- Sep 7, 2022
- 6,900
- 10,280
Unrelated, of course, to Joshy92's hobo affinity.We found some nasty bugs during testing.
re ttrick, Yeah, I can see that'd be a tricky place to be in; what with ~600 subs, one is right on the cusp of being able to make a living (obv depending on area costs etc). My own unlettered business strategy at that point would be to pay people to chop down the biggest time constraints; if it's renders either cloud farms or distributed, if it's dialogue it's easy enough to find people to write at least rough drafts which he could then approve, etc.
Goal there would be to either push one's subs over 1000 where you can see real money, or if subs plateau, doing it that way you get a more consistent product for slightly less return but a whole lot more sanity, no late nights.
IMO not a hard sell at all - and his patron numbers show that. I've noticed after looking at many games - the biggest predictor of financial success ISNT ntr vs harem vs incest, but usually just how hot the LIs are .I'm all into LSS but is a hard game to sell, far from mainstream a sharing plot.
Do you expect after this one is complete if he makes another will be the same genre?
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