me.
Ok, enough technical stuff. What about the plot?
I don't know even where to start.
The routes in the game are both a good and a bad thing.
On the one hand, it is what makes the game special.
You can play the game many times and have a different experience, and that was my goal when I first started working on it.
On the other hand, right now, there are so many routes that it's not possible (for me) to release a full version with all the routes in a reasonable time. There is always someone who's gonna feel left out.
Whenever I'm thinking about refactoring the game and removing a route, I see someone in the comments anticipating that specific route that I don't want to let him down.
The routes I feel more comfortable with are the corruption\ntr routes,
and you can probably get that vibe while playing. And for example, the Ann love non-ntr route is the most complained route and only for the reason that It's just not my most comfortable zone.
There are some good people out there that offered to help. So I'm going to reach out to them again to see if they are still interested since I don't want to remove anything.
It seems like a win-win situation for everyone.
So what's going to happen now?
First, many things need to get sorted out before the next update, and I'm going to take it one step at a time.
  • I need to finish designing this Patreon (tiers\goals\overview\cover etc...).
  • Open a new discord server.
  • Convert the game over to a new infrastructure.
If you read everything and reached this point, that means you really love the game (and me lol)
So if you wanna offer your help with anything (even the most minor thing), it can help a ton to get things up to speed.
The best way to contact me is via Discord (TTrick#1243)
If not, that's fine as well.
To be clear - I'm not going to charge anyone - not upfront and not at the end of the month until a new release will drop (I'll update you before).
While I'm working on all the mentioned things above, I'll try to please your time by uploading some renders I made in my free time.
Cheers,
TTrick.
That's a great update, very heartfelt, and it speaks well of him as a person. I wish him all the luck in the world, but if I was a long-time fan of LSS I wouldn't hold my breath for the next update. I do think that he's sincere in his desire, but the tasks he has laid out in front of him are mighty. Finding (and paying) for someone to convert the whole game to Renpy could take time- and since he's not collecting money until the next update drops he'll need to pay for that out of pocket. But, maybe more importantly, the story seems to be crushing him. All of the branching paths require a lot of work, and when I read his section about it all I can think is that this sounds a lot like a guy who's overwhelmed.

But not to be a negative Nancy, I'm going to reach out to him and off whatever help I can because he seems like a good guy.
 

Heissar

Member
Apr 16, 2018
163
156




Before I start, let me mention that I'm not a native English speaker, and that's why this post might be all over the place, so bear with me.
I have so many things I want to address. Most of them are questions I was asked here and there. I hope I'll be able to address them all.
I'm the type of person who believes that honesty is the key to understanding your motives and goals. So I'm going to be fully transparent in the rest of this message.
First of all, let me address the elephant in the room.
Most, if not all of you, probably came from Kamo. Kamo was a team of two, me and Ink. I just decided to go solo for my own reasons. No drama is involved, so please don't look for it.
And since Ink was the one writing Kamo's posts, this one might feel different.
So TTrick, what the hell happened? Where were you for more than three months?
To explain it, first, I need to tell you a bit about myself.
I'm the type of guy that when I get invested in something, I'm all-in.
It can be both a good and a bad thing.
LSS is my passion. I feel like I'm fulfilling myself while working on it.
But while I was doing so, I neglected everything, especially my daytime job.
It's not like I wasn't working, but I just did what was asked of me and nothing more.
I didn't realize that at the time, I was happy with what I was doing and couldn't care less about anything else.
It was only during when covid hit hard was when I realized what might happen to me.
My good friend, who was also my co-worker, got fired and, until now, cannot find a job, different reasons but the same scenario.
I couldn't let this happen to me. I had to invest some time in my career.
I work as a front-end developer, and with all the love I have for LSS - since 2018, The game has made 6k$ profits (after splitting it by two).
And even though I appreciate all the support, it's not something I can rely on to pay the bills.
And FYI - all that money was invested in a new PC with 3090GTX I9 10900K, 128gb to help me get faster and a better quality renders.
So I had to take some time out and catch up to speed with the latest technology and be sure I would be able to find a job if I ever got fired or whatever.
Ok, so what's next?
Well, the game isn't new, and most of you have been around for a long time.
But things have changed, and now I'm going to have to rebuild everything.
LSS, currently is made with Unity, and for the reasons I mentioned previously, I had the idea of building a new infrastructure from scratch,
using react-native.
In that way, I could work on my programming skills + working on the game.
But while thinking about that approach, I feel like it's repeating the same mistake all over again. It will be like shooting myself in the foot.
So converting the game to Renpy seems like a wiser choice to do right now.
I don't know Python or Renpy, and I don't feel like investing time in learning it.
That's why I'll probably going to have to pay someone to convert it over for me.
Ok, enough technical stuff. What about the plot?
I don't know even where to start.
The routes in the game are both a good and a bad thing.
On the one hand, it is what makes the game special.
You can play the game many times and have a different experience, and that was my goal when I first started working on it.
On the other hand, right now, there are so many routes that it's not possible (for me) to release a full version with all the routes in a reasonable time. There is always someone who's gonna feel left out.
Whenever I'm thinking about refactoring the game and removing a route, I see someone in the comments anticipating that specific route that I don't want to let him down.
The routes I feel more comfortable with are the corruption\ntr routes,
and you can probably get that vibe while playing. And for example, the Ann love non-ntr route is the most complained route and only for the reason that It's just not my most comfortable zone.
There are some good people out there that offered to help. So I'm going to reach out to them again to see if they are still interested since I don't want to remove anything.
It seems like a win-win situation for everyone.
So what's going to happen now?
First, many things need to get sorted out before the next update, and I'm going to take it one step at a time.
  • I need to finish designing this Patreon (tiers\goals\overview\cover etc...).
  • Open a new discord server.
  • Convert the game over to a new infrastructure.
If you read everything and reached this point, that means you really love the game (and me lol)
So if you wanna offer your help with anything (even the most minor thing), it can help a ton to get things up to speed.
The best way to contact me is via Discord (TTrick#1243)
If not, that's fine as well.
To be clear - I'm not going to charge anyone - not upfront and not at the end of the month until a new release will drop (I'll update you before).
While I'm working on all the mentioned things above, I'll try to please your time by uploading some renders I made in my free time.
Cheers,
TTrick.
Cool update. I'd reach out and offer help too - but I don't think I have any relevant skills.

In any case, here's hoping that the game begins developing in a fine pace again, eventually. And that he'll manage to somehow resolve the multiple routes conundrum, with not being too interested in some of the more vanilla (but already started and worked on) routes.


Moreover, I can understand where he's coming from... in exciting erotic fiction I'd pick corruption/NTR/else (just no rape, filth, guro or BDSM) over love routes pretty much always. Feels like love routes can be very interesting IRL, with real people, but with game characters in a porn game... I don't feel like I, well, LOVE them. They are characters. In a game. In one of 200-1000 games that I played and/or will play.

Just some personal musings regarding the "love routes Vs. kinky/NTR stuff".
 
Last edited:
Jun 28, 2020
161
2,665
so tldr he only cares about the ntr routes. and he wonders why the game only made 6k in that time.
Clearly not because he said 'ntr and corruption'. You can switch off ntr/sharing content in both the love and corruption routes, and alternatively choose to do those or not at each step in the story. In fact the 'love' route is pointless and boring anyway so imo scrapping it is a good thing.
 
4.60 star(s) 180 Votes